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Demo to come soon. Hopefully. Maybe..

  • Otabo
  • 10/09/2013 07:47 PM
  • 308 views
Ok, a little progress report. This project isn't dead, it's just moving along really slowly. This is mostly due to real life stuff going on, and when I do get free time, I've been putting that towards the new Shadows of Evil game I'm making in Ace (which I haven't even put up yet). But I haven't forgotten about this project.

Basically, the first two worlds are completed, and I 'hopefully' plan to release a demo sometime within the next couple of days. Reason why I say hopefully is because I've run into a little situation with SMBX recently; it seems that it's giving me run-time error 52's on the world 2 hub map for some odd reason, and I'm trying to find out what's causing it. I can't release the demo until this gets fixed. If push comes to shove, I'll just remake World 2's hub map from scratch, but hopefully I won't have to do that. We'll see, I guess. The demo is going to contain 14 levels by the way (out of 40-something probably; this game is going to be shorter than Sarasaland Adventure 1 most likely.)

If there's anyone who knows about run-time error 52 and knows how to solve it, please help a guy out if you don't mind.