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Creating, Testing and Reimplementing - 2.



Battle Sequence of RPG Test Game. I've implemented new models and realized that other models than the originals could have problems with the speed of an animation. I redesigned the Creation of Heroes, Enemies and Summons. - now the developer has the ability to set the speed-value of an animation.

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sinn
the original sinn
1092
Will there be video for this?
The most of my time I am sitting in a cabin only with my laptop. Unfortunately it is to weak to do recordings with a high frame rate. But - I will go back to work with my PC and then I will make some new videos.
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