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Blackmoon Prophecy is now the #1 most viewed game of all time on RMN. Thanks to all of you for the views over the years, I appreciate it!
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Do not edit the game without first applying the David patch. This is because some monsters have over 1000 attack/magic and 100,000+ HP. Editing without the David patch will reduce monster stats to rm2k3's default maximum values. Ignore this warning if you already have applied the David patch to your rm2k3.

What is Blackmoon Prophecy?
A Final Fantasy fangame that I started long ago in 2003 that is meant to emulate the first six entries of the series (though I mostly focus on FF4 and FF5 for gameplay and mapping, and FF6 for battle aesthetics). Aside from just being a fangame, Blackmoon Prophecy is also a tribute to Final Fantasy in the sense that I'm trying to put together many of the things I loved about playing RPGs growing up into this game. It's a love letter to retro gaming and our childhoods.

What's with this whole "Plus" deal?
The Plus! update adds DynRPG support by including several patches made using it such as faster ATB bars, a play time counter on the menu, and more. Additional content in the game includes a new section to the arena, a new optional dungeon, a few reworked cutscenes, and various bug fixes.

How long is the game?
My best guess is about twenty hours, but I'm not 100% sure. My testing sessions were broken up very often so I can't measure how long it took me to beat the game personally. I'm certain that it was over 15 hours though, and since I made the game I expect the average time to be higher than that for everyone else. My best guess is 20+ hours.

Do I need the RTP to play?
Heck no!

Are there any impressive custom systems, impressive features, etc?
Long story short, no. The early Final Fantasy titles were not known to blow our minds with amazing features (FF3 and FF5 were really the only ones that did in my opinion, and only because of their job systems).

There is no steal command, "throw" items are selected by going to items and choosing the item to throw, and "jump" isn't a command, but rather several different abilities that have jumping animations.

As a result, Blackmoon Prophecy is just a retro romp that just tries to recreate what we all used to feel as we'd trudge through all of the caves and dungeons of the early Final Fantasy games.

The most advanced aspect of Blackmoon Prophecy's gameplay is a simplified version of Final Fantasy 8's weapon upgrading system. A few minigames can possibly be included as well (auction house, betting on chocobo races, etc.) but this game is kept simple to emulate the simple games it is inspired by.

How many <insert something here> are there in this game?
Permanent Playable Characters: 12 (3 being optional/secret)
Temporary Playable Characters: 2
Equippable Items: 150+
Mandatory Dungeons: 30+
Monsters: 400+
Playable Hours: 20-30 hours (presumably)
Optional Dungeons: 10+
Towns: 20+
World Maps: 3



Don't forget to try Blackmoon Prophecy II!
Click the following logo to visit its game page.

Latest Blog

Blackmoon Prophecy 1.24 Update

I vaguely hinted that I was trying to work on a Blackmoon Prophecy "remaster" of sorts. I instead scaled back what I wanted to do because I didn't want it to take too long, so the remaster has instead been downscaled to a regular update. Here's what in the update:

Version 1.24
- Added a new path through the mountains west of the Mohadmal Pyramid as a secondary way to reach Mohadmal Dock.
- Added additional treasure chests in areas where I thought they were needed.
- Added an NPC in Garamonde who will give the player a new weapon in exchange for a Sunstone (it's somewhere in Sunleth Waterscape).
- Added an option to skip the intro sequence for returning players.
- Added optional boss: Nitemare. He can be found in a purple pot in the final dungeon and requires a bloodstone to draw out.
- Added optional boss: Vertumnus. Takes Yemaja's place in the Everlasting Tangle when the final dungeon becomes available.
- Corrected text in a lot of chest pop-ups as the text for some chests did not reflect what was actually inside due to many item renames over the years.
- Edited the names of many items to better reflect what they are (ie. "Broad" is now "Broadsword").
- Finally remembered to edit the version number in the game window's title! It was still saying version 1.21 prior to this update.
- Fixed a few typos.
- Minor tweaking of the stats of a few bosses.
- Renamed several skill names (ie. Frenzied Lancer is now Dragonstrike, Syphon Spear is now Lancer, and so forth).
- Removed Dragon's Courage, Dragon's Devotion, and Dragon's Resolve from Vahn's ability list.
- Tightened up corridors on several maps and cleaned up/redid some areas that I thought looked subpar.

As usual, you can find the updated version of the game in the downloads.

Final note, this does not change the overall experience of the game and is mostly just a QoL update (the new bosses were added on a whim at the last minute). If you were not a fan of Blackmoon Prophecy before, this update won't change that.
  • Completed
  • UPRC
  • RPG Tsukuru 2003
  • RPG
  • 03/08/2008 06:02 PM
  • 01/14/2023 07:03 PM
  • 04/03/2012
  • 2991447
  • 247
  • 32258

Posts

UPRC
Exciting, but ultimately pointless.
7384
Since I always like asking, what is your preferred party?
I have killed both monsters for the Elder at Hillsdale and he said I could use the underground passage. I enter the cave south of the village but I'm faced with a sheer cliff with chests on top. I've clicked everything in sight, but cannot see how to get any further than just the opening few steps. What am I missing?

btw, really enjoying this game.
UPRC
Exciting, but ultimately pointless.
7384
author=littlebro
I have killed both monsters for the Elder at Hillsdale and he said I could use the underground passage. I enter the cave south of the village but I'm faced with a sheer cliff with chests on top. I've clicked everything in sight, but cannot see how to get any further than just the opening few steps. What am I missing?

btw, really enjoying this game.


The main entrance is in the town itself. ;)
author=UPRC
The main entrance is in the town itself. ;)


Hits head on desk.
Thanks for the info.
author=UPRC
Since I always like asking, what is your preferred party?

My first time playing through (before Jasmine) I used Vahn, Ami, Nobumasa, and the Dark Knight (sometimes Siegfried)

This time through I'm using Vahn, Ami, Nobumasa, and Jasmine.
UPRC
Exciting, but ultimately pointless.
7384
That's an interesting party! How is Jasmine working for you? I haven't received any feedback on her at all so far.
Still a query on the Hillsdale Underground Passage. The dialogue suggests that the only way through to the capital is via the Passage. So I go through, end up with the chests and, as far as I can make out, and I think I've checked every wall on the last couple of screens, all I can do is jump down the cliff and emerge back on the world map.

However, this can't be the only way through to the capital (as per story) because I can walk to this point from Hillsdale in just a few seconds. Either I've missed something, or the story has a loophole here.

I'm assuming, btw, that it's me that's missed something.

EDIT
Forgot to mention that when I look at Nobumasa's skills from the menu item I can see Mokusatsu and Reppuu, but they are not available in battle, i.e. they are not visible when I select his skills.
author=UPRC
That's an interesting party! How is Jasmine working for you? I haven't received any feedback on her at all so far.

She lags a bit in damage in boss fights but has the highest speed (thanks to Running Shoes) and does great in random battles, so it's a pretty nice balance, I think. I'd maybe suggest giving her Light and Dark specials and making her special spells cost 10% instead of 5% considering the damage they do, but otherwise she's great.

edit: she's still my second highest damage dealer in boss fights when I can exploit an elemental weakness, but when a boss resists her elements, she drops to below Vahn. Unless I've missed some Blue Magic (which is highly likely a list in the Help Section would be great ;) ) Ami is my "weakest" character in terms of damage, but she's the best Healer/Supporter because of White Wind and Big Guard.
UPRC
Exciting, but ultimately pointless.
7384
author=littlebro
Still a query on the Hillsdale Underground Passage. The dialogue suggests that the only way through to the capital is via the Passage. So I go through, end up with the chests and, as far as I can make out, and I think I've checked every wall on the last couple of screens, all I can do is jump down the cliff and emerge back on the world map.

However, this can't be the only way through to the capital (as per story) because I can walk to this point from Hillsdale in just a few seconds. Either I've missed something, or the story has a loophole here.

I'm assuming, btw, that it's me that's missed something.

EDIT
Forgot to mention that when I look at Nobumasa's skills from the menu item I can see Mokusatsu and Reppuu, but they are not available in battle, i.e. they are not visible when I select his skills.


I need to update the dialogue at that part. Just keep on progressing, there isn't anything there that you're not seeing. The underground passage used to be mandatory until it was made optional recently.

As for Mokusatsu and Reppuu, they should show up with the latest download.

author=rebel1223
author=UPRC
That's an interesting party! How is Jasmine working for you? I haven't received any feedback on her at all so far.
She lags a bit in damage in boss fights but has the highest speed (thanks to Running Shoes) and does great in random battles, so it's a pretty nice balance, I think. I'd maybe suggest giving her Light and Dark specials and making her special spells cost 10% instead of 5% considering the damage they do, but otherwise she's great.

edit: she's still my second highest damage dealer in boss fights when I can exploit an elemental weakness, but when a boss resists her elements, she drops to below Vahn. Unless I've missed some Blue Magic (which is highly likely a list in the Help Section would be great ;) ) Ami is my "weakest" character in terms of damage, but she's the best Healer/Supporter because of White Wind and Big Guard.


I've been meaning to look at Ami's blue magic to see what her strongest spells are. I think it goes something like Shadow Flare > Driller > Cleansweep. I'll have to double check that.
UPRC's tombstone: "Just released version 6.78. the following bugfixes were made..."
I had already decided to move on (thankfully) and have come up with another query. Is it intentional that all fights on the Great Plain outside Daguero give zero exp? I get gold and drops, but no exp.
UPRC
Exciting, but ultimately pointless.
7384
author=littlebro
I had already decided to move on (thankfully) and have come up with another query. Is it intentional that all fights on the Great Plain outside Daguero give zero exp? I get gold and drops, but no exp.

Yes, it is. The Great Plain is a throwback to the Veldt in FF6 where you could fight many random monsters that yielded no experience.
author=UPRC
Yes, it is. The Great Plain is a throwback to the Veldt in FF6 where you could fight many random monsters that yielded no experience.


Thanks. This is the drawback to being of that generation that never played FF, I don't get the references.
UPRC
Exciting, but ultimately pointless.
7384
Got bored, decided to upload these changes:

Version 1.14b
- Added a new and powerful blue magic ability for Ami. An NPC in Visage will hint where to find it.
- Increased effectiveness of learnable Cure, Fire, Blizzard, Thunder, Water, and Aero spells.
- Removed bits of dialogue that reference using the Hillsdale Underground Passage as being mandatory.
I need to get back to Let's plays soon, lol
UPRC
Exciting, but ultimately pointless.
7384
Interesting fact for anyone who hasn't found it. Turns out there is a place to buy X-Potions.
author=UPRC
Interesting fact for anyone who hasn't found it. Turns out there is a place to buy X-Potions.

Huh, that would be nice for my build.
UPRC
Exciting, but ultimately pointless.
7384
I had completely forgotten that they could be purchased until I was running around testing the changes I made today. Of course, the black chocobo is required.
I am in the Cave of Dreams and have started Vahn's dream. I have
found Melanie's doll and returned it to her.

If I try and interact with Vahn's mom, nothing happens. She just sits there immobile, instead of walking around as she was before. All other NPCs are the same as they were at the beginning, so I assume she is the key. How do I get her to interact with me? Tried everything I can think of.
Thanks

EDIT
Just to confirm, I can't exit to the left, and I can see no other exit.
author=littlebro
I am in the Cave of Dreams and have started Vahn's dream. I have
found Melanie's doll and returned it to her.

If I try and interact with Vahn's mom, nothing happens. She just sits there immobile, instead of walking around as she was before. All other NPCs are the same as they were at the beginning, so I assume she is the key. How do I get her to interact with me? Tried everything I can think of.
Thanks

EDIT
Just to confirm, I can't exit to the left, and I can see no other exit.

So forgive me if I'm wrong but I believe I had the same issue! I think you have to sit down(or rather RPG style stand) on the other chair at the table lol.