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Ninja Clause
Check it twice

Once upon a time, there were ninjas. Tons of them... Like a cave full of zubats.. and you have no repel because you're a noob. Lucky for you and anyone else who spent all of their money on pokeballs when they were 10, there's only one ninja now, and you play as him. <----Incarnate approves this message.

This story is the kind of stuff you tatoo to your thighs, so you can read it awkwardly to your grand kids and or wear it shamelessly at the swimming hole. That's right... we're talking about ninjas. er... Ninja. See, they had this thing for removing one of their eyes. It's a ritual thing... we don't talk about it much anymore, and yeah... kind of made the cliff jumping thing a bitch. <--- their words, not mine.
people fell, followed by death (in most cases) Some just retired in Florida. Lots of ninjas in Florida.


The Story

The last ninja stands atop a high mountain, the winds causing his bandanna to flutter about. He is conversing with "Bush", his closest and possibly only friend, when a clan scout appears in true ninja swift out-of-nowhere fashion. The scout hands the ninja a report before disappearing in an equally as cool ninja style. But he's not a ninja. There's only one ninja. Don't forget.

Little did the ninja know (mainly due to the fact he could not read) the report contained news about him. Very disturbing news that when he found out... He instantly leaped into action. This "action" would soon change our ninja, and the entire world along with him.... Okay so not the whole world... maybe not even our ninja, but you get a chance to jump across gaps and solve puzzles so who needs plot. Kids are so greedy these days.
Our ninja, must go on a dangerous quest, deep into the north. He must find santa, and eliminate him... or just steal the naughty list and take his name off it... that sounds far less dramatic. :D

Happy Holidays from Incarnate and Galv, and the makers of Alter Legend and Pirate Rush.

We bring to you something fun on the holiday season, we hope to have it done and to you guys soon! Stay tuned!


The Game

Ninja Clause isn't your typical RPGMaker rpg. It's more an adventure puzzler.
Some game mechanics include: jumping, falling down levels, pushing, pulling, climbing, ninja skills and also the ability to use items on things to solve puzzles (similar to point-and-click adventure games).
Pressing the "A" key brings up your items and tools for you to select and attempt to use it on whatever is in front of you.



Some other features include:
- A unique evented combat system.
- Many hidden Collectables for those who want to get 100% complete, view artwork or listen to hidden music.
- Puzzles and whatnot.


The Demo

You'll notice that some things in the demo are incomplete, such as the completed % for the two areas available. I've also done some tests on an old dodgy PC and unfortunately it does lag a little on it. Galv is still learning scripting an will be looking into how to improve that for those old beasts.

Known bugs in the demo
- The scene where Sensei gives you a rose can be triggered more than once
- An issue with the spike trap timing gets out of sync to where it should be

Latest Blog

And then there was a Demo.

Quick hello to RMN, Incarnate here, wishing you all the best as Galv and I release our new demo for Ninja Clause. Ninja Clause to us so far has been a unique opportunity to push the rpg maker in a strange direction, to be specific, up and down. While most RPG maker games including ones made by ourselves, feel rather grounded, we hope this game changes that with a whole lot of jumping and falling. You will hopefully enjoy a subtle plat former feel, mixed in with some Galv flavor puzzles, and last but not least, I think the main focus of this game, was to smother you with galv and I's unique sense of humor. Ninja Clause does not take itself seriously at all, we break the 4th wall so much they need to stop repairing it, and honestly, If you don't smile once, I'm convinced you have no soul. Hopefully this demo brings you a light hearted chuckle, let us know what you think.

Sincerely Incarnate

Posts

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InfectionFiles
the world ends in whatever my makerscore currently is
4353
author=Incarnate
author=InfectionFiles
Awesome presentation fellas. Consider me subbed!
We are currently working on a super secret magically delicious project ATM and so this one is in hiatus but we will get on it ASAP!

Sounds yummy :o
author=InfectionFiles
Awesome presentation fellas. Consider me subbed!


We are currently working on a super secret magically delicious project ATM and so this one is in hiatus but we will get on it ASAP!
InfectionFiles
the world ends in whatever my makerscore currently is
4353
Awesome presentation fellas. Consider me subbed!
Mhmm agreed, very good ideas! Thank you very much for not only playing the game but giving us your thoughts!
Thanks for playing, I'm glad you enjoyed it and thank you very much for the great suggestions - will definitely implement them (and get those bugs fixed, too!)

Very much appreciated :)
shayoko
We do not condone harassing other members by PM.
515
possible glitch
when you get to the area where the monk wants to test you and you have a timer
i failed and tried again when i got the the area on the south which is where i failed
where their is 2 single spike traps and a bigger one
on the second try it wont let me jump on the 1st patch its like the spikes are stuck up or something in a trigger

after further attempts sometimes this glitch happens and sometimes it does not i have no idea :(
but i do know i was not off on the timing getting thrown back when the spikes are down is hard not to notice :(

-light fix
a way around it is to jump north(towards the wall obstacle and jump back down this has fixed it so far)

-Demo thoughts
some tough timing, mid level puzzles,light comedy and nifty artwork

this was a good game,ninjas are not my personal thing so that would stop me from giving it a higher rating
not that its a bad thing just for me its less interest but still cool for ninja fans
i did enjoy and and would recommend others to try it


-if i had to make a suggestion
id like a quick warp or something to get to the senseis room considering that you need to go their to view art and such
its a pain to redo that box maze and fire thing every time to get to him
other then that no real issues besides that possible glitch mentioned above


-uploading a 2 part playthru for the demo after i put a link here ill delete the game so i can focus on other things

Did you try jumping the fence? :D


When we get back to this game I plan to change the swivel key to make it easier. I was thinking Ctrl might be a better option!
shayoko
We do not condone harassing other members by PM.
515
ok i tried it 2 things
is their anywhere to go after you talk to the sensei?
it says mysterious woods but the only other way i see to get their is the blocked off area with the fence(they could of just moved the board lol.

when you light the lanterns in the 2nd floor you have to fall at least once to get back this looks a bit silly
does not need to be fixed just making a note :)
author=shayoko
hmmm a ninja that does not dress in bright orange.yell at the top of his lungs,say believe it and have a ridiculous dream that would never really happen?
sounds good! :D


That sounds about right :D let us know if you try it and enjoy it :D
shayoko
We do not condone harassing other members by PM.
515
hmmm a ninja that does not dress in bright orange.yell at the top of his lungs,say believe it and have a ridiculous dream that would never really happen?
sounds good! :D
Thanks for letting us know! Much appreciated :)
Reporting an Error:
On this map, If the player talk to the monk standing above him and select "Yes". The move of the monk is blocked, braking game


But anything that takes the merits of the game, congratulations on the good work, this is quite comical and addictive.
Note: I don't speak English I used google translator. xD
author=sanggameboy
Your games always surprise me :)


Thanks bud :) Have you tried this one out yet?
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