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Cyber Noir - Intro - Take1





Combat is still very early, with a ton of missing animations.

Posts

Pages: 1
Quite impressive indeed! The tone and the music for that intro just fit so perfectly and I love your multi-tiered combat demo :)
author=sabin1981
Quite impressive indeed! The tone and the music for that intro just fit so perfectly and I love your multi-tiered combat demo :)


I had the scene blocked out in my head from the moment I sprited the corrections officers, but it took me a while to find the perfect track for it. I ended up taking the midi I had that sounded like the best fit possible and then tinkering with the playback rate. I slowed it down until the main shifts all linked up with the scene changes (or as close as I could get, allowing for people to read faster or slower than I do).
Pages: 1