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Don't forget to try Blackmoon Prophecy II!
Click following logo to visit its game page.



Do not edit the game without first applying the David patch. This is because some monsters have over 1000 attack/magic and 100,000+ HP. Editing without the David patch will reduce monster stats to rm2k3's default maximum values. Ignore this warning if you already have applied the David patch to your rm2k3.

What is Blackmoon Prophecy?
A Final Fantasy fangame that I started long ago in 2003 that is meant to emulate the first six entries of the series (though I mostly focus on FF4 and FF5 for gameplay and mapping, and FF6 for battle aesthetics). Aside from just being a fangame, Blackmoon Prophecy is also a tribute to Final Fantasy in the sense that I'm trying to put together many of the things I loved about playing RPGs growing up into this game. It's a love letter to retro gaming and our childhoods.

What's with this whole "Plus" deal?
The Plus! update adds DynRPG support by including several patches made using it such as faster ATB bars, a play time counter on the menu, and more. Additional content in the game includes a new section to the arena, a new optional dungeon, a few reworked cutscenes, and various bug fixes.

How long is the game?
My best guess is about twenty hours, but I'm not 100% sure. My testing sessions were broken up very often so I can't measure how long it took me to beat the game personally. I'm certain that it was over 15 hours though, and since I made the game I expect the average time to be higher than that for everyone else. My best guess is 20+ hours.

Do I need the RTP to play?
Heck no!

Are there any impressive custom systems, impressive features, etc?
Long story short, no. The early Final Fantasy titles were not known to blow our minds with amazing features (FF3 and FF5 were really the only ones that did in my opinion, and only because of their job systems).

There is no steal command, "throw" items are selected by going to items and choosing the item to throw, and "jump" isn't a command, but rather several different abilities that have jumping animations.

As a result, Blackmoon Prophecy is just a retro romp that just tries to recreate what we all used to feel as we'd trudge through all of the caves and dungeons of the early Final Fantasy games.

The most advanced aspect of Blackmoon Prophecy's gameplay is a simplified version of Final Fantasy 8's weapon upgrading system. A few minigames can possibly be included as well (auction house, betting on chocobo races, etc.) but this game is kept simple to emulate the simple games it is inspired by.

How many <insert something here> are there in this game?
Permanent Playable Characters: 12 (3 being optional/secret)
Temporary Playable Characters: 2
Equippable Items: 150+
Mandatory Dungeons: 30+
Monsters: 400+
Playable Hours: 20-30 hours (presumably)
Optional Dungeons: 10+
Towns: 20+
World Maps: 3

Latest Game Update: Version 1.21 on December 16, 2018

Latest Blog

Blackmoon Prophecy 1.21

Following is available now instead of later because I had to mix a massive boo-boo that I caused with my last update that was brought to my attention. Thanks to Swish for notifying me of an issue that needed to be fixed ASAP.

Version 1.21
- Added a new low level optional summon for Vera, Kirin. Obtainable in Meksicburg Port at any time in the game.
- Added a trophy for Sapphire Weapon in the trophy room.
- Added NPCs/treasure to some previously empty houses.
- Added variety to what is available from moogles who sell raw materials.
- Finally fixed a several year old issue where many pot graphics were replaced by that of a broken/cracked one. The prevalence of broken pots throughout the game was not intentional.
- Fixed a few typos.
- Fixed a tile passability issue in Mohadmal Pyramid.
- Fixed an issue caused by last update that prevented player from leaving Lindblum Castle throne room at one point in the game. I had caused this problem with my last update. Oops.
- Fixed description of Opal Necklace item.
- Increased movement frequency of dancers in Lenadia City cafe.
- Lowered MP cost of Nobumasa's abilities.
- Moved chest in Gryphon Mountain containing a Thunder Shield to a location before the Quetzalcoatl boss fight rather than after it.
- Rebalanced enemy spells in the first few hours of the game to tone down the damage they were capable of.
- Removed Monk's Glove item from the game. Replaced it with the Sengoku ninja sword.
  • Completed
  • UPRC
  • RPG Tsukuru 2003
  • RPG
  • 03/08/2008 06:02 PM
  • 09/07/2019 06:02 PM
  • 04/03/2012
  • 1817826
  • 234
  • 24764

Posts

April 1st isn't far away! Still excited ^^
Adon237
if i had an allowance, i would give it to rmn
1743
And then on April 1st, it will be April fools and it is postponed.
Only a month and a half!
Oblic
Once a member of RMN, always a member of RMN!
1752
author=Adon237
And then on April 1st, it will be April fools and it is postponed.


This is the mischief I think I smell...
Description still says
Estimated Completion Date: February 15, 2012


Turn off Soul Calibur 5 and get to work! (Voldo sends his regards)
UPRC
Exciting, but ultimately pointless.
5334
author=Adon237
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
NO! NO! WHY WHY WHY WHY WHY WHY WHY
:(
April isn't that far away.

My PS3 has been very persuasive in convincing me to spend time with it rather than my computer lately.

author=Oblic
*sniff sniff* I smell mischief afoot...

That's just the tuna sandwich I had for lunch.

author=Link_2112
Description still says
Estimated Completion Date: February 15, 2012


Turn off Soul Calibur 5 and get to work! (Voldo sends his regards)

Blast, you know the true reason for me neglecting RMN! Right now Natsu > RPG Maker, but maybe that will change soon.

... Unless I get addicted to The Old Republic again.
UPRC
Exciting, but ultimately pointless.
5334
Deleted a bunch of screenshots which I felt could be spoilery (if even just a tiny bit) because progress is going really well at the moment.

Working on the fourth last mandatory dungeon and, after that, I only have to wrap up the optional side content and then start testing. I think I might actually meet one of my own deadlines for once!
Oblic
Once a member of RMN, always a member of RMN!
1752
author=UPRC
Deleted a bunch of screenshots which I felt could be spoilery (if even just a tiny bit) because progress is going really well at the moment.

Working on the fourth last mandatory dungeon and, after that, I only have to wrap up the optional side content and then start testing. I think I might actually meet one of my own deadlines for once!


OMGOMGOMGOMGWEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!


...that's cool and stuff...
i'm so pumped

more pumped than i've ever been for an rpg maker game, i think
UPRC
Exciting, but ultimately pointless.
5334
author=dethmetal
i'm so pumped

more pumped than i've ever been for an rpg maker game, i think

I had no idea that this would have that kind of effect on people, haha.

I just finished the big battle of the third last dungeon last night (which is arguably the second most important fight after the final boss fight). Today I'll start the second last dungeon, which happens to be a short one that is light on story.
UPRC
Exciting, but ultimately pointless.
5334
So, cool story. I'm going to start mapping the final dungeon today.
What can I say? I love games like this.
UPRC
Exciting, but ultimately pointless.
5334
Alright, I'm probably a tiny bit behind the schedule I gave myself. April 1 probably won't happen, but the first half of April definitely will since I'm more than midway through making the final dungeon.
Does this mean... you're done? :D
UPRC
Exciting, but ultimately pointless.
5334
author=Hydlide
Does this mean... you're done? :D


I've completed up until the final map where the last boss appears, but I haven't worked on the fight because I'm waiting for someone to finish a sprite for me that I am going to use for the boss.

I'm working on finishing up optional content at the moment while I wait for that to be sent to me.
Nice. Keep it up. Don't rush it, I'm sure it'll be awesome. :)
FINALLY! I've been waited for this till 2007! Yay!
UPRC
Exciting, but ultimately pointless.
5334
author=Dragol
FINALLY! I've been waited for this till 2007! Yay!

Pft, I've got you beat by three years!