This game has been in development for a very long time, but finally is starting to really come together the way I envision it. I've added some new screen shots, and I am working on completing all the systems. Once they are implemented, I will likely release a technical demo. After the technical demo, expect a demo shortly after.
Circle of 13
It began on a dark stormy night. Leonard rides into the small village of Taran. He makes his way to the inn, and meets a crazy, flamboyant man named Cromwell. His journey has only just begun, and everything changes soon.
The story is long, and has many, many twists and turns. It also has parts that are different based upon your actions.
Features
ABS 100% (and upgraded)
Includes damage counters, misses and critical hits.
CMS 75% complete
Titles 100% complete
Weapons
- Bow
- Bombs
- Boomerang
- Various magic spells
Day Night System (100%)
Clock system (100%)
Lunar System (100%)
Schedule
Morality indicator
A completely unique leveling system
Weapon level ups
Circle of 13
It began on a dark stormy night. Leonard rides into the small village of Taran. He makes his way to the inn, and meets a crazy, flamboyant man named Cromwell. His journey has only just begun, and everything changes soon.
The story is long, and has many, many twists and turns. It also has parts that are different based upon your actions.
Features
ABS 100% (and upgraded)
Includes damage counters, misses and critical hits.
CMS 75% complete
Titles 100% complete
Weapons
- Bow
- Bombs
- Boomerang
- Various magic spells
Day Night System (100%)
Clock system (100%)
Lunar System (100%)
Schedule
Morality indicator
A completely unique leveling system
Weapon level ups
Latest Blog
March 16/13 Update
- shady_ultima
- 0 post(s)
- 03/16/2013 11:49 PM
- 304 views
- Production
- shady_ultima
- RPG Tsukuru 2003
- Action
- 03/02/2013 02:05 AM
- 07/11/2015 01:02 AM
- 06/15/2014
- 24406
- 14
- 0
Pages:
1