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Depression is my entry for RMN's RMVXAce Lite Cookoff event. It's created within RPGMaker VX Ace Lite's restrictions.

It is a short story-oriented RPG that tells the story of a young hero fated to achieve greatness in life. In order to do so, he must understand what it means.

What you will see in this game:
- Custom black-and-white graphics;
- Custom minimalistic music;
- Default RMVXAce battle with custom sprites;
- A good deal of grinding.
- Job System
- Unusual nonlinear story sequence;
- Open-ended;
- Depression.

SPOILER: You die in the end.

This is, in a way, a experimental game... which means I'm not sure if it's enjoyable, I'm not sure if it's meant to be, and I'm not sure what kind of reactions it could provoke.

Latest Blog

Depression changes

So I watched Liberty's Let's Judge Depression, and... well, let's just say her reaction wasn't very satisfactory. "I hate this game", "I hate you Calunio", and "Whyyyyyyyyyyyy" were some of her comments, and that's because she was clearly trying to be nice.

Depression was supposed to be frustrating and repetitive to an extent. But having players hate it because it's extremely boring, repetitive and enraging was never my intention. So I took some of Liberty's suggestions and things I noticed about the game myself and made a few changes to it. Hopefully it will make the game more bearable, and in being bearable, players will actually try to take something (good?) out of the experience.

Among the changes:

  • Every monster gives twice as much XP.

  • Monsters drop more different items, and drop items more often.

  • You start the game with a limited use item that teleports you home.

  • Healing items heal more.

  • Healing magic power is proportional to the user's magic attack, and it has a higher priority in battle.

  • The dog had no MP before, even though he had skills that used MP. Yeah, I'm dumb.

  • The Very Tall Tower is taller, and the final bosses are stronger.

  • NPCs that tell you what to do are less obscure.

  • Minor bugs and spelling mistakes corrected.

I don't plan on changing the game much, but I'm still open to feedback. There's a meaning behind the game and its mechanics, and I don't it lost in the middle of horrendous gameplay.

The modified download is set as the main download. You can also find the previous version for download in the Downloads section.
  • Completed
  • calunio
  • RPG Maker VX Ace
  • RPG
  • 02/10/2013 12:33 AM
  • 11/12/2016 04:15 PM
  • 02/17/2013
  • 86320
  • 30
  • 1632


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