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EXTRA DOWNLOADABLES:


CLICK HERE TO DOWNLOAD A FUN EXTRA PDF BESTIARY


OR CLICK HERE TO DOWNLOAD THE WALK-THROUGH



The Plot

Samuel lives a solitary, brooding life ever since his young wife's death. He lectures at a university but his heart isn't in it anymore.

His unhappy existence is interrupted when his former mentor (a historian) sends a letter from Germany informing Samuel that he is "onto something big." Answering the call of his old friend, Samuel leaves his home in England for the chance to be part of a historical discovery but all that he finds in the deserted town of Rottgarten is horror and secrecy.

If you get close to the finale of the game and you end up in a hallway, right before the final fight, you are at the end of the game as it stands.

:(

ENJOY the game.
Feedback and reviews are welcome.




Details

This is a survival horror game set in Victorian age Europe, featuring:

Multiple endings depending upon your karma

Full 3D cut scenes (presently only one)

3D item animations Upon inspecting important items, players see a 3d animation of the item.

Several hours of gameplay

Unlockable bonus features (not in beta version)

Release date set for july the 15th. (in production since 2005)

This release of the game has all but the final couple of maps and a number of cinematics..





Latest Blog

Back underway

The other guy is back from his trip so we're slowly progressing again. The few movies are getting done and I'm looking for the time in amongst all my teaching to put in the finishing touches.

I'm kind of interested in what all those downloaders had to say about the game. I've had a lot of feedback from Jear but apparently we have 10 subscribers and 200+ downloaders. So don't be shy, please tell me what you liked or didn't like and how the overall opinion is.

Posts

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I can't access the DL link. I tried many times and I can't seem to get in it. Can you upload a different link please?
Well the link is supposed to take you to rapidshare, where it should automatically start downloading, or maybe you have to click on a download button.

EDIT:
I just checked it out. You should click on the middle one that says "download this file (save this file to your computer)" It has a picture of a computer and a green arrow.

It does look like a shady add but it's just the shitty set up of the rapidshare website. It'll take about an hour unless you have really good internet.

I hope you take the time to get it though.

Thanks for the info, by the way. I've added it to my profile page now ^_^
How do I download your game? Every time I click the link it just takes me to some other website covered in ads
There's this new option under your profile settings. It allows you to choose up to 3 of your games to staple to your profile. Just go to manage your account. You'll see it.
Add it to my profile? I thought it was already there.
I've only been on here a month, could you show me what you mean.
Nice banner, nice gamepage, best engine B-)
You should add this project to your profile.
Marcus, please refer to my latest post in the NagaDemo Review Drive.
Damn, That's a shame. I didn't think that 380 meg was too much, since I download massive files all the time and Australian internet isn't known for being the world's fastest.
purplex
WHERE'S MY SUBMISSION?
158
Dude, it's gonna take me an hour to download this thing. nu uh. Sorry man. Looks good though.
I've been messing with CSS and it's actually really fun. Changed the game page and I think it looks wicked...Better with a white text but then Internet Explorer users can't read anything. Can you see this? No you can't IE users!!!
YAY!
After starting slowly the downloads have skyrocketed over the last couple of days. ^_^

So with all those downloads, any day now people are going to start coming back and dropping feedback....

*noise of crickets* 0_0 ..............

I'm sure they're just enjoying playing....
author=Jear77
I found a game breaking error. If you hit the right pixel wandering around, you are teleported to the 3rd floor and there's fire, with a 2 minute countdown. I found the stairs but after descending them, couldn't exit because of fire blocking the path.


Thanks for that Jear. I'd left a design shortcut in there from when I was testing how long it would take to escape the third floor. This would have been a problem if you hadn't found it.

I looked all through the first floor a bunch of times for that mystery barrel. Can't find the one you mean. I changed one exactly like that on the third floor though. I just have no idea how you could have been there yet.

How's the asylum going overall anyway?
I found a game breaking error. If you hit the right pixel wandering around, you are teleported to the 3rd floor and there's fire, with a 2 minute countdown. I found the stairs but after descending them, couldn't exit because of fire blocking the path.
author=Jear77
the one barrel on the 1st floor.

I'm stumped and perplexed. might be that it's 7am and I've just been up all night but I can't find any barrel on the first floor. I can't think of any other secret room I hid behind a barrel.

This is crazy. Is it in the northern side of the asylum?

I'm going mental. I did find the barrel which did indeed have that error. Only one axe was set to work with it, but that should be on a floor that you can't get to get. Unless one of the teleport events takes you to a room on the wrong floor...I don't know.

Well you've found a bug that I've fixed and I'll also make that passage more obvious so that's two great improvements anyway.
the one barrel on the 1st floor, past the hidden passage. I didn't know it was supposed to be hidden.
Great stuff Jear. I made that barrel thing before I put the big axe into the game. Better go and fix that.

Yea, I'll make Sam able to take some narcotics, why not?

When you say the passage is hard to find, do you mean the one hidden under the table in the room with the big cage? I might make a book and put it on the table, with the pages turning on their own, so Sam says "there must be a draft from somewhere" Maybe that would be too obvious though.

Somewhere on the second floor there should be a journal entry from a nurse talking about something a doctor gave her to look after. That tells you where the last jewel is.

There should be:
1sphere in a room on the first floor with 2 zombies
1 sphere in a similar room on the second floor with Androse
1 sphere at the end of a hidden passage starting on the first floor, ending on the second
and 1 sphere at Silvermane Court where the nurses house is.

Maybe I should put up a walk through with the final one.
what do you think?






EDIT. Wait, hold on. How are you at the room with the barrel if you don't have all 4 spheres? You need to get all 4 shiny spheres to open the door to the third floor. This isn't making sense.
Comments before I answer your questions:

If you want people to examine something, when they pick it up, it might be a good idea to have a dialog pop up which states "do you want to examine now?" with the default being yes. instead of having to find it in the inventory and looking for it, which I didn't think to do.

I just found a barrel in the back part of the Asylum (i didn't find the passage before that point, it's not very visible -- you might want to make the passage more visible in the area where the "save book" is) and it says "I could hack through it if I had an axe" I HAVE the big axe, yet it doesn't register. You might want to have BOTH the "axe" and the "big axe" able to hack through it.

It says I have 3 spheres, and I need a 4th. I'm almost 280 minutes in. I kept wandering around, then saved in case I triggered something important. I had picked one up earlier. There's a place in the Asylum that says "There are lots of narcotics here" but he doesn't take them for some strange reason.
author=Jear77
I figured it out. Keep having to sleep as my antidotes are running low. Problem now is the spheres. I'll recheck all the rooms downstairs to see if the one remaining is there...


Good plan. I'm quite happy with that shield and feather thing. I'm glad the asylum is proving more of a challenge than the school, thanks for pointing out that it was a bit simple. It's in line for an overhaul now.
In the final copy people will have to weigh up whether it's worth using an antidote or sleeping, because if they sleep all the time they'll get hungry and might start running out of food. I think it'll be good.

How many spheres have you got?
and how many minutes does it say you've been playing?
I figured it out. Keep having to sleep as my antidotes are running low. Problem now is the spheres. I'll recheck all the rooms downstairs to see if the one remaining is there...
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