• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Miscellaneous

Courtroom rules

Well folks, today was my return from court where I was in a case with my ex landlord. I WON!! hahaha. I'm feeling great right now.

So far in the game there are a total of 12 interactive NPCs.

There are a total of 6 quests. The player will be able to only play 2-3 of these quests only depending on what certain NPCs think of you.

The intro + first city is complete. Now I am working on a certain event that happens after this the first town is done. This task will very between 2 moments both with different cutscenes depending on what happened during the first town.

I have also began the chocobo raising system which is looking awesome.I definitely need to put that section in the DEMO. I'm working really hard for mid April guys.

THANK YOU FOR ALL THE SUPPORT!

If anyone has any questions or comments please feel free to ask.

Or maby even suggestions?

Miscellaneous

So far I'm on a good path.

Package design on>>> yeha.

Full Custom quest log looking great & Working great!

Friendship system is off the hook. You guys don't understand how proud of myself I am right now.

Added skill icons for on field (towns, caves and such) to do special tricks. Easy, but looks awesome!

New screens up.

And now I got to return to working.




Miscellaneous

Games Features

I have been working on this project for at least 5 hours per day for the last 3 weeks.

This includes: Writing the branching story, working on the chocobo raising system, finishing the intro, making maps, and editing pics.

I also made the package design (Which took 3 hours) and it ended up being to big or something for this site so I shrank it down and its pending. Hopefully my hard work is shown soontimes ;)

P.S: Using branching story plots is fing harrrrrd work man. But its turning out great. My sis is my beta tester lmao.

I'm working hard on this so it the demo will be released soon. I'm very excited to show my work to ya guys.

I have been using rpg maker for many years and have yet to complete a game. I always ended up not liking what I did and restarted. Then I stopped using it, and now I'm back.

I'm not going to stop for one second on this game because it has great ambition and a lot of hours have been spent working on it already.

Anyhow... I'll keep updating this blog for anyone who is interested in how the games production is going.

PEACE!
Pages: 1