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Latest Release
0.0.1a - December 31, 2020

Synopsis
Join Amalia, a tracker from the simple orphan colony of Tulron, as she discovers the veiled world of Alcuria in search of her friends.

Links
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Legacy Synopsis
In Starless Umbra, you play as Andoru in a quest to attempt to return home to save your sister after bandits raid your village. This simple task complicates itself quickly, as a strange phenomenon leaves you not only away from your village, but with little direction in a completely new continent.

As you travel, you'll learn the people around you aren't what they seem, and ties begin forming between yourself and others as your past is revealed. Unfortunately, no one can answer the simple question: "how do I get back home to save my sister?"

Latest Blog

January Progress Report

Hello! Can you believe it's February already? Hope you're doing well. As I slowly move forward I wanted to share what's new, hopefully getting into a cadence of updates every month or two.

Before that, I wanted to express my sincere gratitude to those that played last month's prototype. Specifically from RMN, Darken, Zaeran, Aldu, and Zion you guys all gave me solid feedback I've taken to heart moving forward. I think it confirmed a lot of my assumptions (AI should be smarter, tutorials and input could be improved, puzzles are buggy, battles are frustrating.) and also opened my eyes to some questionable design decisions. All in all, for such a rushed release I feel confident with some polish this is something I'm happy to continue working on. On to new stuff.

Content-wise, I've been chugging away on maps. The first major village/hub is in-progress. This will take some time to flesh out, as the asset need for faces increases exponentially here. (Two new characters as well as several basic NPCs are introduced here.)

I've also done maps/cutscenes for the intro sequence of a new character and mapped out the second dungeon.


If you've played previous iterations of SU I'm sure you can guess what's next.

To speed up cutscene implementations, I spent some time creating tools to debug and modify events on-the-fly.



The top console displays the current state of event execution. The special pause() command is used in event scripts as a sort of breakpoint to modify and reload the current event. Additional debugging info is shown here so I can easily test different camera positions and find out where characters need to move to. I might expand this later on to allow stepping forward/backward through the event timeline, but as-is this should speed up cutscene implementation significantly.

Up next I plan on fleshing out the village flow with more cutscenes, small sidequests, shops, villagers, and of course fun banter between Amalia and Illari. After that, the second dungeon needs monsters, cutscenes, and a couple final maps.

Thanks for reading. Moving forward, progress will slow as I adjust to getting back into a schedule of fulltime work + parenting. I do hope to continue the momentum of working in bite-size daily chunks if possible to keep on track. Before you leave, I'd love to know: what tricks do you use to keep focused on your projects?

P.S. Shameless plugs for twitter and discord.
  • Production
  • Commercial
  • dragonheartman
  • GameMaker Studio 2
  • Action RPG
  • 02/20/2008 08:51 PM
  • 04/12/2021 03:49 AM
  • 01/01/2030
  • 669882
  • 336
  • 16157

Posts

Tau
RMN sex symbol
3293
Everyone has to play this game, NOW! seriously great work, should have gotten a Misao haha.
Yes, the game seems good from what i've seen and looks massive. I will try this out soon.
my font isn't right.The font fix files dont work.What to do?
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2743
Noo don't play this game. Wait for chapter five. haw haw <3
I've been hearing about this.. nice job dude.
I went to check its homepage, this game is not available for download yet, unless you want to beta-test it.
And to be 'allowed' to beta test, there is this ludicrous requirement:
----------------------------------quote------------------------------------------------
Important! In order to download the beta, you need to be logged in and have at least 30 points. Remember, it's +1 point for a reply and +5 points for a topic.
---------------------------------unquote-----------------------------------------------

That is posting on that game's own forum.
Well, I have better things to do than posting on a forum just to be allowed to beta-test... so I move on to next game.
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2743
Fafhred, the reason that is put into effect is because I only need two, maybe three testers. There are a lot of bugs as it is and there's no reason for me to hear the same bug feedback from testers to testers. Once it is ready (which it is absolutely not at the moment) there will be no posting requirements. In addition, I will make an effort to actually promote it. But for now I have been limiting the amount of traffic my game gets because I want people to play something that's good and ready--not something that has so many bugs. x]
Tau
RMN sex symbol
3293
Check the Misaos man you got a nomination!
PM me when you have a download ready.
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11363
I just played this again real quick. The whole intro got changed from the last time I played!
I'm really glad this was featured.
kentona
I am tired of Earth. These people. I am tired of being caught in the tangle of their lives.
21220
Your admins and staffs are on the ball, with their thumb on the pulse of the community
Ciel
an aristocrat of rpgmaker culture
243
I downloaded this like a year ago but never got around to playing it. It looks very RM2K3! (Which is +++)
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2743
I'm very excited that this got featured! As if I wasn't motivated enough already to work on this I hope you guys enjoy it, because I am rapidly working on chapter seven. 8)
congratz on front page :D
everyone definitely need to play this game. it's epic.
Everyone so needs to download this!
(Including m-me... *click*)
Dude this map is very awesome, I've never got bored with with this game, with many kinds of unique features and mini games this is totally awesome!!! but I think I found a glitch, the house in the entrainment village, the one with 3 treasure chest with gems on it, if you get back and forth the house the treasure chest somewhat refills, so from that I can get unlimited money selling thos gems, but I know you can fix this easily, :) overall 9.9/10 for me!!!
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2743
ravenduran, thanks. It has been fixed. :]

I'll be updating the game soon.