CH 1. The Titans of Gaia
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There once was a world called Gaia, that worshiped a star. Inhabited by a savage race of men who conquered and enslaved each other. Forming nations, they waged war, committed genocide and ultimately destroyed their own world.
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ABOUT
Terra-Gaia tells the of the struggle of a civilization to stay alive.
MECHANICS
Terra-Gaia will use Gubid's GTBS script.
There are two main aspects to the game; the combat, and the town/city management. Think Final Fantasy meets Harvest Moon/Sim City.
PHILOSOPHY
I've witnessed so many RPG-Maker games created with obvious passion that unfortunately aren't all that enjoyable to play. So many people put all the emphasis on their story without considering how their game actually 'plays'.We all enjoy a great story with our RPG, but if the game isn't engaging enough to want to keep playing the story won't matter so much.
HELP
I'm currently seeking anyone with a passion for games to assist me in this endeavor. I'm not asking anyone to help me for free, if you have a Paypal account I'm capable of compensating you for your time and effort. Show me that you're worth hiring, and we can come to some sort of arrangement I'm sure.
What I'm primarily in need of right our Mappers.
E-mail / IM = Jcleaver@live.ca
================================================================================
There once was a world called Gaia, that worshiped a star. Inhabited by a savage race of men who conquered and enslaved each other. Forming nations, they waged war, committed genocide and ultimately destroyed their own world.
================================================================================
ABOUT
Terra-Gaia tells the of the struggle of a civilization to stay alive.
MECHANICS
Terra-Gaia will use Gubid's GTBS script.
There are two main aspects to the game; the combat, and the town/city management. Think Final Fantasy meets Harvest Moon/Sim City.
PHILOSOPHY
I've witnessed so many RPG-Maker games created with obvious passion that unfortunately aren't all that enjoyable to play. So many people put all the emphasis on their story without considering how their game actually 'plays'.We all enjoy a great story with our RPG, but if the game isn't engaging enough to want to keep playing the story won't matter so much.
HELP
I'm currently seeking anyone with a passion for games to assist me in this endeavor. I'm not asking anyone to help me for free, if you have a Paypal account I'm capable of compensating you for your time and effort. Show me that you're worth hiring, and we can come to some sort of arrangement I'm sure.
What I'm primarily in need of right our Mappers.
E-mail / IM = Jcleaver@live.ca
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