I haven't been able to release Monolock on RS day II because of a couple of bugs with it's improved RMXP mimic battle engine. Today, I have submitted an article that lets you use RMXP battlers in your RM2k3 game without question, labeled "Battlers in RM2k3." within the Tutorials 2000/2003 section. A couple of new projects have sprouted up but those are only in the planning stages, which I am testing right now for theme. I will be creating a Sci-Fi RPG as well, which may take some time.