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An entry for the RMN All Hallows' Event.

This game requires the RPGMaker VX Ace RTP to run: download here

An encyclopedia of gifts, skills and enemies, made by argh: download here

Three exorcists are led by the skeletal Lord Francisco into his usurped home, the magnificent Fort Adder. Only by seeking out ancient spirits that offer unique gifts to the heroines can they hope to purge Francisco's fortress of the evil within.

Features
  • A sprawling fortress to explore and unearth the secrets of
  • Powerful demons that will destroy you unless you outsmart them
  • Over thirty unique battles narrated by a witty and noble skeleton
  • Flexible, deep and non-permanent customization of your exorcist trio
  • A dark and intense soundtrack by D3vilsheep and Clearside


What a man does for pay is of little significance. What he is, as a sensitive instrument responsive to the world's beauty, is everything! -H. P. Lovecraft

Latest Blog

As hinted at.... a sequel.

https://rpgmaker.net/g/ashesofroses

"Am I just a mission to you?"
  • Completed
  • Craze
  • RPG Maker VX Ace
  • RPG
  • 10/27/2012 12:50 AM
  • 01/13/2024 09:03 AM
  • 11/03/2012
  • 456836
  • 121
  • 14164

Tags

Posts

BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
Well, there IS the conclusion mind you, after the final battle, so there's something. Mind you, I haven;t reached it yet. 12 turns eh? wow.
Could have probably finished it before the solar avatar came out. It gets to the point where you can just nuke everything with shooting stars. Holding back was getting me killed, though.
Oblic
Once a member of RMN, always a member of RMN!
1937
Yea, I beat her before she summoned anything, which is like the first 5 or 6 turns. Otherwise, I would get her really weak, she'd summon her first monster, I'd kill her, then my sanity would be too low to do any significant damage to the guys she summoned. In terms of understanding what happens during that battle, I'd be hard pressed to even guess what is supposed to happen story-wise!

My guess is that Fransisco dies at some point and the girls side with her, or she comes to her senses...? Or something...? That's the best I could gleam considering she ends up leading the party after the battle.
Spoilers as to what happens during the boss fight:
She tells him to shut the fuck up, then starts AOE nuking the party. >> I can only assume he dies in the first volley, given she seems pretty smug after that. Hah. Anyways, you basically outlast her attempt to murder you/beat her- and her being an entity of chaos, she decides to whimsically help you afterwards.


Anyways, I died the first time around, dragging out the fight for as much dialogue as possible. Pretty sure I got to hear all of it.

As for the second match? ...Well, Carmanth was built with a Fairy Queen, Melisandre, Dondarrion, Lilith's need... Aaand. Pyroclasm, Blow away, shooting stars, and spasm. >> With the Amount of solar and crit stacking I had- With some helping from the luck and damage buff? Yeah. I melted through the bosses hp. Especially since I found the gain 4 energy a turn prize =D.

Nyn was no slouch, either, and was actually my major dps until I gained shooting star.
She was geared with Lovecrafter, King Kazma, Polar Star, And Derek & Walsh, and the Shadow meld, Cryostasis, Frozen Throne, and High Tide spells (Which was lovely for both more Lunar stacking, and making Carmanth do more damage). Basically, Derek and walsh to make all my attacks do lunar damage, then just boosting my crit and lunar damage through the roof. >> If it wasn't sleep resistant, I'd sleep it, then maul it. And if it -was- I'd just toss the damage and luck buff on her, and Debuff my enemies luck...before hosing it with bullets. <_<

(Really, Those luck and damage buffs were -always- on Nyn, and later, on Carmanth.)

...Argent was just a heal tank. With Never fall...and 5100 HP before that buff is applied. >>



Anyways, Statting rambling aside- It was a kick ass game, Craze, and I would love to see it expanded upon with a bonus area, or... something. I dunno.
Solitayre
Circumstance penalty for being the bard.
18257
author=SqueakyReaper
and fighting Yellow/Indigo/Red was one of the most entertaining battles in any game I've played.


This was the hardest fight in the game for me by far.

author=Arlyeon
Spoilers as to what happens during the boss fight:
She tells him to shut the fuck up, then starts AOE nuking the party. >> I can only assume he dies in the first volley, given she seems pretty smug after that. Hah. Anyways, you basically outlast her attempt to murder you/beat her- and her being an entity of chaos, she decides to whimsically help you afterwards.




Ending spoilers:

If you left anyone alive in the castle after beating the final boss, try fighting them with Delilah instead of Francisco. In a few cases the dialogue is radically different.
Craze
why would i heal when i could equip a morningstar
15170
SOLITAYRE THAT IS A SECRET

(totally true, though. SStars makes her pretty easy, but a true secret-seeker would end the "final" boss as quickly as possible and discover some new tidbits... there are at least five. And yes, they're mostly the battles that give you the best rewards. HAVE FUN)


Thanks, all. As to what happened in the ending,
make sure you cross the bridge that appears when you finish the fight.

re: Francisco, I thought it was pretty clear that she kills him around turn 4-5. But yeah he's dead
It's good, but I think the battles are very long, also you forgot use a switch in the first screen, but I like it, specially the art and the dialogues(The skull is cool), I can see your effort in the game.
Anyway you can improve much more, greetings!

PD: Sorry for my english.
Fun! I second pretty much everything that everyone else has said.

I also managed to beat the final boss so quickly it broke the story. I tried fighting her once early on, just to see how strong she was, then came back after I achieved 100% completion. I didn't even use Shooting Star or Cryostasis! Just Pyroclasm, which is really broken. After I wounded the final boss, slapped her with every ailment I had, and buffed Carmanth a bit, I got two criticals in a row, both breaking 5-digit damage.

Trying to simply survive so I could wait out the full conversation ended with me getting utterly destroyed, though. Funny how that works.

Personally, I thought the Angelis trio was the hardest fight for me. The Usurper was also quite difficult -- very clever idea there, by the way! I'm also kind of confused on how to beat the Devourer -- Francisco tells you to "feed" it something, but I can't think of any buff that would hurt it in any way. And there are no ways to purposefully debuff yourself, as far as I know. The only way I won was by blitzing it with Shooting Star abuse.

I liked the little story tidbits you parceled out, too. It's a glimpse into a rather interesting world.

I wonder if this'll get a TV Tropes page.
author=argh
Fun! I second pretty much everything that everyone else has said.

I also managed to beat the final boss so quickly it broke the story. I tried fighting her once early on, just to see how strong she was, then came back after I achieved 100% completion. I didn't even use Shooting Star or Cryostasis! Just Pyroclasm, which is really broken. After I wounded the final boss, slapped her with every ailment I had, and buffed Carmanth a bit, I got two criticals in a row, both breaking 5-digit damage.

Trying to simply survive so I could wait out the full conversation ended with me getting utterly destroyed, though. Funny how that works.

Personally, I thought the Angelis trio was the hardest fight for me. The Usurper was also quite difficult -- very clever idea there, by the way! I'm also kind of confused on how to beat the Devourer -- Francisco tells you to "feed" it something, but I can't think of any buff that would hurt it in any way. And there are no ways to purposefully debuff yourself, as far as I know. The only way I won was by blitzing it with Shooting Star abuse.

>> Yeah. That's how I lost on the last boss too. Holding back so I could hear dem story tidbits. (And the music. Haha- Ah. Haaaah >>;) I liked the banter in her boss fight, it gave me warm fuzzies. Like a certain virrain Antagonist in Chain of Retribution did. *g*.

And yes. The most damage I ever did in the game with a single shot was pyroclasm. I hit someone for 35-8 k damage with it. -BUT- a pure Crit chain with shooting star, and the gear set-up I mentioned above was doing just absurd damage -per- hit...Which outstripped even that >.@.

Also. I didn't have shooting star when I fought the angels. They were actually the -first- big boss I fought. Suffice to say, it was a frantic fight that took -alot- of retries. >> Them, the sleep boss guy (Who I kept trying to kill upon the first time meeting him, and kept failing until I finally wandered off) ....Aaand, The Indigo, yellow, red trio were what killed me the most.

>> Incidentally, of that lot, It was the sleep guy I managed to kill first- and his spell helped prevent me from being overwhelmed. (And helped a certain character viciously maul faces).

Yes, I totally didn't see the shit with the usurper boss coming. >> I got him with poison and Madness, in the end :3.

Oh. And by the by. As to the devourer boss
He instantly kills people who don't have buffs on them. Basically, his damage seems to go down according to how many buffs are -on- a person. So as long as you can keep the party buffed and healed, he'll never be able to kill you =). I caught onto that fact During the rematch~
author=Solitayre
author=SqueakyReaper
and fighting Yellow/Indigo/Red was one of the most entertaining battles in any game I've played.
This was the hardest fight in the game for me by far.

author=Arlyeon
Spoilers as to what happens during the boss fight:
She tells him to shut the fuck up, then starts AOE nuking the party. >> I can only assume he dies in the first volley, given she seems pretty smug after that. Hah. Anyways, you basically outlast her attempt to murder you/beat her- and her being an entity of chaos, she decides to whimsically help you afterwards.



Ending spoilers:

If you left anyone alive in the castle after beating the final boss, try fighting them with Delilah instead of Francisco. In a few cases the dialogue is radically different.

...God. Damnit. Now I have to somehow figure out a way to kill Delilah before anyone else. :<
Craze
why would i heal when i could equip a morningstar
15170
Y'all're off about the Devourer.

let him eat Serenity and he'll deal half damage
I just treated the Devourer as if he were the Angel enemy: nuke him before he can kill us.

The non-linearity of the game hurts that battle and a couple other fights in this way. I didn't have that particular status element at that point. When I went to fight the skeleton enemy group, I didn't have insanity. I don't think I even had blind when I was fighting the jester and those Shacos, so I didn't understand why he said not to blind him. Silly stuff like that.

Though I guess it worked as intended: usually whenever I saw that I was underequipped for a fight, I would escape and wander more.
By the way, what's up with The Ordeal? Is he supposed to be like a bonus boss, or something? He's fairly close to the starting area, so you can fight him early on, but he's much more powerful than the typical enemies at that point. He was the last boss I fought before the final one, I think, but by that point he was pretty easy.

Also: Personally, I feel like I got a bit overwhelmed with spells and gifts in the late game. Too few slots; I felt like I could never really use them all. Slumber Point and Insanity, in particular, got the shaft pretty early on once they stopped being gamebreaking. Adding more slots would probably be overpowered, though. Might be something to consider if you're going to be adding even more in the expanded Etalon, though.
The equipment being limited is part of the strategy. Insanity and Slumber Point always felt useful for me, though. Maybe it was just the way I set it up.

When fighting the Ordeal, I noticed something fun. If you cast a life steal spell, the process goes like this: Damage, reflection damage, girl dies, girl regenerates health, girl is no longer dead. In other words, spam Decripify and Judgement, win.
author=argh
By the way, what's up with The Ordeal? Is he supposed to be like a bonus boss, or something? He's fairly close to the starting area, so you can fight him early on, but he's much more powerful than the typical enemies at that point. He was the last boss I fought before the final one, I think, but by that point he was pretty easy.

Also: Personally, I feel like I got a bit overwhelmed with spells and gifts in the late game. Too few slots; I felt like I could never really use them all. Slumber Point and Insanity, in particular, got the shaft pretty early on once they stopped being gamebreaking. Adding more slots would probably be overpowered, though. Might be something to consider if you're going to be adding even more in the expanded Etalon, though.

Slumber point -never- stops being game breaking (or at least severely dangerous). Especially with the dark user, if you have the item that turns all your damage into dark damage (And have stacked dark damage).

Just Spam maul, when you have the boost that gives you extra AP. With a damage and crit boost up, she typically just -devours- things hp. And they take extra hp, and get crit more, since they're asleep . . . And Don't wake up- letting you stack other status effects and buffs on your teammates, with impunity. >>

Seriously, Check the spell/Item combination I was using with my team, and try it out. it's hilarious. >> And for the -very- few things that can't be slept. You just switch to barrage and -laaaaugh- (Maybe douse something so Carmanth can kill it even -faster-).
author=Craze
Y'all're off about the Devourer.

let him eat Serenity and he'll deal half damage

...Really? I...can't remember which one that is~ What's the effect again?
Slumber point -never- stops being game breaking (or at least severely dangerous).


Huh, really? I found it to be a waste of AP in the Angelis battle and ditched it soon after. I guess that was premature.
author=argh
Slumber point -never- stops being game breaking (or at least severely dangerous).
Huh, really? I found it to be a waste of AP in the Angelis battle and ditched it soon after. I guess that was premature.


Slumber Makes the Lunatic Maul shit~ And is also how I beat those angels so early on =).