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Spent the last two days scripting the battle functions of this classic FF6 boss.
  • WCouillard
  • Added: 07/28/2016 07:03 AM
  • Last updated: 04/24/2024 08:44 AM
  • 3659 views

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In the original FF6 battle with Wrexsoul, a party member would be possessed by Wrexsoul at the onset of battle, and the boss would not appear again until the possessed party member was killed. His only attacks were a standard physical attack or casting Thundaga. His Soul Saver minions were weak defensively, but had passive Auto-Life to always revive over and over. They used elemental third-tier magic to wear down players.

What's Changed?
Wrexsoul has a wider variety of attacks to use against you once he's drawn back out into the battle, all designed to debilitate players with status conditions so he can survive until he is ready to possess a new party member. His most dangerous attack is a unique version of the Black Magick spell, Scathe. Wrexsoul's version of this spell multiplies the damage dealt by the number of dead party members, making it extremely devastating to parties who have even one downed ally.

Soul Savers come into the battle with a unique version of Auto-Life that cannot be removed by Dispel. They have extremely high HP and defenses, unlike their FF6 counterparts, so only using defense-ignoring abilities will do significant damage to them. When they have suffered enough damage, they will fully recover their HP and MP, at the cost of some of Wrexsoul's HP, if he is drawn out. If Wrexsoul is already possessing a party member when this happens, the Soul Savers will instead target that party member, draining their life force to restore their own, killing them instantly.

Possessed party members can act freely, but cannot have their HP restored.

Mission accepted. I love the sound of challenging boss battles that require me to think and strategize, instead of simply spamming my strongest moves.

Back in the Stone Age when I first fought Wrexsoul on FF3 (as it was called then), I lost this battle several times before figuring things out. Of course, I didn't have the luxury of strategy guides or even the internet back in those days, so it was refreshing to finally overcome this boss.

I'm definitely looking forward to all the new twists that you've added to the Wrexsoul battle. It'll be fun trying to figure out how to beat him all over again!
Added video. I didn't increase Wrexsoul and Soul Saver's stats to match the party's level (I was testing with a maxed out party meant for another battle test) so they do little to no damage, but it won't be that way when you actually fight him in-game (unless you guys grind out as much as I do, ha!)
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