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Announcement

The Grumpy Knight Rerelease

Very big update, let me give you the change log first:
 
New Features
  • Added a difficulty feature, the old difficulty is now Normal mode
  • The new boss is unaffected by difficulty
  • Dash toggle, no longer need to hold down Shift or equivilent
  • Added online achievements and character usage statistics


Character/Skill Changes
  • 1 new playable character, he can be recruited after you've recruited the Princess
  • Outside of battle summon bulter will restock all items fully.
  • Skills are now disabled when unusable rather than hidden
  • Elsa's rune system has been reworked
  • All runes now take 2 turns to recharge individually rather than collectively
  • E.g. Elsa has 4 Ice Runes, she uses Ice Cannon leaving her with 0. In 2 turns she will get them all
  • Blood Fountain's healing has been reduced from 100% to 60%
  • The quantities of runes on Elsa's weapons have been changed.
  • Elsa now has 5 rings she can equip to boost the power/effects of her skills.
  • The previous plot ring is now equippable.
  • Ruby's skills are no longer usable if they'll have no effect
  • Evvy's thorns can now kill enemies
  • When Evvy has a tree planted the healing bonus has been increased by 10 to 30
  • Garron's Barkspawn's passive chance has been increased to 10% (from 5%)
  • Argos's skills have been re-envisioned while sticking to the Healing Tank concept.
  • Elias's Phantom Blow skill now uses MAG instead of ATK


Boss Changes
  • Mumi now heals at the correct frequency
  • Trap chest fight is capped at 7 turns


New Game Unlockables
  • After seeing the intro once you will be given the option to skip it in future playthroughs
  • Completing the game once will let you remove Elsa from the battle party
  • Completing the game will let you start with the Shadow Scythe
  • Beating the new super boss will let you start with the ring of Death
  • Completing the game with the true ending unlocks the option to start at level 4.
  • Completing the game with the joke ending unlocks a mysterious new booster.


Minor Changes
  • Sped up animation speed
  • Popups have been changed
  • The shop guard now keeps outdated weapons in stock, you know for completionists.


Bug Fixes
  • Queen now levels you up correctly (again *shakes fist at Indrah*)


Anyway the biggest new feature is the addition of online support. You can find out more at:
http://rpgmakeronline.org/

If you're interested in the character usage statistic you can find them here:
http://rpgmakeronline.org/index.php?p=tgk
(though so far they'll be based only off tester data)

Miscellaneous

Leveling Bug

Hey everyone. Libby noticed a pretty stupid bug we accidentally..uh...
I accidentally deleted the fix Fomar made for it. MY bad ;-;

It's not actually a BAD thing to players, more like a cheat OTL the queen will automatically raise your level to four (the maximum) after defeating the first powerful boss. This makes the second and third bosses a bit on the easy side.

We'll be fixing and reuploading the game soom. Please tell us if you notice any other bugs!
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