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Recruitment, Aeons Expanded, and Other Updates

Up until now, we have only ever referred to our summons in Final Fantasy Discovery as Aeons. A while back, however, we decided to expand upon the number of summons the player was able to obtain... by a LOT. Over the past few days, while writing more storytelling and quest details, we decided to kind of give them different tiers, as well as make use of more of the titles used for summons in other FF games. That is always the goal, after all; to pay tribute everywhere we can!

So, what we have now, instead of just Aeons, is Esperkind as a whole. Esperkind refers to all summons in the game, obtainable by players or not. Aeons would be the lowest ranking tier of Esperkind; still incredibly powerful beings to the normal races of Gaia, but seen as the runts of their own kind in the Feymarch. More powerful than the Aeons are the Eidolons, which act as the nobility, for lack of a better term, in Esperkind society. When players are able to visit the Feymarch, this will be readily apparent.

The rulers of the Feymarch are the Primals, the third and most powerful tier of Esperkind. They are rarely seen even in the Feymarch. Some of Esperkind that fit into these tiers are as follows:

Espers classified as Aeons
  • Ifrit
  • Shiva
  • Ramuh
  • Titan
  • Sylph


Espers classified as Eidolons
  • Diabolos
  • Garuda
  • Alexander
  • Valefor
  • Odin


Espers classified as Primals
  • Bahamut
  • Leviathan
  • Asura
  • Phoenix


Undoubtedly, some Esperkind will be encountered that the player cannot obtain, and will act only as adversaries. Since our last blog post covering summons was a while back, we want to remind you that the number of Aeons, Eidolons and Primals the players CAN obtain is currently at a staggering 56.

We are hoping to put together a video of our introductory sequence and dungeon soon, which is wildly different from what has been publicly seen thus far. Much of the dialogue between Cid and Mid regarding Bahamut will reflect these changes.

In addition, we want to take a moment to let everyone know that Paul is doing OK. We realize we may have caused some worry in our last few postings. Thankfully, he assured us he is doing OK now. However, he is unable to return to continue to develop FFD. He is now, and will always be, an important member of this team, no matter what.

With that said, we are now looking to expand our team. We are not specifically looking only for a new artist at the moment, although we would definitely welcome one under the same terms that Paul and Avee agreed to (which are pretty simple terms, our artists get paid ^_^).

Anyone who has an interest in helping to develop this project full time is welcome to speak to me, or Avee. Whatever your skill set is, more hands are always better than just ours, so drop us a line to help get FFD released faster! Plus, you know, you get to play the game while it gets made, which is pretty cool, no?

Posts

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Just out of curiosity, do you need any writers/proofreaders/storyboarders? o: I have a degree in classic English literature and can offer my services there.
56 Espers and that only for summonable ones? What is going to be the final number? Like a 100 or so?

It's good to hear Paul is doing okay, even though he can't return for the project.

I can help with finding music remixes like I did in the past if that's needed. Plus, I can offer some creative writing and probably small scale spriting, icons preferably and maybe sprites since I made a spriteset for this game quite a while ago (I wonder if it's still used/planned to be used) and the like since I don't feel like with my abilities I could do those portrait style images for characters.
author=squallstorm
Just out of curiosity, do you need any writers/proofreaders/storyboarders? o: I have a degree in classic English literature and can offer my services there.


Couldn't hurt! We have tons and tons of planned scenes to officially write out, actually. PM me!

author=Noel_Kreiss
56 Espers and that only for summonable ones? What is going to be the final number? Like a 100 or so?

It's good to hear Paul is doing okay, even though he can't return for the project.

I can help with finding music remixes like I did in the past if that's needed. Plus, I can offer some creative writing and probably small scale spriting, icons preferably and maybe sprites since I made a spriteset for this game quite a while ago (I wonder if it's still used/planned to be used) and the like since I don't feel like with my abilities I could do those portrait style images for characters.


Avee can handle the sprite stuff, but sending tunes our way is always appreciated, too. If you have any in mind, PM them over. :D
author=WCouillard
author=squallstorm
Just out of curiosity, do you need any writers/proofreaders/storyboarders? o: I have a degree in classic English literature and can offer my services there.
Couldn't hurt! We have tons and tons of planned scenes to officially write out, actually. PM me!

PMing'
I always liked the idea of fighting summons that you can never have :)
author=Kiren
I always liked the idea of fighting summons that you can never have :)


There will be a few sprinkled throughout the game. Ozma is one notable example.
Completely unrelated but I just finished ff9 for the first time and Ozma was a huge letdown. Luck based fights are so disappointing for the game's superboss! Is your Ozma going to be a "reset until he uses the right moveset" like the original?

Probably a silly question since he's making a cameo you probably want him(it?) to be like the original.
author=coolopotomus
Completely unrelated but I just finished ff9 for the first time and Ozma was a huge letdown. Luck based fights are so disappointing for the game's superboss! Is your Ozma going to be a "reset until he uses the right moveset" like the original?

Probably a silly question since he's making a cameo you probably want him(it?) to be like the original.


His battle patterns aren't completed yet for FFD, but there is no boss fight in this game that is pure luck.
author=Noel_Kreiss
56 Espers and that only for summonable ones? What is going to be the final number? Like a 100 or so?

It's good to hear Paul is doing okay, even though he can't return for the project.

I can help with finding music remixes like I did in the past if that's needed. Plus, I can offer some creative writing and probably small scale spriting, icons preferably and maybe sprites since I made a spriteset for this game quite a while ago (I wonder if it's still used/planned to be used) and the like since I don't feel
like with my abilities I could do those portrait style images for characters.

I can help with the remixes too if he needs it. I have a whole slew of good quality ones from FF1 to FF9. I have not found all the good ones for FF9 yet though. I can provide a few in my RMN locker whenever he is looking for something specific.

The hardest good remixes to find was definitely FF1-3 & 5, but everything else was pretty easy to look for.
author=WCouillard
author=coolopotomus
Completely unrelated but I just finished ff9 for the first time and Ozma was a huge letdown. Luck based fights are so disappointing for the game's superboss! Is your Ozma going to be a "reset until he uses the right moveset" like the original?

Probably a silly question since he's making a cameo you probably want him(it?) to be like the original.
His battle patterns aren't completed yet for FFD, but there is no boss fight in this game that is pure luck.


Glad to hear it! :D
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