Stable version with added features and storyline reworks
# Version Log
Battle System Reworks
To attack, use assigned button directly when deciding target instead of pressing Z when targetting then press assigned button
Guaranteed evasion when attacked by pressing D
Fixed incoorect amount of the amount of TP used (it consumes only version 1 TPcost regardless of skill version used)
All items revamped to scale with actors
Vent's Gloves weapon set has 30% variance rate instead of 80%
Fixed misplaced items at several dungeons
Rebalanced loot prices
New shop system and message system, implemented in 1.05
Scene #2: There are some characters appear, more storyworks, and more quests await.
All actors revamped
All actors granted new combo system, in synergy of the reworked battle system
All actors TP determined 1 point gain per 7 INT (previously was per 4 INT)
Drunken Brawler now gives 15% critical chance and evasion rate
Breath of Fire damage now is 50% STR + 200% INT
Aerial Rave now gives 20% evasion rate
All enemies revamped
All enemies gains 50% STR INT AGI, 25% DEF and 10% MAXMP per level gain
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