There have been many games that have visited hell, but not many have really gone past "demons are evil, here are some to kill". I felt that it would be interesting to not only make a game where the goal is not to just go around killing demons while in hell, but actually get a real feel for what hell could be like.
The damned are constantly tortured and maimed by demons.
It is either burning hot or icy cold, and the deeper down you go, the
worse it gets. The inhabitants shriek in agony while demons rule as they please.
Basic premise
The protagonists name is Siris. She is a pretty ordinary young girl.
But one day, her soul is stolen and cast into hell.
Now, if she wishes to keep living and evade having to spend eternity in hell,
she must travel the nine circles of hell and bring her soul back.
Siris' Inferno is going to be an adventure/puzzle game.
The game will be using original graphics and music custom-made for this game.
While there will obviously be some religion present, It's not going to focus on the religious aspects of hell at all.
Obviously there will be figures and enviroments FROM religion, but I'm not trying to sell any religion here. I just want to make a awesome game in a interesting setting.
There will be enemies, but no battles.
Often, if you get caught by a enemy, you are dead.
I'm working on pathfinding and other mechanics to make this as exciting as possible, so that for example
you can't just hide behind a wall and the enemy won't be able to catch you.
The idea is that you have to outsmart them, either by trapping them somehow, sneaking past them, or other mechanics.
Characters (WIP)
Siris
A young girl who lost her soul and now unwillingly
have to descend into hell. Inventive and easy-going.
Rehidiel
A bored succubus that helps Siris. The reason? According to Rehidiel she wants to see if a mortal will survive traversing hell. Probably just looking for entertainment.
At the moment, the game is in development.
The damned are constantly tortured and maimed by demons.
It is either burning hot or icy cold, and the deeper down you go, the
worse it gets. The inhabitants shriek in agony while demons rule as they please.
Basic premise
The protagonists name is Siris. She is a pretty ordinary young girl.
But one day, her soul is stolen and cast into hell.
Now, if she wishes to keep living and evade having to spend eternity in hell,
she must travel the nine circles of hell and bring her soul back.
Siris' Inferno is going to be an adventure/puzzle game.
The game will be using original graphics and music custom-made for this game.
While there will obviously be some religion present, It's not going to focus on the religious aspects of hell at all.
Obviously there will be figures and enviroments FROM religion, but I'm not trying to sell any religion here. I just want to make a awesome game in a interesting setting.
There will be enemies, but no battles.
Often, if you get caught by a enemy, you are dead.
I'm working on pathfinding and other mechanics to make this as exciting as possible, so that for example
you can't just hide behind a wall and the enemy won't be able to catch you.
The idea is that you have to outsmart them, either by trapping them somehow, sneaking past them, or other mechanics.
Characters (WIP)
Siris
A young girl who lost her soul and now unwillingly
have to descend into hell. Inventive and easy-going.
Rehidiel
A bored succubus that helps Siris. The reason? According to Rehidiel she wants to see if a mortal will survive traversing hell. Probably just looking for entertainment.
At the moment, the game is in development.
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