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Progress Report XVIII: Detailing Ghembo's prowess and more.

  • wltr3565
  • 01/18/2014 03:00 PM
  • 1373 views
Saludos, amigos. Espalda con otra actualizaciĆ³n.

I'll stop tinkering with google translate for now. I've added some skills to Ghembo's arsenal. Not much, but it should be enough to define his battle styles. I'll explain it here a bit.


His weapons are a pair of spirit guns: Khambhing and Ghembhel in their initial forms. This is not a fire gun, but a spirit gun. So, the ammo is Ghembo's spirit, as the guns' slinger. He can attack pretty well (and even twice!), but he mainly shoots, dealing spiritual damages. There are two branches of build available for him in his style route: Chaos Sniper and Silent Assaulter.


Chaos Sniper focuses in sniping for high damage and in a large area! He'll still tad slow, but you know that power's better than speed, non?


Silent Assaulter is faster, more rapid, and finishes of one target quickly. He's slow from start, but put a faith, will you?

There's one more thing to tell, but this is pretty spoiling. Open if you dare.
Remember Chloe, the mute girl that can't attack at all? If you've snooped her status screen, you'll notice that her attack is the highest among the others. Ironic. The irony is not without answer, however.

She can fight.

She's planned to be able to be either an attacker or a support character, but details can be done later since I haven't made any of her skills yet :P


If you've noticed the shots above, did you notice that the shadows got changed from detailed to very simplistic like that? I gotta pull out the detailed shadows to prioritize buttery smoothness of the game. After all these years, the main cause of my friends' laptops is the shadows! It's too heavy! I prompted to make the shadows simpler now, and proved that the game got much smoother.

Did I really pull out the detailed shadows? Not! If you want, you can turn on the detailed shadows via the option menu. Simple, huh? Don't force yourself if you bound to lag with it.

That's all for now. Bye!

Credit to numfanklewhat for giving Ghembo a sombrero hat.

Posts

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Maybe it's just me, but Chaos Sniper and Silent Assaulter both sound like oxymorons. Wouldn't Silent Sniper and Chaos Assaulter make more sense?
And your new shadows don't work at all :( If people are having lag issues on account of the detailed shadows, they should be able to turn them off in general. I mean, look at that rabbit. He's just repelling all light. The beast of caerbannog is a bit too strong for level 1s and 2s.


And Chloe's attack reminds me of someone.

Maybe when she grows up, she'll run for mayor.
It should be "De regreso con otra actualizaciĆ³n" :P.
EDIT: Actually, it should be "De vuelta"... did I mentioned that I suck even at my native? My bro is always mocking me because of that... "OTL
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Well, overall progress seems pretty nice! Will like to see what Ghembo can do!
The thing with the shadows... it's something I should consider doing in my game xD. Just in case...
@dyhalto:
That's what I intended. The gist is the Chaos Sniper is where he aims carefully then bring chaos in one shot. Silent Assaulter is where he silently and quickly eliminates one target in a flurry of shots.

I'm sure that I've balanced the game in the latest patch, and the simple shadows is the default setting. And if you mean I should eliminate the shadows for good, I'd say no. I mean, look at this:



See the difference? Their position will be biased with the lack of indicator of where they are: shadows! The shadows in this game is 10% eye candy; It needs shadows more than one can imagine. Will it be easy to play

without any hint of shadows below them?



@orochii:
Google Translate. What do you expect?

And thanks :).
hmm, good point on the shadows. I completely forgot about that :3
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