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Oh Jeez, Here's hoping everything works out! I know how infuriating it is to have a PC crap out when you can't replace it, may everything work out well for you in the end.
So, I'm going to have to put this on hiatus for now as my computer is on it's last gasps of breath, it has begun to hardlock whenever any program crashes and it's a huge problem, as this is the fourth crash in two/three days, to add to a growing list of other problems such as it's broken memory fan and the fact that it struggles to play most games with average graphic settings, and replacing it - of course - will not be cheap, and will be a massive undertaking on my behalf, this may be quick, or long - depending on what kinds of ways of getting the money together for this are.
Not quite dead just yet, I've just been busy with editing and all that noise, also the levels are starting to get hard, hence the fact the video is 42 freaking minutes, now - if you don't mind, I've got more Youtube shtuff to do
So, after a short break due to an illness, I have released the 18th episode, less plugging and more RMN World this time
Dangit! I come back here after midterms and Spring Break and Now You're almost done with this world! I gotta make up for lost time.
Also I Did sub to Anime Man and Doggo, Here's to the next Game Grumps Killers!
Also I Did sub to Anime Man and Doggo, Here's to the next Game Grumps Killers!
So, I put episode 17 and, I'll admit it's a shameless plug but I need to get my new Youtube Channel out there, if any of you have the time but couldn't give a crap for watching this let's play... I'ma just leave this here........ Maybe you should click it?
They do! But I wonder if they aren't too HUGE. If you want to try some different sizes, just hold Alt and type 13 or 14 on the number pad and use RMN's size tags. Different colors may be nice, too.
About the engine thing, I'm pretty sure we're hosting a dead link because that version of SMBX got taken down by Nintendo.
About the engine thing, I'm pretty sure we're hosting a dead link because that version of SMBX got taken down by Nintendo.
author=halibabica
It'd be reasonable to expect participants to all use the engine you specify. There's no excuse in this day and age.
That's fair enough, my only other concern is that since RMN has SMBX 1.3 up for download by default, some people may fail to use the correct engine to try and play it, I'm thinking very large bold writing on the game page, it seems reasonable enough to try it
Anyway, I used the music notes Hali gave me and made them hover instead, look better?:
thanks for the compliments on my aethetics btw - my levels tend to be a little cluttered with enemies and too hard in hindsight, but I'm glad you at least like their look :D and yeah, Hali did a great job making the climbing wall better - I was so burned out then and couldn't quite get it working how I wanted it to.
It'd be reasonable to expect participants to all use the engine you specify. There's no excuse in this day and age.
author=TangledLionauthor=DeckillerI'll be honest, When I got to it I may have cheesed the whole thing to get by it as fast as possible... Sorry.
lol people have very polarizing opinions with the wall of death. glad you like it.
Anyway loving the Episode Jack And really looking forward to the Music event! By the way have you considered using SMBX 1.4.4 for it? It has a Lot of Cool Features That Blow Regular SMBX out of the Water, It even has scripts, visible Timers, optional Wall Jumping for individual levels, and more complex events.
As much as that sounds interesting, to make sure everyone's levels compat with everyone elses levels, it would probably be better to use 1.3
author=Deckiller
lol people have very polarizing opinions with the wall of death. glad you like it.
I'll be honest, When I got to it I may have cheesed the whole thing to get by it as fast as possible... Sorry.
Anyway loving the Episode Jack And really looking forward to the Music event! By the way have you considered using SMBX 1.4.4 for it? It has a Lot of Cool Features That Blow Regular SMBX out of the Water, It even has scripts, visible Timers, optional Wall Jumping for individual levels, and more complex events.
author=halibabica
Talk about music-inspired stages. :333
Well, as I mention MANY times during the video, that stage genuinely is the stage that gave me the idea