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Announcement for a announcement.

“Kept you waiting, huh?”



Yep this is still alive! Good news is I'll soon be dropping a proper trailer, release date and a massive info dump on what the heck happened for the last several years. I'm still preparing stuff behind the scenes, so expect this all to occur on the 1st of December along with a update to the gamepage. In the meantime I'll be doing weekly game design tweets over at @StarOSkipp.

Thank you for reading <3

Posts

Pages: 1
CashmereCat
Self-proclaimed Puzzle Snob
11638
StarSkipp is back, people! And the game will be dropping. Woo!
Awww noooo. December the 1st is where I put up the steam page, trailer and ETA of the game. I'll try to give it a shot on finishing the game by then. However realistically speaking, don't expect it to come along till the middle of 2020. Oh gosh 7 years :<

But yeah I've had to make some sacrifices along the way. Example one, the original version had 150 houses explorable outside of the main story segments but now it's roughly around 30. Example two was excising the additional bloat with the game mechanics... The frame rate for rpgmaker wasn't built for destructible doors/environmental objects. It's more linear and less open than before but it's more focused for the better.

However I'm glad it's been in development hell for this long... in a way. Learnt so many lessons along the way and I'm also now in a stage of my life where I feel happy.

Thanks CashmereCat for the support <3

author=CashmereCat
StarSkipp is back, people! And the game will be dropping. Woo!
Pages: 1