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no-one has to die. is a game about decisions. You will choose who lives and who dies, and your choices will change the events of the game completely.

A fire has trapped four people in the Fenix Corp. headquarters, a building full of secrets. You arrive in the building to find the security guards murdered. Now it’s up to you help everyone escape.

If only it were so easy. People will die, and it will be your fault. How you choose to contain the fire will lead to people burning to death. Who dies depends on your decisions.

Who will you save? Who will die? Their lives are in your hands.

Designed by Stuart Madafiglio. Art by Cindy Xu. Music by Jesse Valentine.

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Front page(s)!

Thank you very much rpgmaker.net for putting no-one has to die. on the front page! It's very appreciated! no-one has to die. is also currently front page on Newgrounds and Kongregate! :D

Posts

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I stumbled on this last night and played it through past bed time, it's a great game! The puzzles are maybe a little too easy, but I did have to start over on a few, so there was a small level of challenge.
author=monkeynohito
I stumbled on this last night and played it through past bed time, it's a great game! The puzzles are maybe a little too easy, but I did have to start over on a few, so there was a small level of challenge.
Thank you! I'm glad you enjoyed it, sorry for robbing you of sleep :P The puzzles probably should've been harder, but they were obviously included with a specific purpose and they served that well. Thanks again!
Gibmaker
I hate RPG Maker because of what it has done to me
9274
I quite like this. It's very slick! Although I agree that the puzzles are very easy with many requiring only one move to win (and there's basically only 3 of them). I can understand story-wise why this was, but why not put in an "extra" mode with lots of extra puzzles for after you win or something? Since this puzzle system has a lot of potential.
Thanks! Glad you enjoyed it! A few people have suggested that, actually, which I find interesting. I don't know how much I'd really want to do something like that, I feel like the puzzles would lose a lot of their power in that context... Still, interesting, and you never know, it might happen one day!
This is also on the front page of Newgrounds at the moment. You're getting mad exposure.
author=Irili
Wow. This is super snazzy.

Thanks! :D
author=Dyhalto
This is also on the front page of Newgrounds at the moment. You're getting mad exposure.

Kongregate, too! It's crazy!
dude, I honestly can't play this game:C I click on the link and all I get is a black screen and music. I really want to play this game! please help me!!D:
author=Mirror9xD
dude, I honestly can't play this game:C I click on the link and all I get is a black screen and music. I really want to play this game! please help me!!D:
:( Have you tried using a different browser?
Rise From The aShes! I am so doing a review of this, really it was awesome.
Lovely. Definitely deserves its 5/5 rating, even if the web version (somehow) lagged constantly on my poor computer. :(

I wonder though, what order did you expect most people to go through the endings?

In the first level, I killed Troy, because, well, he asked me to...but when I played his path it seemed to me that it gave off the impression of being intended for the player's initial choice...? I dunno, it's hard to describe, just a gut feeling. However, I also got a bad end my first run through, so I guess I'm not terribly good at making decisions anyway. :p


And also...

...does Lionel's ending change at all if you haven't done the others first? That was the last one I got, and it seems to directly tie into the true ending path the most.
author=argh
Lovely. Definitely deserves its 5/5 rating, even if the web version (somehow) lagged constantly on my poor computer. :(

I wonder though, what order did you expect most people to go through the endings?

In the first level, I killed Troy, because, well, he asked me to...but when I played his path it seemed to me that it gave off the impression of being intended for the player's initial choice...? I dunno, it's hard to describe, just a gut feeling. However, I also got a bad end my first run through, so I guess I'm not terribly good at making decisions anyway. :p


And also...

...does Lionel's ending change at all if you haven't done the others first? That was the last one I got, and it seems to directly tie into the true ending path the most.


I also think lionell's story was intended to be the last, though I myself feel that Troy's also could've been the last. The couple's ending seemed like it should've been the first ones to play as their story was kind of to entail you into the plot, or at least to make you like that characters.
Either way, epic game. I wouldn't mind reading up on whatever happens to the girl, does she ever find her mother alive? Or does she constantly get trapped in the loop left to forever chase after her dead mother? Personally I prefer the latter, but that's just me :P
Oh, and by the way, was I the only one who immediately thought of the triangle shirtwaist factory fire when I read the game's description?
Thank you both!

@argh- There was no true intended order, although I feel Lionel's should probably be played last. Lionel's ending doesn't change depending on the order(some people have said that would be cool but it feels cheap to me). It's a purely psychological thing that most people want to kill the villain in the first round, so most people end up seeing troy/lionel's endings last.

@Rixel96- Some Christinas would find their mothers, some would be shot by security guards breaking into Fenix corp., some would spend forever searching. If I was to make a sequel it would follow the story of *a* Christina and her journey to find/not find her mum.
This game's premise is very interesting, but I have to say, the dialogs are way too long.
author=calunio
This game's premise is very interesting, but I have to say, the dialogs are way too long.

The dialogues are what make up the story XD (which is the main reason to play this game).
Just finished the game. Puzzles were very easy but I really enjoyed the dialogue and story. Was definitely worth a playthrough. Good job.
By the way, is there any chance that you could upload the game's logo so it can be added to the TV Tropes page?
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