author=Ratty524 I've always wondered what the T-pose is for when modeling 3D characters.
It's the base pose from which animations should be made. I'm a 3D major at university and they teach us to keep models in T poses for various reasons pertaining to texturing, animating, and modeling. It just makes it easier on the developers in the long run.
author=Ratty524 I've always wondered what the T-pose is for when modeling 3D characters.
It's the base pose from which animations should be made. I'm a 3D major at university and they teach us to keep models in T poses for various reasons pertaining to texturing, animating, and modeling. It just makes it easier on the developers in the long run.
In a weird way it reminds me of painting miniatures like Warhammer or stuff like that. While you can paint them all put together it's best to do it piece by piece if you have the option. I'd much rather paint something in a T pose rather than a dynamic action pose.
Not sure if that is relateable but that's what struck me upon reading your comment