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Game Design

New Features I Implemented =D

+Overdrive
+Skill Upgrade
+Class and Subclass System
+Runic Enchancement
+Equipment Upgrade

+Crafting and Dismantling Items
(this is gonna fill up my database with Materials)

+Stat Distribution Bonus

+and added a Quest journal for future
use when I'm adding sidequests

Miscellaneous

Hello World! Testing ,, +Introductory Demo

Just wanted to test the features of this site.
Finally after resubmitting a couple of times my project was finally
accepted. after a week of work I managed to made an introductory
demo . http://rpgmaker.net/games/5182/downloads/4671/ .

so I would love to hear what you think. Many said that it
somehow looked like Valkyrie Stories. yes it does looklike that.
but I'll try to create my own mapping style and stuff.

I have been making custom action sequences for Victors Animated Battlers.
I have created 19 skills with each their own action sequences. since I've started . I'll be posting the skills I've made and their sequences in another page of my at the topic of my project(gonna try that one since its my first time) to share and for you're feedback and tips as well

One more thing. I'm switching my resolution to the normal size. since I'm using Khas light effects which only supports the normal screen resolution and since I dont know how to script at all.

till then.
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