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Hirion: an ordinary beautiful world filled with joy and prosperity. Everything seems to be perfect in this place; the people live long and peaceful lives and there hasn't been any war for as long as anyone can remember.

However, in the mysterious Eternal Void, a place that brings balance to the world, something terrifying is about to happen. You have been summoned there to uncover whatever secrets it holds and to find out what's going on...

  • A customized ABS (Active Battle System) to enjoy and it will bring a unique experience.
  • Solve intriguing puzzles to uncover ancient secrets.
  • Watch out for deadly traps and monsters as you explore.
  • Discover and use exciting items, weapons and skills to advance on your journey.
  • A resurrection option which will revive your character but at the cost of some experience and gold.
  • As you level up, you will gain points to customize your attributes.

This game feature no party (you are the main character) and therefore you can't rely on any allies.

Screenshots
See the image page.

Special Features

Spiritual Stones:
These objects are scattered around the world of Hirion and are activated when the player are near it. If activated they will bring the player back from the dead and also let the player regenerate any lost health or mana.

Credits
Graphics & Animations: Timmah, Celianna, Enterbrain, IceDragon, Mack, Indrah, Liberty, rgangsta, Ksi.
Music & Sound Effects: Matthew Pablo, Fonogeri, David John, Apoc, IceDragon, Atomic, Oblivion, Bernard Kahlen, artisticdude, DoKashiteru.
Scripts: Victor Sant, Moghunter, Falcao, Khas, Arevulopapo, PK8, BigEd781, Hevendor, SheolShade, Lune, Galv, Vlue, IceDragon, Yami, Yanfly, Mithran.

Demo
TBA

Latest Blog

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  • Production
  • Nicke
  • RPG Maker VX Ace
  • RPG
  • 05/03/2013 08:18 PM
  • 02/05/2019 01:19 PM
  • N/A
  • 47933
  • 11
  • 481

Posts

Pages: 1
I'll forever be a fan of action games like this, even if it weren't an RPG~ :D You have my sub!
author=Sana
I'll forever be a fan of action games like this, even if it weren't an RPG~ :D You have my sub!


Thank you. I hope you try the demo once it is available. :)
:D It's here! Can't wait for this.
author=rgangsta
:D It's here! Can't wait for this.


Yeah!! Let's celebrate!
author=urano23
This looks pretty awesome :D

Thanks! I hope you will try the demo once it is complete :)
If anyone is up for some beta testing. Let me know here :)
Me! I'll beta test. :D

.:EDIT:.
Great game, but where can I post any bugs? Here or do I PM you?
You can send me a PM I guess :)
slash
APATHY IS FOR COWARDS
4158
Hi! I tested this yesterday night, and here's some of my feedback:

The game was fun and the combat worked! Despite my fears about tile-based action, I had a lot of fun trying to do little maneuvers and thwack stuff. I was kinda irritated that the Magic ice rod was useless in combat, since you had to equip it in your main hand, meaning if you get into a fight while it's equipped you have to go to a menu and swap to the staff mid-fight which is a pain. I love the intro screen's quiet mood; however, the first thing you see when the game starts is a SKIP? box, which sets off a red flag for me, like the story doesn't really wanna be there. There wasn't much story that I could see, and what was there didn't stick out too much.

The other little nitpicks I had were that the miniboss skeleton dude died really fast, like faster than all of the rats and slimes, and the question mark sound effect sounds goofy and a bit out of place with the rest of the game. Also, as far as I could tell the "Talk to Spirit" F spell didn't do anything just yet - I don't know what your final plans are for it, but I wouldn't give it to people before they can use it.

Overall it was enjoyable and I think there's a lot of potential there. Keep it up!
author=slashphoenix
Hi! I tested this yesterday night, and here's some of my feedback:

The game was fun and the combat worked! Despite my fears about tile-based action, I had a lot of fun trying to do little maneuvers and thwack stuff. I was kinda irritated that the Magic ice rod was useless in combat, since you had to equip it in your main hand, meaning if you get into a fight while it's equipped you have to go to a menu and swap to the staff mid-fight which is a pain. I love the intro screen's quiet mood; however, the first thing you see when the game starts is a SKIP? box, which sets off a red flag for me, like the story doesn't really wanna be there. There wasn't much story that I could see, and what was there didn't stick out too much.

The other little nitpicks I had were that the miniboss skeleton dude died really fast, like faster than all of the rats and slimes, and the question mark sound effect sounds goofy and a bit out of place with the rest of the game. Also, as far as I could tell the "Talk to Spirit" F spell didn't do anything just yet - I don't know what your final plans are for it, but I wouldn't give it to people before they can use it.

Overall it was enjoyable and I think there's a lot of potential there. Keep it up!


Thanks slash. I will look into those things and consider change a few things. As for the boss battle I just forgot to crank up his health from 1 hp to 300 since I was debugging it. Yeah, in the newer release of the beta I will just remove the Spiritual Call or have it working so it doesn't seems like I gave you a broken spell.
I just finished the game its awsom, but lags like hell maybe u didint put your anti lag script? My pc is really good but this game so lags I dont know why...
author=alus
I just finished the game its awsom, but lags like hell maybe u didint put your anti lag script? My pc is really good but this game so lags I dont know why...

The game doesn't lag for me at all. I have around 58-60 fps all the time. I have heard people generally have problems with RPG Maker games since it rely so much on your CPU. Of course, my game would lag alot less if I didn't used so much visual effects and a HUD. To gain some performance you could always enable/disable the HUD with the "M" key. (I will be adding better tutorial in the upcoming version).

Anyways, I'm glad you enjoyed the game.
Added Special Features to topic and uploaded a new screenshot for Blood Caverns dungeon.
shayoko
We do not condone harassing other members by PM.
515
random thoughts

pretty title

music from mm?

goddess does not offer heals!?

i hate stat distribution systems when you cant max out everything.
should all be capped at a reachable number

had a glitch in the spike room where you light up all the flames (right from starting area)
got knocked into the darkness and didnt warp back up

the exp system is pretty ridiculous XD un balanced as hell XD


assume another creator forgot to mark it as canceled and remove the page but...

had it been finished and some changes this could of been a good experience.
but with short length this quality title was only ok.
just as your starting to really get into it it ends.
idk im
tired of canceled and hiatus games...and creators who dont think about what they can cant do b4 putting a idea out there...yeah people have lifes,yeah things come up but it doesn't make it any better...
Basic ARPG. One of the better RPGMaker ARPG's I've seen regarding mechanics and hitboxes. Game is in very early alpha, it ends in front of the door to the boss so you never get a boss battle. For some reason the equip and item menus are separate from the main menu, which is a bit inconvenient. It's a pretty good game but theres just a single dungeon here and its not finished even.
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