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*Requires VX Ace Runtime Package to play*
Latest Version: V1.02dRev3 (22 Mar 2014)
If you downloaded this before get the latest update! Includes some minor balance changes and minor change to battleback (for better conformity) from previous version.

*Check out the Cliche Quest Let's Plays by GameDawg! (Spoiler Alert)
http://www.youtube.com/watch?v=HiCx8mKtXZc

*Episodic Releases now supported! The game will be released in 6 episodes. Players will be able to keep and continue from their old game saves as of V1.02.

*Note: The Radish/Radish Monster quest is part of the Ultimate Sidequest. The Radish Monster makes an appearance in Episode 2.

The Story

Dark Lord is seeking out the 5 Cliches of Power and with them he can rule the land! For some reason, only you can stop him. Also...he has stolen your nifty hat that you didn't really like anyway. Along the way, you'll probably fall in love with the shy healer who happens to hold some mysterious key to stopping him. There's probably a magic tree involved too somehow. Maybe you even start your own rock band...who knows?!

Features
*A hilarious world of RPG cliches including but not limited to:
Enemies that are slightly different colors!
Potions of Uselessness! Vendor Trash! A...herring!
Dungeons that mysteriously crumble apart after you beat the boss!
Innkeepers who are *definitely* NOT vampires!
NPCs that are guaranteed to keep you cracking up with witty one-liners
that you'll swear you've heard before!
A fully working slot machine so Ralph can foster his gambling addiction!

*A quirky narrator and a snide Save Crystal keep you company throughout your
journey!

*Cute as a button(TM) original Battler art!


*Clichiary (Unlockable Achievements)
50 classic RPG cliches to uncover as you play!

*The Ultimate Sidequest
The most devious sidequest ever imagined! Help various NPCs with banal quests
that only you can complete! An optional but major part of the game.

*A simple, easy to use crafting system. It's use is optional with the exception of some quests and sidequests.

*Default RTP! (with some slight edits and added original resources)

*A fully mapped world! No cheesy overworld.

*NO auto-generated dungeons! Yuck!

*No unnecessary grinding, impossible puzzles or being forced to repeatedly
slog back and forth through the same areas, leaving you to just play for fun!

*Unlock fast travel options as progress through the game.

*Save anywhere! No totalitarian save points, forcing you to repeat the last hour of the game. Save Crystals appear in the game for visual cues, healing and snarky advice but you can save your progress at any time, at any place.

GAMEPLAY TIPS:

Click on as many things as possible. You can find all sorts of free items and other stuff!

Don't forget to sell armour, weapons and other items you don't need to make extra CC (cliche coins) to buy better ones. You have to unequip them first.

Recipes aren't enabled yet in Episode 1 so sell any ingredients you find for extra CC.

There is a log of wood behind your house and another one in the same area by a grove
of trees. Pick them up and sell them for a little extra CC.

Take note of enemy weaknesses in-game. While one type of enemy may be weak to a
certain attack, spell or item an enemy of the same type with higher resistances or
defense/magic defense may be less weak to it.

Use the Inn for cheap healing after battles.

Use small healing items after battles to heal yourself. Use better healing items during battle.

Use skills and items! They can make the difference in battle. Timing is key.

Stock up on items before you enter the first dungeon. You can leave the dungeon to sell/buy
items if you need to.

You can use fast travel skills outside of dungeons and dangerous areas.

You will encounter enemies randomly in the first two areas. In the dungeon you will encounter random enemies and traps but at specific points. Be careful! There will be a visual cue before you enter a boss room but there may not be for mini-boss encounters!

After fighting the mini-boss outside Cliche Town you should go back to town, heal and buy items/equipment before venturing further down the Forest Path.

The Blue Guy has high DEF and lower ATK. The Red Guy has high ATK and lower DEF. You may want to focus on killing the Red Guy first.

At some point during the Crumbling Dungeon you may want to make a quick trip back to Forest Junction and talk to the Merchant to buy/sell items. You won't re-trigger enemy encounters that you've already fought so it's fairly safe to leave the Dungeon. You should go see the merchant in Forest Junction before boss battles if you need extra items.

Shrug it Off can be used outside of battle if you have enough SP saved up! Shrug it Off doesn't help much when you're about to die but it can be useful otherwise during a battle if timed properly. If you're fighting weaker or defensive enemies you can take the opportunity to heal.

Useful Items:

Forest Frost: Raises your DEF for 3 turns and is an overall useful item.

Stim Shake: Restores 50% of your SP.

Fire is effective against living and undead creatures alike however it relies on your Magic Attack (MAT) stat. It is partially effective against Rat type enemies. Since Ralph is a Warrior, this may not be a particular effective item for him though. You will unlock magic users in Dock Town during Episode 2.

Ice is very effective against Slime and Jelly type enemies so you may want to stock up on a little Icewater and save your Breathmints for boss battles. Be careful though, some slimes have higher MDEF than others like Slime Wizard and Pinky. Pinky can also raise its party's MDEF as well with its Wiggle skill, making Ice attacks less effective.

At level 3 you earn the skill Punchkick. It deals a double attack with a chance to Crit. Make it your friend!

Save often and carefully. You can't undo a bad save. You will encounter save points in the
game as visual cues and that may also provide storyline information but you can save at any
time during the game.

You may want save from room to room in the dungeon. I don't want to give everything away but you may encounter some nasty stuff in there. You can use multiple save files if you need to.

There are two kinds of Plot Devices, a locked Plot Device and a normal Plot Device. Locked Plot Devices require a Plot Key to open. Normal Plot Devices must be lowered by solving a puzzle, defeating an enemy or doing something else.

The Switch Room in the Crumbling Dungeon is a bonus room. You only get one chance to solve the Switch Puzzle. Not completing it won't prevent you from progressing through the rest of the dungeon nor will you miss out on any vital plot points/items/etc.

It's possibly to complete a Heart Container in Episode 1, if you have a Herring and if you are also really lucky in the Crumbling Arcade but don't count on it. If you sold your Herring you can get another in Dock Town in Episode 2.

Boss Fights:
Slime Wizards have a healing spell and will cast them when a Boss's health becomes low. Icewater, Breathmints and Punchkick are effective against them.

Stimshakes and Forest Frost both come in handy during Boss Fights.

Talk to the save cyrstal before the last boss fight. You will learn a new skill critical to defeating the final boss!

The final boss has a deadly condition attack which he may use when he's close to dying. Be careful! A Pirelli's Miracle Cure will restore your senses.

You'll find a chest full of coins in the Crumbling Arcade, that seems like it was left there by accident. Enjoy!

You can see the achievements (cliches) you've unlocked in-game by accessing the Clichiary
under Items-Quest Items.


Additonal Info:

Also available on Steam Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=239245481

*If you're interested in helping or being part of the Crapsoft team, let me know!
I welcome any comment, suggestions, feedback, etc. Got an idea for a funny scenario in game? Let me know! Have a suggestion on how to improve the game, combat system, etc.? Give me a holler! I'm all ears!

If you actually want to throw a nickel or dime my way too, you can donate at my blog. Any and all donations will go towards stuff you like and totally not stuff you hate. Promise.

Credits:
Richard Colletta, Crapsoft Studios
http://crapsoftstudios.blogspot.com

Additional Scripting/Writing/Mapping/Resources:
*Subject to change*
Enemy Status Window by Pacman
Window Skin by GameCubic
Ralph Faceset edit by Kiriashi

♡Game Testers♡
Carwynd
DrunkenPenguinWarrior
Oxameter
RunandJump
Matseb2611

Version History
v1.00 Episode 1 released, data corrupted by Steam Cloud
V1.01 Episode 1, Episodic Release support added, each episode will expand the game world and include all previous content. Past saves can be continued.
V1.02 Episode 1, Slight balance tweaks/bug fixes
V1.02dRev3, balance tweaks, bug fix for Secret Extras, Added save cues for mini-bosses in Crumbling Dungeon

Known Bugs
A developer chest with 1000cc was left in the Arcade in Crumbling Dungeon.
You know what? Enjoy! You won't win anything anyway. *grumble*

Upcoming Features!
Episode 2:
Support for saves from Episode 1. Simply copy your save to the new game folder and continue playing. Episode 2 expands the already existing game world.
Dock Town, Coral Shores and a watery dungeon yet to be named.
...Actually, maybe I'll just remake the Turbo Tunnel from Battletoads or the Dam Level from Ninja Turtles.
Crafting! Finally a use for all those ingredients you already sold!
Add other members to your party!
A ninja!
The Ultimate Sidequest Continues...and...the Radish Monster appears!
...and more!

Latest Blog

Cliche Quest v1.02 now available! Saved from the bowels of the Steam Cloud!

Preface: A Word of Caution...Beware of Clouds!

When I originally uploaded this project I breathed a sigh of relief. Part 1 was done. And then a couple friends reported they were having some issues with achievements not working, which puzzled me because I had already completed and tested them.

Well, it turns out the Steam Cloud, decided to act up the day I decided to upload/update my project on it. It reverted my project to an older version, then overwrote my files on my local Documents folder. The next day, sitting down to dejectedly begin recoding everything, the finished project magically reappeared on the Steam Cloud.

I immediately saved it to a folder outside of my default project folder where the Cloud couldn't get to it...and right after I did...it once again reverted back to the older version. The Cloud then refused to let me update that version to the new one, so finally I had to remove my workshop item, create a copy of my project with a different name to get everything working. So...if anyone here uses VX Ace with Steam Cloud make sure you save backups of your projects outside of your default VXAce save folder and the Cloud.

What really freaked me out was that I almost lost a noscript Slot Machine (Video Link) which I created from scratch, that was a good 20 pages of event coding long.

Thankfully, order has now been restored.

Cliche Quest: The Story

Cliche Quest is a humorous, tongue-in-cheek good bad parody of classic RPGs complete with overused cliches, tropes and storylines. Dark Lord (of course) and his minions are terrorizing the land in search of the 5 Cliches of Power. With them he can rule Cliche Land...and somehow only you can stop him. Also, you kinda have to...and you'd rather not dammit.

Downloads:

The game is available for download here on RPGMakerNet, where you can also see videos, images and more:
http://rpgmaker.net/games/5464/

Requires the VX Ace RTP, which can be downloaded here if you don't have it:
http://www.rpgmakerweb.com/download/additional/run-time-packages/thankyou-rtp-vx-ace

The game is also available on Steam Workshop if you own RPG Maker VX Ace:
http://steamcommunity.com/sharedfiles/filedetails/?id=239245481
  • Production
  • 1 of 6 episodes complete
  • DorkLord
  • RPG Maker VX Ace
  • RPG
  • 08/21/2013 08:20 AM
  • 05/30/2015 02:10 AM
  • 05/01/2014
  • 28435
  • 12
  • 535

Posts

Pages: 1
If this is a full release, you might want to mark your game as complete.

EDIT: Darn! I played the wrong version. And I was just about to give this a good ol' review;oh well. Hope you didn't lose too much progress
author=kalledemos
If this is a full release, you might want to mark your game as complete.

EDIT: Darn! I played the wrong version. And I was just about to give this a good ol' review;oh well. Hope you didn't lose too much progress


It's still in development aside from the time I lost from the Steam Cloud screwing up syncing my project files. I think I lost about a day or a day and a half. It's somewhere between 20-25% complete right now.

Fortunately, I took notes on the stuff I was working on.
Cool, I'll give it another go.
Yep, it's good to go now. And the game will be released as 6 episodes. Each episode will expand the game world and include all previous content. Saves can be copied and continued from one episode to the next.
Marrend
Bludgeon of Inspiration, and Guardian Angel of the Description Thread
14182
One small question: What's with the images looking like they're double-sized?
author=Marrend
One small question: What's with the images looking like they're double-sized?

That's just for the screenshots. The game uses default resolution though.

Edit: Ah, I see the issue. The length of the image window is fixed here on RMN so it creates an annoying scrollbar. Ehhh...nerts. I'll have to fix that.
Ratty524
The 524 is for 524 Stone Crabs
12555
I remember playing a joke game with the exact same name as this.

... Don't worry about it, though, I kind of like this one. :P
author=Ratty524
I remember playing a joke game with the exact same name as this.

... Don't worry about it, though, I kind of like this one. :P

I noticed the week before I posted this there was another game on the Steam Workshop that was released called "Cliche Quest of Saving the Princess and other almost heroic deeds DEMO" which appears to be very much one of those "joke" type games. Is that the game you're referring to?

The original intro/trailer I made for Cliche Quest was posted in 2009.

After doing a little more digging I was able to find two games that released very partial demos, one from 2004 and one from 2010 with the same name that were both abandoned. The 2004 one predates mine which I guess just goes to show that a game about unoriginal games isn't very original. :P

I think I can safely say though this is the best and most complete game called Cliche Quest that you're likely to play.
Ratty524
The 524 is for 524 Stone Crabs
12555
author=DorkLord
I noticed the week before I posted this there was another game on the Steam Workshop that was released called "Cliche Quest of Saving the Princess and other almost heroic deeds DEMO" which appears to be very much one of those "joke" type games. Is that the game you're referring to?

Nope. It was a "death grinder" type of game (the ones where you will constantly die due to various, stupid circumstances) that was submitted to Drakiyth's Crappy Games Contest on the Charas-Project Forum. As most of Drak's videos are taken down, you'll probably never find it, but it was hilarious. I think it had a T-Rex pop out of nowhere and killed you. xD
author=Ratty524
Nope. It was a "death grinder" type of game (the ones where you will constantly die due to various, stupid circumstances) that was submitted to Drakiyth's Crappy Games Contest on the Charas-Project Forum. As most of Drak's videos are taken down, you'll probably never find it, but it was hilarious. I think it had a T-Rex pop out of nowhere and killed you. xD


Ah yeah, I tried to look it up but the download and youtube videos were all dead links.
I had to reupload most of the images for this because I didn't realize if they weren't 544x416 or close to that, they would cause only half the image to be displayed with an annoying scrollbar window. I just don't want anyone to think I reuploaded my pics just to bump them on the frontpage.
V1.02dRev3: Minor Bug Fix for SECRET EXTRAS and added visual save cues before mini-boss rooms in Crumbling Dungeon. A few balance passes on enemies and enemy encounters have been added in the past few days as well. If you redownload the latest version you should be able to copy your save from the old game folder to the new one and continue playing.
Added Gameplay Tips to this page's description for anyone who needs a little extra help or advice playing Cliche Quest!
Liberty
Am I doing this right?
19907
Try to leave a few days between posts, okay? Maybe wait a couple of days and then make a long blog post (since they show up on the front page and all). Since, you know, it's against the site rules to multipost and all. Or edit your previous post to add more information.
That was 2 and 1/2 hours well spent. A bit heavy on the grind at times, and those traps were kind of annoying, but that's classic rpg games for you. Very entertaining. I couldn't find the Radish Boss, though, so I'm guessing that side quest wasn't finished?

Edit: Just read the tips... Radish Monster will make its appearance soon enough.
wow that made my day just the tutorial had me cracking up. I did not know there were others like myself out there. no really i just played the tutorial and the dark lord scene with the guy sleeping. i laugh so hard, i will play the rest but 5 stars for that scene was perfect. i tried to do a demo of this one here. https://www.kickstarter.com/projects/1270709547/bastok-iamtheone-the-perfect-love-story so the book here is just as hilarious as Cliche quest, or what i can tell okay well do you have more? i will sub

Bastok iamtheone
I can't get the gate open in the first cave.. Where do I hind the key??
author=fharden
I can't get the gate open in the first cave.. Where do I hind the key??


Sorry for the late reply.

Minor Spoiler: There's a box near the beginning of the cave with a shovel inside it. You need that shovel. There are some dirt piles and empty boxes scattered around the level and to get across the chasm you'll need a rope.

FYI: There's a great Let's Play series for Cliche Quest EP1 here: (more spoilers)
http://www.youtube.com/watch?v=HiCx8mKtXZc
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