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Ok this is the complete version of the kings quest. This version has more areas and has part 2 in the game. Also this version has extra improved areas like graphic tweaking and enemy tweaking and some items are interactive with space.And now onto the game description.

The game is about a guy named Aluxes (the main character) who awakens with one memory.She is joined by 3 people who help her. After you finish part 1 you become Jarrod who was Aluxes' apprentice. And in this story you must journey further then the castle and you will meet some people along the way.

This muy be a dead end project so I will get RMVX and see what i can do with that

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  • Completed
  • cammenball
  • RPG Maker XP
  • Adventure
  • 06/30/2012 01:40 PM
  • 02/10/2013 06:02 AM
  • 06/30/2012
  • 37988
  • 6
  • 630

Posts

Pages: 1
Decky
I'm a dog pirate
19645
I accepted this for the following reasons:

- You are making improvements based on the older "Pt. 1" game page.
- Your mapping has been improving.
- It's clear that you are expanding the game, which means there will be lots of opportunity for feedback.

Based on the screenshots, however, I do see plenty of opportunity for improvement:

- The maps tend to be large and empty. Try making your rooms smaller and adding some details :D
- There are a few spelling and grammatical issues (e.g. "My gold filthy beger.").
- Please correct the title. It should be "The King's Quest: Complete" - not "The Kings Quest Complete". It would help to have a third-party player help you proofread the game for spelling and grammar - first impressions are always important :D

Keep up the good work and you'll continue to improve!
Ratty524
The 524 is for 524 Stone Crabs
12986
A GIRL named Aluxes? This is a first for me.
author=Deckiller
I accepted this for the following reasons:

- You are making improvements based on the older "Pt. 1" game page.
- Your mapping has been improving.
- It's clear that you are expanding the game, which means there will be lots of opportunity for feedback.

Based on the screenshots, however, I do see plenty of opportunity for improvement:

- The maps tend to be large and empty. Try making your rooms smaller and adding some details :D
- There are a few spelling and grammatical issues (e.g. "My gold filthy beger.").
- Please correct the title. It should be "The King's Quest: Complete" - not "The Kings Quest Complete". It would help to have a third-party player help you proofread the game for spelling and grammar - first impressions are always important :D

Keep up the good work and you'll continue to improve!
ok thanks but this is my first game so im doing as much as I can. The funnest part was making the beggar, cause if you say no he steals it
Marrend
Guardian of the Description Thread
21781
I'm not really seeing this "girl named Aluxes". I'm seeing default XP party members in that one combat image, though. Now, this is a first-game, and you're probably bound to the RTP at this point. Which is fine. However, Aluxes is totally a guy it could not hurt to have a bit of imagination with the names.

As for the maps, I would suggest making your maps smaller, overall. Figure that one has less of a chance to screw up that way!
author=cammenball
author=Deckiller
I accepted this for the following reasons:

- You are making improvements based on the older "Pt. 1" game page.
- Your mapping has been improving.
- It's clear that you are expanding the game, which means there will be lots of opportunity for feedback.

Based on the screenshots, however, I do see plenty of opportunity for improvement:

- The maps tend to be large and empty. Try making your rooms smaller and adding some details :D
- There are a few spelling and grammatical issues (e.g. "My gold filthy beger.").
- Please correct the title. It should be "The King's Quest: Complete" - not "The Kings Quest Complete". It would help to have a third-party player help you proofread the game for spelling and grammar - first impressions are always important :D

Keep up the good work and you'll continue to improve!
ok thanks but this is my first game so im doing as much as I can. The funnest part was making the beggar, cause if you say no he steals it



game wont load..seems like no files..
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Wow my first game and someone subscribed YAY :D
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Marrend
Guardian of the Description Thread
21781
author=wraptorman1955
its only 290 kb???

Yeah, that doesn't sound right at all. I have my suspicions about how this can be that size. The chief of which is that there is no RTP files included. Only one way to find out, though...


*Edit: Yep, no RTP files. So, people that don't have the RTP cannot play this. Might want to make a note of that!
author=Marrend
author=wraptorman1955
its only 290 kb???
Yeah, that doesn't sound right at all. I have my suspicions about how this can be that size. The chief of which is that there is no RTP files included. Only one way to find out, though...


*Edit: Yep, no RTP files. So, people that don't have the RTP cannot play this. Might want to make a note of that!

if your implying a virus why would i. its obly a small game and should take about ten minutes for each part to finish. besides im only in my teens i dont no how to make a virus
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Marrend
Guardian of the Description Thread
21781
To your first post, I never implied a virus. Only that people without the RTP made for RPG Maker XP could not run the game.

As for the second post, "RTP" is short for "run-time-package". It's a resource kit (sounds, graphics, music) that is built to work with a specific RPG Maker engine (in your case, RPG Maker XP, or RPGM-XP). Now, evidently, RPGM-XP doesn't have a quick-and-easy way of putting the RTP in with the game. Which means you'll have to copy over the files manually. You could do this with the "Import" command, but literally copy-pasting the contents of your RPGM-XP's "RGSS" directory (specifically the "Audio" and "Graphics" folders) into your project folder should, in theory, do the trick.
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Corporal: This Game is a peice of Crap!
Hey, If you don't like playing Captain Square, then go check on the Behemoth.
Corporal: Hmph!

Anyways, Good game. Keep improving and you'll get a hang of it.
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