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Progress Report

TM Weekly progress log #1 (mostly boring coder stuff)

So I've done first few levels and now I am preparing to add some gimmicks for future levels (such as turrets that shoots at you).

Most work on game I've did in my head a week before actual coding. I've planned many levels (that's one of reasons I was able to deliver download so quickly) and several gimmicks that may come into gameplay at later levels. Also early in development, before doing any actual work on it, I've decided it would have that oldschool wireframe vector graphics feel to it, because I love this style and when I see game doing that, I know I have to have it. Actually, I'm hunting down Vectrex, but I digress here.

Aside of turrets there are other ones, which I won't specify at the moment. Today I've finished level 6 and begin to think on level 7 and subsequent ones (I had planned levels 1-6) and will start to code turrets and some other things soon.

So I have most of things planned out and will deliver "Milestone downloads" every 5 levels done.
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