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Almost two years have passed since Squall and his comrades defeated the witch Ultimecia and brought peace to the world.

A peace that was short-lived.

Dollet, sensing Galbadia's weakness after the tyrannical rule of the possessed Sorceress Edea and the many conflicts with SeeD, rallied the resistance factions and remaining Timber military to their cause and set out on a crusade to reverse what the Sorceress War nearly two decades ago did.
Barely six months after Ultimecia was defeated, the world was at war again.

Balamb Garden and SeeD, originally intending to remain neutral in the matter, the route Esthar took, were called upon by the the Timber resistance factions after SeeD's contract with the Forest Owls was leaked. Unable to back out of the all-encompassing "until Timber's independence", Squall and his comrades were washed into the escalating conflict with Galbadia. Galbadia Garden, barely re-established, allied itself with Galbadia unconditionally, pitting SeeD against SeeD, the casualties beginning to rise massively.

And under the surface, a new threat is beginning to rise, a threat that will not only put many lives in danger, but change the world forever.

The team of SLH promises to deliver the highest of quality in sprite ass detail.

Latest Blog

Bi (yearly) update

Scenario implementation for Part 1: about 50%
Databasing for Part 1: about 50-60%
Graphics pre-prep: npc templates for males done, working on diagonal run frames for playable characters. tiles split and sort (mostly) done, I found some additional tiles in my folders. it took me a while to finish, but it has effectively halved the time it takes me to make maps, going from 3-4 hours with a good chunk being scrolling assets to 45mins-1.5 hrs.

Now given the amount of maps IN Part 1, its still going to take a while, and every Balamb map I'm expecting to be 3-4hrs or more due to custom asset requirements, but it means I can quickly pick through an interior and get it ticked off my lists. I only have two hands unfortunately, and can't be in two places at once, so its more or less a matter of slowly chipping away.

I have Irvine's front on concept done, I need to do his side and back view and the recurring playable cast for the part is also done.

If you know of anyone working in Uematsu's style who's familiar with VIII, hit me up. I'm looking for a composer. Work will not be consistent and that consistency will also be based on the rates being asked. I'm happy to pay my artists but I'm also a solo dev. I have notes detailing the tracks required for Part 1 done, as well as a few required for part 2, but this isn't the only soundtrack I need going forward and it is the lower priority (fangame blah blah blah).

Note I'm not looking for a co-dev when it comes to the composer. If I need a co-dev I will ask for one, but in this case I'm just looking for music.
  • Production
  • 0 of 3 episodes complete
  • Puddor
  • RPG Maker MZ
  • RPG
  • 05/17/2012 01:00 PM
  • 10/01/2022 07:46 PM
  • N/A
  • 575918
  • 178
  • 4056



if squallbutts was a misao category i'd win every damn year
Yep, that's about right, though I'm adding certain areas and not doing others. For example, I'm obviously not doing the Lunatic Pandora, Ragnarok, etc, etc.

What's done is Deling City, Dollet, Winhill, and a few other maps, like the headmaster's office and the orphanage exterior (and there's some new dungeons)

And also...yes, yes it will. Pft.
I was wondering what you were doing. So you're trying to replicate the FF8 world with all custom tilesets like the headmaster's office? I wish you luck since that is a enormous task. How much of the FF8 world have you finished?

Out of curiosity..will this game have something to do with that "one guardian force" or that Moon?
All those dollet's screenshots are really nice. And SLH is still going, it's a wonderfull christmas news.
2016 will be an interesting year, Dissidia arcade, ff7 remake and maybe SLH part 1?
if squallbutts was a misao category i'd win every damn year
guess who just finished the dollet dukedom mapping

this moi

expect some more significant progress being posted here since dollet was a key milestone and is the last area being 'replicated' for part 1
\o yey! o/
also cash you make me blush
if squallbutts was a misao category i'd win every damn year
I might actually take you up on that sometime. I'm currently flying solo until I've done a bit of catch-up work, but when I finish up the Dollet maps I might shoot you a PM.
Self-proclaimed Puzzle Snob
If you need some help, I love doing that XD o/

I will second Joseph's amazing ability to create RM animations.
If you need some help, I love doing that XD o/
if squallbutts was a misao category i'd win every damn year
Yeah I still need to do a bit of smoothing out. Tweening/using the RM animation editor isn't something I'm inherently familiar with (I usually just put the squares down and tween) but that's kinda lazy so I'm trying to brnach out.

Making RM animations is difficult, but getting to match the SE's is even harder (those two do, more or less)
The GIFs don't look that smooth, but I'm assuming it's because of being GIFs. Otherwise these are some slick animations.
if squallbutts was a misao category i'd win every damn year

micro updates are better than none at all right
if squallbutts was a misao category i'd win every damn year

lockez how dare you make me read that pun
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
An excellent Rinoa ass.

Sauce 'er ass? I heartilly ri-know 'er!
if squallbutts was a misao category i'd win every damn year
I've been browsing game profiles and come to the realization that posting small updates and generating discussion in this comments section is allowed and probably encouraged


(ask me things because at this point I can't remember what I've actually mentioned/explained and what I haven't)
Exciting, but ultimately pointless.
I don't know why I wasn't subscribed to this game prior to just now even though I've been aware of it forever. Problem rectified! Game is shaping up to be really nice looking, can't wait to see more updates!
This is gorgeous and a tribute to a personal favorite of the whole series, cause it inspired me to ask how RPGs worked while replaying it. ^__^ Gonna give it a try!
Subbed. I love FF8 too, and this looks really cool.
This looks interesting and I'd definitely would like to play the full game someday! I too am trying to work on a Final Fantasy VIII story related RPG; Laguna's Quest. It'll be the whole "dream world" scenes but more fleshed out and not so, randomized like they were in the game. But the hard part is finding the proper sprites to use. I may not use a GF system like it was in the game, that way it'd be Laguna's story without Squall's help. I just got RPG Maker, thanks to the Humble Bundle, so if you want to help me out with the scripts, that'd be great. Good luck with your game too!
if squallbutts was a misao category i'd win every damn year
I've tried doing that before/using SFonts with the ripped font from FF8, but the real problem is that it's too pixelized for the games res. FF8 was only 320x240 iirc, possibly even smaller, while SLH is 640x448. To be honest I'm kinda comfortable with the current font since it's readable, clear, concise, and alike enough that it doesn't break the basic vibe.