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Young Anthea lives in the dull village of Pendal. Afflicted with an illness, her body is frail and she cannot face long exposure to the sun. Trapped in a state of boredom, and feeling useless, she lives her life reading books about faraway lands and magical adventures.

One day, she visits her favorite spot: an abandoned church. There, she finds herself whisked, almost as if a prayer being answered, into another world. In another body, she finds she is able to communicate with the lingering souls of the dead.

In this strange new world, she meets a man traveling on a dangerous journey. Her heart young and trusting, she throws herself at him, entwining herself in his mission.

Together, they embark on a dangerous journey, traveling toward horrific darkness where she learns the truth about herself and the world she came to.

---------

Spirit in the Mirror features:

* A deep and engaging story of innocence, love, and tragedy.
* Recruit up to 7 wandering spirits with differing strengths and weaknesses. Switch between them to fight the enemies at hand.
* Travel through a world, meeting those who would evoke and unlock the past of these souls.
* A versatile gem system to alter Anthea's skills. Experiment with mixing gems to unlock new magic skills.

Latest Blog

Large revision of game in progress. Halfway complete!

Thank you, RPGMaker.net! I appreciate the time you all have spent to play and offer feedback on Spirit in the Mirror. I know two years ago, I promised another revision with an alternate ending to the current one. I am pleased to announce that such a revision is underway, and is halfway complete. I am targeting a release around March 2016.

Here is what I am planning for the new release:

* A revision of the dialogue. In addition to fixing issues with the dialog and how it can flow more naturally, I will add in additional scenes to flesh out the story more.
* An alternate ending! Will the characters find what they are seeking on another path?
* A new dungeon! This dungeon will be tied to the alternate ending, and reveal more of the story!
* The addition of quests! Townspeople will offer quests to each one of the souls which will unlock new skills!
* Retouching of maps and townspeople. Items will be reshuffled to more naturally integrate with the maps.

Spirit in the Mirror is my first RPGMaker game I released to a large audience, and it has been an amazing adventure. I look forward to retouching and finishing it.

Again, thank you to everyone who played and offered reviews and feedback, both positive and negative! You all have been immensely helpful!
  • Production
  • MirroredSpirit
  • RPG Tsukuru 2000
  • RPG
  • 06/10/2013 06:01 AM
  • 05/20/2016 10:24 PM
  • N/A
  • 64475
  • 29
  • 1324

Posts

Pages: first 12 next last
I'm enjoying this, the plot especially.
I Can Barely Even Read What The Character's Are Saying. :(
hmm...looks great
i'll try to play it soon :)
author=ken2802
it was okayish, nothing mind blowing but ok.
btw after you get inprisoned by you village you can simply walk out of the capitol and you even have Marhad in you party.


sorry about that XD
and yeah, I noticed that Merhdat was on my party when I got lost several hours before recording that, and I just figuring out how to do the next progress till I realized he's on the second floor waiting. :x

Next part will coming up soon. My fraps were hating me again by freezing the recording up :x (Only sound and title screen)
it was okayish, nothing mind blowing but ok.
btw after you get inprisoned by you village you can simply walk out of the capitol and you even have Marhad in you party.


was a regret that I discontinue this x'D
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
*EDIT)* I"m enjoying this, but you should be careful with spelling/grammar and homonyms (Capitol vs Capital for example).(I find the Generaluser soundfont quite good for this game.) While i can't always figure the logic to certain enemy weaknesses- seahorses are weak against light, sea Dragons against Infernal- but in general extremal good. in general it's very good, though i wouldn't mind seeing a larger mix of critters. and perhaps smoother balance. I found 3 of the 4 relics so far,-puzzled by the chest in the Highlands with the F. arrows- though as I'm now Down Under I may miss it.

All in all this is pretty damn good.
Has hit the end* Wow. I wonder what the other ending will be? I assume it's an extra scenario. I look forward to it.

*Edit* YOU need to watch the passability in some of the maps, however0 there are places one can climb on objects one shouldn't be able to.

Part 7 released~!!
After formatted my computer in a day .___.v



Replaying from the beginning again, think I should keep updating it.
Sorry for the discontinual time due to frustrate losing all data @laptop =_="

I will keep continue from the last part of the video (might have to play from beginning) :|

*EDIT*
Some passability went out of the reach of eye :x It's kinda hard to unlock'em D:


Part 5! xD Double part in the weekend! :D
author=Dennis
I am now at the point where I am the soldier and have a boat and can go to 4 ports - but I've been everywhere and have know clue what to do next - any help ? Thanks - Dennis


Head to the Kithali Beach. You currently can't enter through Port Rausen (guards block the way). Head north into the Kithali Highlands and pass through it to return to the capitol.
I am now at the point where I am the soldier and have a boat and can go to 4 ports - but I've been everywhere and have know clue what to do next - any help ? Thanks - Dennis
well thanks! I will try it again and let you know about it :3
Maybe you can manually copy 'People1', 'people2' and other missing part to your game directory? maybe that'll fix it too xD

Anyway, working for some other videos episode again :D

(nb : I used to be using rm tools before, and it really show some buggy that cannot copy or convert some pics there, so might check it manually again :P )
I'm really sorry about that.

I should've more thoroughly tested this on a Windows installation without the RTP before releasing this. I will do it when I have the time.

But in the meantime, install the RTP for RPGMaker 2000. You can get it here: http://divinelegy.com/rmt/utilities/rm2k_rtp.zip

That will fix the bug.
Anyway, It's still missing "People 1" (at the home beside just like what I told before) and "People 2" (After next day Anthea wake up and while she goes up, the game closes due to people2 file missing, and cannot make progress) and when I redownloaded it, I noticed they are not at char set files ._.a so it's still showing errors.
need some fix xD
Thanks :3
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