author=Noel_Kreiss
And STR over 255? You should request or find a script which adds parameter limits.
I don't know anything about RMVX ace, but in RMXP, limiting stats to 255 was a piece of cake and only need to modify some values in one of editor's base script , "game battler" if i remind correctly.
I suppose 257 in str was unintended because squall, who got a perfect and maximum accuracy in FF8 has still an accuracy of 255% on your screenshot
Strange things are speed, luck and evasion values.
Are there some exteriors influences on those stats ( equipment, accessories,or maybe a status effect)?
Because speed is very high when compared to other stats; and same thing for luck
Are speed and evasion not linked anymore ? (they were in FF8, it was something like 10 speed points = 1% eva)
Beat fang, like the dissidia skill,
Are Beat fang and fated circle regular skills from Squall's PAE relentless revolver or are they "limit break" skills ?
I see blind + 50% in passive abilities. Seems to indicate elemental and status attack and defenses will require passive slots to be equipped (suddenly fully understand what choosing carefully implies).
How many passive slots will a character have ?
Esthetically, your menu is beautifull and pleasant.
The only (little) flaw i can see is the glove who points skills hide a small part of those skills.
But it's really not a big problem, it's still readable.