• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Sacred Earth: Memory is a visual novel that adopts certain aspects of RPGs seeking to throw off contemporary shackles of constraint given by the genre's predecessors. With useless fluff done away with, Sacred Earth: Memory seeks to provide an entertaining experience without the frustration present from standard RPG conventions.

Join Veili and Gunnar as they explore the labyrinthine tower that has suddenly appeared in their world. As they explore, they will meet friend and foe alike, and perhaps, they may just discover what it means for it to have appeared now...

Latest Blog

After five hundred years...

...I actually post something.

SEM has more or less been on the backburner for the last... two years? Amid a tumultuous changeover from RM2k3 to RMVXA, then getting hit with RMMV, THEN waiting for the water to settle only to find that RMMV was not going to be my holy grail of game making, legal RM2k3 still wasn't up to the less legit version's standards, and RMVXA stood in a weird place between...

Talk about a run on sentence.

Well, in any case, the end result was that I did a whole lot of waiting only to be disappointed. That, plus my motivation was at an all time low for the last two years, and I lost the same insane drive to create that I had back when this was just an RM2k3 project.

So now that the dust is settled and everything is all said and done, I'm deciding to move forward with prototyping the first 'Chapter' of the current plot outline of SEM, using RMVXA and Sacred Earth Promise's engine. This disappoints me on a deep level because SEP is not what I wanted SEM's base to be.

SEM was going to be deeper than that, but as it stands, RMVXA is getting older, and older, and eventually, I may find myself in the RM2k3 situation again. So rather than twiddle my thumbs, I'll just do what I can with what's there. Even if it's not to my dream specifications and the extra mechanics are missing.

That spiel out of the way, what HAVE I been doing anyway? Well, for now, just making sprites. Thankfully, I have a metric boatload of graphics from the years that SEM has been in the works, so all I really needed to do was polish those old sprites up to my current standard. This is what I have so far:

(Kinda impossible to see weapon trails against this BG, but heeeeey)

Most of the work is adding inbetweens, as the original sprites were pretty much just key frames. Especially in the case of Mir, whose original sprites had no transitions whatsoever. It was kind of bad, yet I was lazy and less skilled back then.

Anywho, the plan is to make all the materials I need for 'Chapter' 1, and then develop it. Once I'm finished and it's playable, I'll see how I feel about it in the end, and if it's worth going forward with. But at the very least, it's something to do to keep me busy.

I wish I knew how to program.

Posts

Pages: first prev 123 last
author=Solitayre
I remember this. I'm glad to see you posting games again!


Ahahaha, honestly I wouldn't have posted a game page in any other case, but RSW demands one. I guess it was time to step out of my dark cave anyway, so it's all good!

Thanks!
Solitayre
Circumstance penalty for being the bard.
18257
I remember this. I'm glad to see you posting games again!
author=alterego
Whoa! Sacred Earth on RMN? Instant sub! ...I've always looked up to this game when it comes to customizing rm2k3's dbs. =)


I didn't realize anyone looked up to SE for anything. Flattering as it is, I think I should point you in the direction of Neophyte and Disillusionist instead. They were my seniors in the field actually, and I looked up to them pretty strongly!

...Not that they're around anymore, I think.
Whoa! Sacred Earth on RMN? Instant sub! ...I've always looked up to this game when it comes to customizing rm2k3's dbs. =)
author=edchuy
So this is related to RSW? Look forward to whatever (no pressure here!) you release.

Yes, it's related to RSW. Just submitting the profile early in order to beat the rush that will no doubt happen on the 5th.

author=mawk
cool words on what this game isn't

a full list of what this game isn't will be forthcoming as time warrants

wait you want to know what it is??? um uh hold on I just gotta

This man wins the prize.
cool words on what this game isn't

a full list of what this game isn't will be forthcoming as time warrants

wait you want to know what it is??? um uh hold on I just gotta
edchuy
You the practice of self-promotion
1624
So this is related to RSW? Look forward to whatever (no pressure here!) you release.
Yay! It's about time this makes an appearance!
Puddor
if squallbutts was a misao category i'd win every damn year
5702
GUNNAR *squee*
Pages: first prev 123 last