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Estuaruin Plane







The second dimension the cast head off into on Dubious. This area is based off a ruined valley swamp hence it's name being a play on 'Estuary' and 'Ruin'. The area is mainly made up of guardian/ mini-bosses since the area is maze-like and requires some puzzle solving, so it's more exploration based. This also where the story takes another turn and urges the current party to really get their asses in gear.

Plus the second Lord of Chaos resides here as well...

Posts

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I'm liking this. Waterfalls make everything and anything sexy.

Being the Clutter King and all, I wonder if the map would do some good with more defined paths. Though I can't really tell until I'm playing the game.
If you get a bit lost then my work at making it a natural labyrinth then I am pleased~ Thank god i removed random encounters! xD

Oh yeah and it you think THIS is a maze... :P
author=ChaosAvian
If you get a bit lost then my work at making it a natural labyrinth then I am pleased~ Thank god i removed random encounters! xD

Oh yeah and it you think THIS is a maze... :P
Damn me and my ability to not read things.

author=ChaosAvian
Thank god i removed random encounters! xD
<3

Also, it seems as though there are some areas that are missing a shadow. I would delete all auto-shadows, or add shadows where they make sense. E.G, the water to the right of any cliff.
author=Clareain_Christopher
Also, it seems as though there are some areas that are missing a shadow. I would delete all auto-shadows, or add shadows where they make sense. E.G, the water to the right of any cliff.


Yeah I plan to do so, it looks ugly in-game, especially since I'm using a lighting script.
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