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Request

Request - Level/World-Designer (not especially graphics/mapping)

Hey folks!,

yes, I am still working on this game, but to speed up the progress I am looking for someone (ore more people) who are willing to assist me in developing and conceptional design of the worlds. :)

What this does include:
- Concepts of sidequests (describing Quest Givers, Dialogues, etc.)
- Concepts of areas and dungeons (drawing sketches of maps, treasures)
- Concepts for NPCs

What this might include:
- ideas for monsters and bosses
- input for main story progression

What I do not need are graphic artists (this is what I am doing all the time).
Mapping is not necessary as well (because my maps consist of many essential events for the jumping system or battles). But you could create raw sketches of maps within the maker that I just have to fill with the tech-stuff. (those sketches would show the walking paths, positions of monsters and chests -> I do the rest).

Everything mentioned above has to fit within the Lore of my game so we have to discuss what kind of stories and ideas do match my game. I do have some standards regarding quality of the presented work so I might refuse if your work won't match my expectations.

What you get?

- FAME (by assisting in one of the most aspiring Action RPGs released on the RPG-Maker)
- having your ideas being brought to life by my pixel art
- being mentioned on a prominent spot in the game's credits

Contact my by a personal message if you are interested!

Miscellaneous

Title Theme Download

Here is a download for the Main Theme of Assembling the Void. It is not finished yet, but it will be used on the title screen and during certain cutscenes:

Assembling the Void - Theme

Miscellaneous

Gameplay Impressions by Clareainstalis' Let's Try

My dear followers!

Clearain_Christopher got the chance to check out my game.

Invalid YouTube URLhttp://www.youtube.com/watch?feature=player_embedded&v=gTxc4TS05mw

Though you see some of the flaws (most of them due to the fact that the ABS is still in Beta mode) you will get a very good impression of how the battles in the final version will feel like.
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