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An apocalypse looms over the world of Nanda. ALEXANDER ASHFORD, the CEO of a demon-hunting agency, will stop at nothing to find THE SPARK, the one thing his assistant, a man who "sees," says will stop it.

When a woman from his past reemerges in his dreams warning him of danger, MARCUS FORD, an ex-con turned professional house-sitter, meets with his witch friend to track down his DREAM GIRL at long last. Their spell awakens a dark power within him, painting a big red target on his back. When an illegal demon corners him, Marcus's powers activate and destroy the demon. Watching it is ASHKII, an islander searching for his father-figure. Ashkii calls Marcus one of "the seven," a group of people holding a special power within them, a group that includes Ashkii himself and his sister, who is none other than Marcus's Dream Girl. Ignoring his friend's advice to lay low, Marcus and Ashkii set out to find a way to open the Mindbox Dream Girl is sealed in, and the other five. But they're attacked by more demon thugs and this time their powers fail them. In the nick of time, they're rescued by Alex Ashford, who after seeing Marcus's powers firsthand, becomes convinced he knows where The Spark is and won't take "I don't know," for an answer. Marcus and Ashkii find themselves trapped in a mansion overflowing with demons. By the night's end, Alex is dead, his assistant revealing himself to be a Greater Demon who'd set his sights on Alex in order to take his body. Now his sights are set on Marcus, convinced he is the messiah who will destroy him. Joined by the widow of Alex Ashford, CHELSIA ASHFORD and an unemployed reporter, DOYLE MALICK, Marcus and Ashkii embark on a quest to find the remaining seven and free Dream Girl before the greater demon gets to them first, whose permeant escape from Hell would have catastrophic consequences for Nanda and the seven are all that stand in his way.

After spending 10 years in prison for armed robbery, Marcus has gotten a fresh start in the city of Bridgeford. He has a steady job housesitting professionally, pays his rent on time, and has rekindled some old friendships. One night, a girl in his dreams warns him of trouble. With the help of his best friend, he attempts to track down his "Dream Girl." The spell misfires and awakens a horrible darkness within him, a power of which other beings are in pursuit.

Marcus's element is , a power that comes from outer space, repelled by the planet . His Essence powers are mostly offensive and his Abilities are , although he does learn his share of healing and support.

Nevene grew up on an island along with Ashkii, where she was raised by a man named Leo. She never knew her parents, or anyone besides herself, Ashkii and Leo, making for a lonely childood. In her youth, she learned that she could communicate with other kids like herself in their dreams, taking a liking to one boy in particular. When Leo discovered this, he forbade her from using her powers, saying that if the "seven" were reunited, it would doom the planet. Known as "the spark," she was sealed away to prevent the apocalypse. After a 15-year absence, she begs for Marcus's help, but is it in his best interests?

Nevene's element is , a power that comes from the heavens and is weakened by magic. Her Essence is geared towards healing, and her Abilities require to use of weapons.

As the wife of professional demon slayer Alexander Ashford, Chelsia has enjoyed a life of luxury she never dreamt of growing up on her parents' farm. Attracted to Alex's drive and ambition, she has
always remained by his side. But as his business grows, the less she likes the man it's turning him into. When her husband is ripped from her life, she's forced to stand on her own for the first time. Is she up to the task?

Chelsia's element is , a power that comes from Hell and is repelled by the forces of Heaven. Her Essence are offensive and inflicts numerous status abnormalities on its target, including curses. Her abilities require the use of weapons.

Ashkii grew up on an island with Nevene under the watchful eye of Leo. Using him to find Nevene, Leo quit his pursuit of "the seven" soon afterwards, apparently deciding against it. For decades, Ashkii, Nevene and Leo lived in peace until they were attacked by men searching for something they called, "the Spark". Attempting to defend Leo, Ashkii was shot and left for dead. Nursed back to health by Eden's natural energies, Ashkii left the island for the first time in a quest for revenge, but will he get more than he bargained for?

Ashkii's element is , a power influenced by the Moon's energy that is overshadowed by the . His Essence is both supporting and offensive, and he fights with abilities.

Since losing his job, Doyle spends most of his time drowning away his sorrows with what's left of his savings. He introduces himself to any-and-everyone, hoping to find his way in the world. Fashioning himself a "Demon expert," he leaped at the opportunity to help Marcus and Ashkii on their quest. Is this the direction he's been looking for?

Doyle's element is , a power that comes from the sun but is resisted by the . His Essence and abilities are primarily offensive with few supporting abilities. He fights with weapons.

Once, Billy was a construction worker taking care of his wife and young child. While at work, a demon went on a killing spree and his wife and child caught its murdering eye. In the years following the tragedy, Billy became an independent demon hunter. Seeing his work first-hand, the director of a Security Agency offered him a job on the spot. His current client is Erika Rosamond, but do they have more than a professional relationship and what could that mean for his career, or Marcus?

Billy's element is , an infectious nuclear power that's suppressed by . His powerful abilities will slay many a foe, his "Bowl of Life" Essence a lifesaver.

Erika and Marcus grew up together in Lunsen. Marcus serving time in prison strained their relationship, despite their best efforts to carry on as normal. A professional witch, Erika dances parttime. Her tendency to stick her nose where it doesn't belong gets her into trouble. Will she dig a hole she can't climb out of?

Erika's element is , which is dissolved by energies. Her essences are attack-based whereas her Abilities are supportive, particularly with regards to her own attributes. She fights with weapons.

Growing up, Russ's life was as basic as it got: his parents were strictly middle class, he was a C and B student, and while he wasn't uncool, he couldn't exactly sit at the popular table either. All that changed when, at 16, he was stricken with a strange and mysterious sickness. For months, he felt as though he would explode at any moment. Then, for some unexplained reason, he was cured. Well, mostly. The sickness left a parting gift in the form of magic. Longing for adventure, he quit school and joined the circus, where he's built a name for himself. Believing his popularity has eclipsed that of his troupe's, he's decided to step out on his own. If getting trapped in a devil-worshipping town fronting as a quiet seaside village is of any indication, things appear to be off to a rocky start.

Russell's element is , which is engulfed by . His Essences and Abilities are nearly entirely offensive, with most of them attacking (or healing) an entire group. He fights with weapons.


Mature, dark storyline.
High modern setting

Episode 1 Currently uploaded

Latest Blog

This game is a mess

I haven't been into game design for a very long time, but every now and then I need to indulge in what I call "brain candy," which allows me to still be creative but provides a break from other stuff I'm working on in my everyday life.

I want to try to finish this. I'm not going to put pressure on myself to create this grandiose gaming experience. There's way too much competition. I just want to tell a story about how power corrupts.

What this means for the game:

> It probably won't be very long.
> The writer will be tighter (I've learned quite a bit about the craft since I started this game in like...2011????)
> Combat will be more varied, require actual strategy beyond "get the enemy's HP to 0"
> Very very few dungeons. I'm taking a page from Yakuza 7 and limiting actual dungeons to 4 or 5, with the bulk of fighting being bosses or thugs/demons that you encounter on the streets.
> I'm going to spend time fixing some of the pictures, making things more consistent.

Sooner than later, I hope to have screenshots/videos of Vanity's facelift and maybe a demo of the changes...
  • Production
  • 1 of 2 episodes complete
  • Yeaster
  • RPG Tsukuru 2003
  • RPG
  • 05/18/2008 08:06 PM
  • 10/07/2023 04:37 PM
  • N/A
  • 159065
  • 38
  • 13


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My connection is fucking around a bit so I can't watch all the screenshots or download it at the moment, but I like how in the story you can chose between three ways and not just the usual two (in the few games you even get a choice!). How will this work? If I become a rebel for instance.. will I have some kind of optional storyline then since finding that girl wouldn't really help my cause whereas the good guys would need her and the bad guys would need her out of their way? (Maybe there is a cause for the rebels to find her as well and I'm just drawing stupid conclusions based on nothing, sorry in that case :D) I also like how there is a chosen one but that the main character is not that chosen one. That's a nice idea!
I'll try going for a download tomorrow :)
Oh I almost forgot.. does this take place in a modern world? Cuz in some of the screenies that I could actually see it looked like it was, but in some it felt unclear. Anyways it looks pretty cool! Keep it up
This is set in modern-ish times. 100 hundred years from now, so it's not really like futuristic or anything.

The pathways don't become clear in the demo right away, though you do already get the hang of it a little bit. I don't want to spoil too much, BUT I will say that your alignment path determines who will join your party. Playing the demo will give you somewhat of an idea of which characters you'll get in which story path. :p
I'm stuck at the naming screen. It doesn't allow me to enter letters and the screen looks like gibberish. No, no no. 20meg download for no sound and to be stopped at the NAMING SCREEN after a huge intro? NO NO NO.

The main folder only is for people who don't feel like downloading the 70MB file all at once (if they have a slow connection). It may be faster for them to download the game in sections, and then combine them with the main folder. All three "parts" are available right here. :p

The naming screen...is bizarre, I have never heard of that error before. I'll try to see about it when I get home
I'm a dog pirate
Ah yes, I remember playing this game. It was good. The cutscene presentation in particular was unique.
My mind is full of fuck.
So yeah, after visiting that girl I named "Babe" when he tried to find out about the woman in your dreams. What next?
Go back to his house. If you don't remember which house it is, look here:

The newer version will be much clearer with directions (as well have a whole bunch of other improvements).
My mind is full of fuck.
Thanks, I'll do that.
>_< seems interesting... imma gonna download this. :)
Please do, and tell me what you think, good or bad. =D
I'm downloading now. This one doesn't deserve to be hidden on the back pages!
Thanks! =D

Let me know what you think.
I had to stop playing. There are a lot of things in this game to like, but it just doesn't seem fully fleshed out. For example, the character Alex is supposed to be a wealthy man of means who entertains guests in his lavish home, has a gorgeous wife, and an undeniable sense of vanity.

And that barely comes through the story and especially not through his dialogue. Honestly, I thought he was a detective's assistant. He doesn't act like a man accustomed to being in control or even a man that's "new money". Had we understood his character from the beginning the context would have been much clearer. In fact all of the characterizations are there but come off as flat in the end.

I think I kind of understand what you were going for, I liked several of the world elements, although why demons were running around a rich man's home confused me to no end (were they pets? Why were they there? In a normal RPG we understand that monsters are in a dungeon because it's a dungeon, s'okay. Here, I didn't understand the reason). I like the concept of the essences and especially the idea behind Awakening (it was very logical).

This felt a bit like a comic book from Image and had the same rushed feel. But you have time to settle down and let us explore the world. You don't have a page count on this or have to make room for ads.

I really did want to like this and get through it because even the concept of stopping an apocalypse was engaging - but the story is missing a certain spark that's hard to pin point (although the music, maps, and tone are all well done)
That's fair. Thanks for the feedback. Sounds like you didn't get very far, but that's okay. I'd attempt to answer some of the points but it's, um, been a while since I've last tapped into this. lol

Thanks for playing.
Wow this game looks interesting (is watching on youtube), I love your cut scenes and indoors game design, but the character sprites could be a little more unique. Anyway how much are you going to charge for the game after its done?
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looks interesting last comment was many months ago o.o
o well gonna check this out :D
We do not condone harassing other members by PM.
played about 10-15 minutes of it
so for now
i prefer eastern style characters rather then western style(Japanese>American)
i don't mind realism with Gear/clothing ect but i like more fantasy feel then reality
of course that does not mean its bad its just personal preference.

2.a option to skip the intro would be nice,i thought it was going to be a visual novel and was gonna quit lol

3.does this game come in full screen mode?when i try it stays small in the center and F5 which is a fix for some games actually makes it even smaller!

^i dont know alot about this
but when making a game i think i heard their was some way to set screen resolution settings.
ive never made on so i have no idea :3
the normal size for a game was something like 440 by 520 or something id have to look it up
in VX Ace case its 544x416

or maybe its done with a script
the games playable as it is but it gets stressful on the eyes with smaller text and everything :3
4.the text menu the selector needs a better color lol its very hard to see since its almost the same color as the backround :D

going inside Hawks store(top right of the city) after miss ashford told me to come by this happened :D

the screen stays black but you can go into the menu,when you leave the menu this glitch happens
i tried it 5 times so its confirmed :3
after the scene where chelsa tells you to go to the demon bar hawks shop works again! :D

7.as a preference having a area wheres theirs always enemies would be a good idea,i grind alot in the areas so ill be fine but if a person needed to buy heals and equipment they could be in a pinch :3

8.pretty cool theirs a few recognizable characters around the city like cloud and snake
they dont fit in with this at all but interesting addition :D
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