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I suck at updating things ...



Okay, so I have a pretty exciting update. I don't know if everyone else will find it exciting, but I've been busting my ass trying to Event a random-encounter-and-alert system, and it's finally WORKING.

Here, have a picture:


So, to explain the system, a little box (top left) pops up to alert you when a battle is about to start, and you have about three seconds to press the Shift key to skip the battle. Doing so costs 'Battle Tokens' (which I may still rename, although I can't think of anything that makes sense in-universe, if you know what I mean—totally open to suggestions!) I think Battle Tokens will be dropped by some enemies, scattered around the world and purchasable from some shops.

Everything is Evented, which I'm pretty proud of.

Sorry to those of you that prefer on-screen encounters, but I'm not really a fan of them and would find them kinda immersion-breaking for this game and these maps ... I think this is a pretty nice compromise, though. I got the idea from an old RMXP game called Exit Fate, although that one used gold to 'bribe' enemies before the battle started. Same concept, though.

Anywho, hope this was as exciting for everyone as it is for me. I LOVE IT WHEN A PLAN COMES TOGETHER.