As we move forward with Chapter 1 of ZF, we’re looking to add new content and interesting gameplay elements, as well as polish the look and feel of the current game. Here are a couple of things we’re working on and/or plan to work on:
- A bestiary: a fully-equipped monster manual for you to use as a reference to make the most out of your party’s strengths and abilities.
- More puzzles: some have already been implemented, but look forward to some (hopefully) challenging puzzles in the latter half of Chapter 1.
- A new party member!
- More ways to interact with the environment
- and of course new content, bosses, cutscenes, and more!
We hope you’re as excited as we are about seeing the release of the full first Chapter!