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The Hero
Integra White was born to a noble family in Sevallon. As her father, she proved to be an exceptional archer and started training as a Sevallon Ranger at very young age. Integra is very confident about her skills, even to a point of arrogance. Still Integra is kind hearted and believes in the goodness of the soul. She has never ventured outside of Sevallon but has read a lot of the outside world, and is very intrested in travelling around Eeria someday. For some reason she and her best friend Althoran both choose to grow as the same pace as humans and now Integra resembles a human of the age of about 18. Now Integra's training is almost complete and she is soon going to recieve her Ranger Honors. What could go wrong...?

The World
A great war between the two empires (Capitol and Empire the of Amordusk) has ended over 100 years ago, and there has been peace in the land. Still the seeds of hatred have stayed in peoples hearts, and it would take only a little conflict to push the empires in to another war. World and characters based on the tabletop roleplaying game D100 Eeria, a game which has been in developement for almost 10 years. No prior knowledge of the world is required, as you learn about the world of Eeria with Integra who has never left her home village earlier.

Features
-Over 10 playable characters, each one having their own unique personalities, fighting styles, personal story and quest lines.
-Story varies a bit depending which characters you choose to keep in your party.
-Numerous towns/dungeons accessable via worldmap.
-Lots of sidequests featuring puzzles, horror elements and hidden boss fights.
-Gameplay time may vary from 5h to 25h depending how many sidequests you find/choose to complete. Although I don't think anyone can beat the game in under 10h on the first run.
-A journal that tracks the progression of quests. There are lots of them.
-Uses the RMXP defaulft turn-based battle system.
-Includes some custom-made resources including: characters, pictures, music tracks and sound effects.
-Cutscene pictures in major turn points of the story.

Many themes in the game are adult-like and direct, so the game is not recommended for children.

Story of Integra on facebook
http://www.facebook.com/StoryOfIntegra

Link to the sequel http://rpgmaker.net/games/5291/

My apologies for the possible spelling errors :)

Latest Blog

Happy 1st birthday Story of Integra and happy 96th independence day Finland! How's The sequel?

I wrote a blog about the creation of Story of Integra and a some information
about the sequel. You can read it here. Subscribe to it, if you haven't yet.

Happy first anniversary Story of Integra!
-Matias "Tosi-Taku" Ahonen
  • Completed
  • Tosi-Taku
  • Arirmind
  • RPG Maker XP
  • RPG
  • 10/14/2012 02:20 AM
  • 10/12/2021 04:41 AM
  • 12/06/2012
  • 247822
  • 58
  • 6883

Tags

Posts

author=Nnnn
author=Tosi-Taku
Thanks for answering!
It's down the cliff of the harpies.
But where's the key?
Damn, you might have missed your chance with the key.
There's a room in Castle Draxil (accessible by boat from Draxilvania) with a bed. If you sleep in it, you'll get attacked by a ghost. This ghost will kill one of your partymembers each turn, but it is possible to defeat it. If you beat him you'll get the key. Most players well escape from this battle but sadly the ghost doesn't appear again.
author=Tosi-Taku
Well done! That kinda was the ultimate challenge, so no greater challenges await. Defeating Victoria should be a walk in the park now. By defeating the challenge you can now unlock a bonus character. (Check Lost Temple Beach for a chest)
Thanks for playing and good luck with your own game!


Thanks for answering!
It's down the cliff of the harpies.
But where's the key?
author=Nnnn
I defeated the chicken boss. Now where should I go.
Nice game! This will be my inspiration to create my own game.


Well done! That kinda was the ultimate challenge, so no greater challenges await. Defeating Victoria should be a walk in the park now. By defeating the challenge you can now unlock a bonus character. (Check Lost Temple Beach for a chest)
Thanks for playing and good luck with your own game!
I defeated the chicken boss. Now where should I go.
Nice game! This will be my inspiration to create my own game.
author=No_Side
I defeated Diresin with
Integra lv21
Angela lv19
Lauranthia Lv22
Myira lv17


Wow, this is cool. I'm sure many who struggle with the skullquests will appreciate your videos. I hope you'll continue this series through all the skullquests.
I defeated Diresin with
Integra lv21
Angela lv19
Lauranthia Lv22
Myira lv17


author=maitrelatex1
What kind of money do i need?

Integra says that she hasn't got that kind of money right now.


Do i need to do something before?


thanks

Hiring Welys costs 20000, he told you the price first time you talked to him. If you have trouble getting the gold you can sell some of your old equipment. There's also some gold hidden in the house in northern Halo, and some chests in the Kobold Caves.
What kind of money do i need?

Integra says that she hasn't got that kind of money right now.


Do i need to do something before?


thanks
author=maitrelatex1
Wher is the mayors home in Haven?
Is it the first one when we enter the town?

If so, it's allready opened, but it's empty...

Arcane University is locked:(

what can i do?


thanks

You need to hire the mercenary Welys. This starts a quest in Haven and also gives you access to the base. He can also bash open a cracked part of the Arcane University wall.
Wher is the mayors home in Haven?
Is it the first one when we enter the town?

If so, it's allready opened, but it's empty...

Arcane University is locked:(

what can i do?


thanks
author=maitrelatex1
hi, where can i find Matik, please?


i am in haven:(

thanks
You need can unlock the mayors home as a base in Haven, or Heleny's room as a base in Arcane University. Both bases are unlocked when playing the main story. Characters that have joined your party can be exchanged in these bases.
hi, where can i find Matik, please?


i am in haven:(

thanks
author=Nnnn
Where did you get those battle voices?
Did you make them yourself?
If I remember correctly, all but one are made by our team.
Where did you get those battle voices?
Did you make them yourself?
Where did you get those battle voices?
Did you make them yourself?
author=kenlan
Hello.Its a gamebreaking(sort of)bug in the room left of the king in Capitol.
and yes,this is a really good game.The Godslayer is a must when it comes out.


Yeah, that's the worst slip left in the game and I really should patch it. But thanks for pointing out bugs, and good to hear you're enjoying the game. I do intend to patch Story of Integra once more sometime in the future, but now all my RPG Maker time is spent with the sequel. Join the wait. (Even though it seems to take forever :p )
Hello.Its a gamebreaking(sort of)bug in the room left of the king in Capitol.
when i take out the vampires and the king gave the reward,you can go in the room to left and find elixir,full ether,seed of life unlimited.I just take a few because this must be a bug?!
and yes,this is a really good game.The Godslayer is a must when it comes out.
You're welcome!

Looking forward to the sequel, but I honestly hope you'll balance it much better.
I truly believe that exp. should be somewhere from 15% to 25% of HP.

As for this game, I had to grind or I wouldn't have been able to approached any of the bosses. I tried the vampire at about lvl 20 and couldn't do it, as for nature
one, I couldn't finished her at lvl.25. So maybe it's just me, or how I play, but for me the only way was to bring the lvls up.

Overall, like I said before, I enjoyed the game, sans the grinding.
author=juliab
I just finished the game. And this is my thoughts, not a review.

+ The game is beautifully executed (there are very little bugs and non of them are game breaking).

+ The grammar is pretty good, except for mixing "his" and "her" (this is quite and accomplishment, since the creator of the game is not native English speaker).

+ Beautiful maps (I would have liked a little less walking on the interior of towns, but the World Map is not that big}.

- The game is a total grind fest. And this was my biggest gripe with this game. Although the creator sais in the guide that you don't have to grind, it's a total bull crap. Even the regular encounter require specific levels, otherwise your party is wipeout. And talking about the skull bosses, you can't approach any of those if you're less than lvl 25. But to reach lvl 25 is a long and boring grind fest, since the game is extremely unbalanced. Across the board the exp. is 5% or less of HP (example: 7,000HP monster gives 35 exp., and 20,000HP monster gives 65 exp.) The gaps between levels are huge, and there are 11 playable characters, who join your party throughout the game, and when they join you they are at extremely low lvl (example: when Angela and Lauranthia join late in the game, and most of other characters were about lvl 25, they came at lvl 16. From lvl 16 to lvl 25 is about 40,000 to 50,000 exp you have to grind for, and the most you get from monsters at that time is 100 exp. It's hours upon hours of grinding. Yes, in Hell you get double that, about 200 exp., but at lvl 16 it is a suicide to go there.) The regular encounters are getting harder in latter chapters, but exp. is still at about the same level. In my opinion the exp. received should be at the very least doubled, and maybe even tripled, or the gaps between levels should be at the very least half of what they are now. I understand the creator wanted the game to be challenging, and it's fine with me, but grinding for hours upon hours is boring, and I had to quit more than several time, because I was dying from boredom. Grinding for hours does not make the game challenging, and I think it was done on purpose, to extend the length of the game.

I tried the Ultimate Challenge with the party with lvl 30 and higher, and was wiped out after maybe 3-4 turns. At this point the gap between levels is 10,000 and higher, so even if I try to gring in Hell where I can get 200 to 250 exp. it's going to take days. So I'm not doing it.

This game could've been excellent and enjoyable, if not for long hours of grinding. The story is OK, the characters are loveable and pretty good developed, not bad cut scenes, some enjoyable humor. So overall it's not that bad.

And I hope that balancing in the sequel will be better.

Good luck.

Thank you for taking the time to write your thoughts, and well done finishing the game. It is a hard one.
I totally understand your frustration with the exp gain, but I have to defend my decisions a bit. ;)

The low exp gain from random battles was a gamedesign decision, though I admit I went a bit too far with it. Most of the exp is gained through bossfights, this way I was able to keep the game hard until the end.

A grindfest was never my intention.

The low exp gain was supposed to discourage grinding and make the player try alternate ways to defeat bosses and make the battles more intense. Frustration is supposed to be normal. :) But from gameovers, not from boredom.

Angela joining at level 16 is a miss calculation at my point, she should be lvl 19 as Lauranthia is. I'm suprised no-one had noticed that before. Thanks for pointing it out.

The Ultimate Challenge is just that. It requires a lot of grinding, good tactics and pure luck. It was never ment to be accomplished by everyone.

The sequal will be hard too but I hope you'll stay tuned and join the wait. Even if it seems to be taking forever to complete.
I just finished the game. And this is my thoughts, not a review.

+ The game is beautifully executed (there are very little bugs and non of them are game breaking).

+ The grammar is pretty good, except for mixing "his" and "her" (this is quite and accomplishment, since the creator of the game is not native English speaker).

+ Beautiful maps (I would have liked a little less walking on the interior of towns, but the World Map is not that big}.

- The game is a total grind fest. And this was my biggest gripe with this game. Although the creator sais in the guide that you don't have to grind, it's a total bull crap. Even the regular encounter require specific levels, otherwise your party is wipeout. And talking about the skull bosses, you can't approach any of those if you're less than lvl 25. But to reach lvl 25 is a long and boring grind fest, since the game is extremely unbalanced. Across the board the exp. is 5% or less of HP (example: 7,000HP monster gives 35 exp., and 20,000HP monster gives 65 exp.) The gaps between levels are huge, and there are 11 playable characters, who join your party throughout the game, and when they join you they are at extremely low lvl (example: when Angela and Lauranthia join late in the game, and most of other characters were about lvl 25, they came at lvl 16. From lvl 16 to lvl 25 is about 40,000 to 50,000 exp you have to grind for, and the most you get from monsters at that time is 100 exp. It's hours upon hours of grinding. Yes, in Hell you get double that, about 200 exp., but at lvl 16 it is a suicide to go there.) The regular encounters are getting harder in latter chapters, but exp. is still at about the same level. In my opinion the exp. received should be at the very least doubled, and maybe even tripled, or the gaps between levels should be at the very least half of what they are now. I understand the creator wanted the game to be challenging, and it's fine with me, but grinding for hours upon hours is boring, and I had to quit more than several time, because I was dying from boredom. Grinding for hours does not make the game challenging, and I think it was done on purpose, to extend the length of the game.

I tried the Ultimate Challenge with the party with lvl 30 and higher, and was wiped out after maybe 3-4 turns. At this point the gap between levels is 10,000 and higher, so even if I try to gring in Hell where I can get 200 to 250 exp. it's going to take days. So I'm not doing it.

This game could've been excellent and enjoyable, if not for long hours of grinding. The story is OK, the characters are loveable and pretty good developed, not bad cut scenes, some enjoyable humor. So overall it's not that bad.

And I hope that balancing in the sequel will be better.

Good luck.