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Lumina is a bright and wondrous world. Nothing, but peace reigns upon it. Conflict and War? They rarely happen. In this world, humans live with the Ludivines. They are beings on a higher pedestal, because they have the ability to manipulate the ominous source of energy... "Magic". , Unlike the humans who defy the law of nature, the Ludivines have always lived in the forests and they have always carried great pride of themselves---pride unbeaten by any.

However, there is one whose pride would be considered...questionable.

Lucile is a Ludivine had been disowned by her family, mainly her father, because she treats humans as if they were equals. She's shown interest in their odd, but curious inventions rather than focusing on the traditions of her people. Often lectured to abandon that odd interest, she has to make a decision to give up one or the other. She makes a decision to leave her home and her family. She lives near a river, not too far from her old home and not too far from Rolan town with Bell, the young feline spirit, who she had met during her trip.

Since then, Lucile has done several odd jobs, including one that forced her to explore the ruins of her hometown. And what she discovered changed her life and her worldview...



Lucile:

Age: 16 years old
Description:
She's a young and joyful girl who decided to leave her village because of her too many argument with her father.
Lucile is a airheaded girl and can be capricious sometimes but she's always smiling and very sociable.
Because of her Ludivine pride, she doesn't hesitat to help human in need.

Bell:

Age: ???
Description:
A young cat spirit. The spirit can take a human and animal form and can talk.
Bell was always alone and can fight pretty well. She meet Lucile few days after she left her village and since then, they lived together.
Bell really appreciate Lucile. She feel to be like a big sister to her.
Unlike Lucile, Bell is more introverted.



No more PM in here, the battle is still a turn based system but with a AP (Action Point) system.

There is six icon in the top-right of this screen.
These are AP. With them you can perform more than one action in one turn. Each action use one or more AP,. (Magic for example)
Each character have 3 AP and if they use 3 AP in a turn they won't be able to perform another action until the next turn.
Don't worry, if you have a skills who requiere more than 3 AP you can always borrow AP from your party members.

Skills:

Most of skills are in weapon and need SP (Skill Points) to be able to get and use them permanently.
You can obtain SP by defeating monsters and when you lvl up.

Quest:
To do quest, you need to find a NPC with a bubble like this:

He'll explain his problem and a quest will be add to your quest journal.

The numbers of stars represent the quest difficulty.
You can access to your quest journal in the menu.




Graphics:
Enterbrain
Hanzo Kimura
²( alias BenBen)
Thérapie
Xavioo
SD-Arius
Celianna
Alisa- Tana
Lunarea
Mack and blue
RitoJS

Music:
Enterbrain
Phantom Brave
Skyleo
Riviera: The promised land
Disgaea
Zwei !!
Little King Story
Atelier Rorona
Atelier Totori
Atelier Meruru
Atelier Ayesha
Grim Grimoire
Riz-Zoawd
Aikatsu
Koufuku Graffiti
Gochuumon wa usagi desu ka ?

Script:
Enterbrain
Yanfly
Yami
Moghunter
Pacman
Modern Algebra
Tsukihime
Alex Crosslight
Nuki
Joke
Biward (Ssozi)
Victor Sant
Claimh
Kread-EX
Galv
Woratana
Jet
Mithran



That's all.

Latest Blog

Back to the project for real

Heh heh, well yeah. In case of you hadn't noticed it I'm back to the project since few weeks and this time, it's for real. You see, I tried to focus on my other project but I could not help to think of this one so after few maps I decided to work on Lumina for a while.
You might didn't know, but Lumina also participated to a french contest and only won the soundscape award. Adding to that I received several review and critic. So, I'm planning to change few things from the beginning of the game.
I started with the Rolan Town:
old version:


New version:


Those next environment will follow:
-Alnoa Forest
-Alnoa Village
-Stars (A big city I didn't show yet)

Lucile's complaint:
While I like her, we told me a lot that Lucile is annoying. What do you guys think ?
As for me, I think I'll reduce her capricious nature a little. As well of making her less naive.
But only for the beginning of the game. Lucile is supposed to grow in the game.
Aside from that, I'm very motivated to work on Lumina ! Ironically, I will not be able to release another demo soon but I will guaranty you that the game development will be fast...For this time at least.


PS: I not forget the project I told you in the previous blog. I'll talk about it later.
  • Production
  • RitoJS
  • Chaos17 (Graphic Interface)
  • RPG Maker VX Ace
  • Adventure RPG
  • 04/09/2013 07:31 AM
  • 06/06/2018 08:51 PM
  • 12/30/2017
  • 114293
  • 95
  • 1393

Posts

Pages: first 1234 next last
Deckiller
Just a random RMNer once again.
18121
I approved, but there were a couple confusing sentences that I tried to edit. I may have changed the meaning? The game looks solid from the screens, but it also appears to be in a different language which is perfectly fine as long as all on-site descriptions are in English. If so, you should also edit your description and state that it's in a different language.
Your edit is good. :)
I'm sorry for the confusing sentences, my english is really bad.
The game is in french but i will translate it in english after.
Oh, and thanks.^^
RitoJ, I've bad english too but I wil always support you~
author=Chaos17
I will always support you~
You have my spiritual support as well~ ;3
Just wondering are you using your own graphics are a tileset etc if your using a public tileset which one are you using because I been looking for one better than the costume one im not good with gfxing or coding but im looking for more better graphics for the free trial version for vx ace because the overworld just seems to ummm none detailish and the built in tiles are just not enough to make it look good
author=MKnance
Just wondering, are you using your own graphics for tilesets? If you're using public tilesets, which ones are you using, because I've been looking for better ones, as I'm not good with spriting or scripting, but I'm looking for better graphics for the free trial version for VX Ace, because the overworld just seems to look like crap, and the built in tiles are just not enough to make it look good.
http://forums.rpgmakerweb.com/index.php?/topic/22-celiannas-parallax-tiles/
http://forums.rpgmakerweb.com/index.php?/topic/21-celiannas-tileset/

There you go, senor~ :x
author=Sana
author=Chaos17
I will always support you~
You have my spiritual support as well~ ;3
Lol Ill offer my physical support!
Thank you.^^
Little edit of the description.
Thanks to NobleD for that. :)
I'm 30 minutes in :D got to Rolan and killed some rats! And I have to say, I LOVE it. I love how it is so very Atelier Totori but I also love the battle system - how you can share points with Bell - and the maps are SO pretty.

Anyway, I need a break from the computer for a bit, but I just wanted to tell you that I'm really enjoying it so far!
Porkate42
Goes inactive at least every 2 weeks
1850
Dis game is pretty oh em geez, gonna put this in my envy playlist.
Though one thing bothers me but it's quite minor. "i" should be capitalized all the time. (Ik your first language is not english FYI).
BTW the on-map enemies don't seem to chase you.
Here's a great tutorial on how to create on-map enemies (though it requires one script).

FYI, to reply you click the quote button, gives us a notification that u replied
author=Porkate42
Dis game is pretty oh em geez, gonna put this in my envy playlist.
Though one thing bothers me but it's quite minor. "i" should be capitalized all the time. (Ik your first language is not english FYI).
BTW the on-map enemies don't seem to chase you.
Here's a great tutorial on how to create on-map enemies (though it requires one script).

FYI, to reply you click the quote button, gives us a notification that u replied
Oh I see. I always thought it was a mistake. xD
Thanks, I'll correct that.

For the ennemies, that was made on purpose but you're probably right. I'll use this tuto too.
Porkate42
Goes inactive at least every 2 weeks
1850
author=RitoJS
author=Porkate42
Dis game is pretty oh em geez, gonna put this in my envy playlist.
Though one thing bothers me but it's quite minor. "i" should be capitalized all the time. (Ik your first language is not english FYI).
BTW the on-map enemies don't seem to chase you.
Here's a great tutorial on how to create on-map enemies (though it requires one script).

FYI, to reply you click the quote button, gives us a notification that u replied
Oh I see. I always thought it was a mistake. xD
Thanks, I'll correct that.

For the ennemies, that was made on purpose but you're probably right. I'll use this tuto too.


Making the enemies chase you can make the game more balanced, if you can just walk pass enemies and their just like "meh, whatev" that kinda ruins the tone XD. Good luck on your game BTW.
author=Porkate42
author=RitoJS
author=Porkate42
Dis game is pretty oh em geez, gonna put this in my envy playlist.
Though one thing bothers me but it's quite minor. "i" should be capitalized all the time. (Ik your first language is not english FYI).
BTW the on-map enemies don't seem to chase you.
Here's a great tutorial on how to create on-map enemies (though it requires one script).

FYI, to reply you click the quote button, gives us a notification that u replied
Oh I see. I always thought it was a mistake. xD
Thanks, I'll correct that.

For the ennemies, that was made on purpose but you're probably right. I'll use this tuto too.
Making the enemies chase you can make the game more balanced, if you can just walk pass enemies and their just like "meh, whatev" that kinda ruins the tone XD. Good luck on your game BTW.

Yeah now you said it that's quite obvious. x)
Alright ! Thanks ! ^^
(Aaand subscribble)
This game looks really interesting. The story seemed interesting and made me want to try this game out,
but then the screenshots really made me want to download it (-v-b).
I think I'll edit with what I think once I play through the demo.
author=Mirpono
(Aaand subscribble)
This game looks really interesting. The story seemed interesting and made me want to try this game out,
but then the screenshots really made me want to download it (-v-b).
I think I'll edit with what I think once I play through the demo.

Thanks, I hope you'll be satisfied but what the story show in this demo.
I have a bad habit to make stories that take time to really start.
Ahh, I also have problems with game stories. ;|_|
I'm liking where this story is going, though.
Here's my compilation of thoughts:

Also, is the demo over after the events in the tower with Lucile, Suzie and Pytra?
I cant seem to find out where to go.

+PHANTOM BRAVE MUSIC AAAA! I love that game...
+I like the AP mechanic in battle. Original and cool, in my opinion.
+I also like the enemies being sprites instead of static pictures.
+Even though they're foreign(japanese), nice battle voices.
+BEAUTIFUL maps, by the way ;-;
+Lucile's sparkly face when she says "Bell, I love you!"
(By the way, I like how you've used some of the lesser known Kaduki faces.)
+The fishing segments are nice. Even the button combinations differ each time.
+The Fire Weapon and Ice Weapon skills are actually useful at the point they're gotten, very nice.
+Did I mention how great the maps are?

-There are grammar issues but that's already been pointed out, so... :x
(maybe I can help with some...?)
-The Louise character in Rolan needs to have Direction Fix on, the sprite keeps changing.
-Whenever I use an item, no matter who uses it, Lucile is the one who always says "Heal!"
-If I take on the "Challenge" quest by Fani and leave the village, when the time reaches 0, the screen fades out and stays faded out. I had to go back to the title screen.
Thank you for your feedback.
I'll correct those issue and glad you liked it.
Edit: Woops, totally forgot. Yes you finished the demo.
Pages: first 1234 next last