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  • sbester
  • Added: 06/15/2012 04:49 AM
  • Last updated: 03/28/2024 11:26 PM
  • 2951 views

Posts

Pages: 1
enemies dont care about isometric perspective

that's why they gotta go
I really admire the amount of effort and thought that has gone into the designing of the background here. The colour tones use for the crates are amazing!
Same here, I always thought Front Mission was a beautiful game all around. I just wish 2 and 3 maintained the 2d style, since the 3d of the ps1 games was really jagged and awkward.
author=sbester
Same here, I always thought Front Mission was a beautiful game all around. I just wish 2 and 3 maintained the 2d style, since the 3d of the ps1 games was really jagged and awkward.


Yeah me too, Bahamut Lagoon is my first or Chrono Trigger i think i don't much remember of anything of it at all.
Pages: 1