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And I do not have a large globe, huehuehue. I figured having painted the walls and that side part was enough for this map since I'm trying to limit how much custom tiles I have to do...since Balamb Garden will be mostly custom tiles, along with several other areas.
Hah, I noticed some tiny detail off about the room, and am now gonna tell you about it. Bottom right does not have a potted plant, it has a globe thing (in addition to a potted plant).
Actually, I'd say the room looked incredibly accurate compared to the original -- and very well detailed too! :)
(if the link doesn't jump to the right timeframe, go to it yourself; 71s
(if the link doesn't jump to the right timeframe, go to it yourself; 71s
It's more of a transitional/cutscene area than one the player is meant to explore. If the room's larger there's too much empty space.
And that's a part of the wall that extrudes and hides the sewer entrance. It didn't look as odd in the original because of the different angle orz.
I am also a semi-terrible object painter (I should stick to walls)
And that's a part of the wall that extrudes and hides the sewer entrance. It didn't look as odd in the original because of the different angle orz.
I am also a semi-terrible object painter (I should stick to walls)
The room looks too small for the player to move in properly. And I'm not sure what's going on with the wall on left - it looks pretty weird.
Other than that it's pretty.
Other than that it's pretty.
I am both amazed and impressed at the beautiful and detailed sprite work, it looks gorgeous and cannot wait to sink my teeth into the game :D Despite my namesake, I am actually hard pressed to decide between VIII and VI for my favourites in the series ;)
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