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"This world sits on the edge of an abyss. The moment you forget it's there, the moment you get comfortable - that's when you fall into its darkest depths."

On the world of Villnoire, a war between two races reaches breaking point. The story follows Lukas, an unfulfilled man living on the under populated island of Palmira. Lukas finds his life thrust into chaos when a series of lucky coincidences leads him to meet Vivian, a girl who isn’t quite what she seems. Driven by a senseless conflict and those who pursue him, Lukas is drawn into a battle he can no longer escape. He slowly learns he is not alone, and a shared common goal cannot only unite a team of unlikely friends - but unite a whole nation.

- Capturing the heart of a SNES RPG, explore through the blazing deserts, cold mountains, tranquil forests and dark caves of Villnoire in this 12 hour character driven adventure.
- Original assets such as character artwork and a completely original soundtrack spanning over 25 beautiful tracks.
- Collect various materials from slain enemies, and combine them to concoct rare Potions in the Alchemy Shop.
- Equip skills on each characters flexible and unique Ability Board. Equip different combinations of skills to unlock compound passives to further enhance each character.
- Store power in battle and unleash devastating abilities using the Overflow system.
- Collect each treasure chest throughout the locations in Villnoire to receive extra bonuses and rare equipment upon completion.
- Explore a classic world map by land and sea. Stumble upon plenty of hidden areas and secrets to collect.

Primary Graphics - First Seed Material
Original Soundtrack - Clayton Stroup
Original Facesets - Trevor McAleese
Original EX Font - Trevor McAleese

If the font is not showing correctly, please install MS Echoes which is included in the game folder

Latest Blog

Villnoire is Complete!

Yes, you read that right! Villnoire is complete! It’s not a joke, I wouldn't be that cruel.

Part of me doesn’t know what to write. I mean, just look at that date. 02/20/2008, unbelievable isn't it? The 16 year old Little Wing Guy that created this game page never thought this day would come, but what a journey this has been. An 11 year journey filled with two cancellations, two remake attempts, and buckets of disappointment for all the people subscribed to this game. Sorry about that, hopefully this release will make up for it. Granted, I haven’t been working on it for a full straight 11 years; around 3 years ago I picked this up from the bottom of the gutter, wiped away all the stains of vapourware and started again from scratch. This idea, this dream has stayed with me for all those 11 years though, and I can finally stamp those magic words “Completed” in all its green font glory. Excuse my language, but it feels fucking amazing.

I’ve poured my heart and soul into this game. Honestly, I have. This game isn’t perfect, but it is me through and through. I’m immensely proud of this game; I don’t think I personally could have made it any better. It deals with themes and ideas that are really close to home. My passion for this game, world and characters has stayed with me for these 11 years, and I hope it translates over to everyone who plays it. I want nothing more to gift this game to RMN and let the community enjoy it and of course get featured and earn Misaos. Villnoire has been such a huge part of my life, but I think for a long time I’m still going to be opening up RPG Maker, blanking staring at the database before it dawns on me that I don’t actually need to anymore.

A big part of why this game is completed is because of RMN. I have a huge thank you to say to so many members of this community, I wouldn't know where to start. People here have had faith in me, even when I didn’t have any in myself. People may think it’s silly, but Villnoire is one of my proudest achievements in life. This game is a symbol of not giving up (unless we’re talking about my social life because that went a loooong time ago lol).

Anyway, if you’re reading this and you’ve recently played Theia, but thought to yourself “I would much rather play a shorter, less epic mediocre version of this” then look no further, Villnoire is the perfect game for you! I sincerely hope you enjoy it. Anything you want to say, the good, the bad, the ugly - I’d love it hear it all in any format (unless it’s a 1 star review, can I kindly ask you not to upload that? Thanks).

Thank you so much for sticking with me, I couldn't have asked for more. Now it’s finally time to start a new project for the next 11 years playing more games on RMN and not constantly worry about my own game.


this game looks great. cant wait to try it
Oh, your that guy on the forum who was asking about maps right? You make pretty nifty maps. I'm not a harsh judger but if the map looks sweet, it makes the game 100 times better. Plus I like your sweet looking customization. I'll definitely need to keep an eye on this.
Hey, this is looking pretty awesome, keep up the good work. :)
Looks pretty solid. I'll hold off on my rating until you release something playable though.
It's like toothpicks against a tank
Your mapping is quite good.
lol i know those sprites... i like your maping is very clean.
Haha, everyone keeps saying this looks solid. A hell of a lot of my work is on paper not rpgmaker though, including mock up drawings of maps and speech. I'm finding it harder to concentrate on the project now, the solid progress is rapidly fading...Thanks for all the great supportive comments!
The concept sounds neat. I'm looking forward to some solid RPG games.
"I am the bone of my sword"

I Archaa will watch you from the shadows of Fuyuki City

*hides away in the shadows, escaping from Berserker*
3 Stars? I haven't even released anything yet. Gimme a break.
Wow, that comment below makes me sound like an ungrateful jerk. I'm really glad to have 10 subscribers and these great comments. I know not everyone is going to like this or even play this.
When is a demo coming? I've been wanting to play this game for a while. This is torture!
Thanks DD but I don't really know what's happening with this game yet. I'm making a total of three games all together and this has been left in the dark, the other two are no way near as epic and I‘m having more fun making them, I think I took on too much at once and I think a lot of it needs to go back to the drawing board. I don't really consider myself a good game designer to be honest, so I'm struggling a bit, I should really look for a team project. When I know myself what I'm going to do with this, you'll be the first to know. I certainly don't want to cancel it.
I hopw this is one of the demos coming out for Release Something! day.
The status has been changed to canceled. That stinks, man. Your game looked so cool and you have a great game making philosophy.
I just noticed the game was cancelled. What happened LWG?
This may sound cheesy and unoriginal but don't give up man and don't call yourself a bad game designer it just takes determaination. I've tried about 8 times to make a game and they've all messed up somehow but I'm not giving up. I have a good feeling about my current project and one day I'm gonna release a game on here just you wait I'm not giving up. So just keep at it and have fun with it. And if you get bad review don't worry. I'm sure I will when I finally put out my game since I can't script to save my life, lol. But don't worry any kind of review means that people are playing your game so that's good. So yeah just keep it up you'll get there I know I will too
Awh Thanks Vivi, that really means a lot. Thanks for your support! I think I have a good atitude towards game making, I mean, one review would make this all worth it for me, I'm not really interesting in attention and people blowing smoke up my ass. Its really nice to see all the awesome comments I got, and 15 subscribers!! (WOW) But this project is no more, I'm sorry. I wish you luck Vivi in your future projects I'mma gonna keep an eye on you!