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Announcement

Canvas on Facebook

In an attempt to try and gain some traction with Canvas, I've created a Facebook page for it that I hope you will visit, like, and share with anyone who might enjoy playing it. Thank you and happy gaming!

https://www.facebook.com/CanvasTheGame/

Announcement

A Cleaner Canvas

After watching my wife play through the full game, and fixing up various bugs along the way, I have uploaded the most recent and best version of the game. For those who are currently playing it, I highly recommend getting this version and transferring your save files over. For those who have been on the fence about trying it, this is a great time to jump in. As always, if you find any new bugs in this version, please don't hesitate to let me know. Thanks for playing!

Announcement

Canvas is Complete!

Five years and two children later, I have finished my second game. The download has been updated. The game should last around 15 hours or so depending on a few factors including puzzles and sidequests. I have included a full walkthrough and complete item guide with the download. If you need more detailed help than the walkthrough gives, please don't hesitate to ask. I love every kind of feedback, especially bug reports if you find any. Thank you very much to those who take the time to download Canvas and give it a shot. And thank you also to the subscribers who hung on during the meandering development cycle. You were great motivation.

Progress Report

Final demo (with walkthrough) for Release Something XIII

Work has been slow, but I've managed to finish the final version of the Canvas demo. After this will come the complete game. The demo has gone from 2 playable dungeons to 4 and includes new gadgets, minigames, and sidequests as well. Based on player feedback, I've added/modified a few features and included a walkthrough with the download for those who get stuck along the way. The demo is also now unencrypted for those who want to poke around. Please enjoy!

Progress Report

Posted the new demo!

I am very excited to announce that, after months of work and testing, I have finished the new demo for Canvas (Download has been updated). It now includes the first two dungeons and the hub village of the game. My goal for this game is to let the player explore the mechanics without holding his/her hand. I hope it makes for some very rewarding puzzle-solving. Possible future demo updates and the full version will push this even further with the addition of many new tools and gadgets that can be combined in interesting ways. If you have any questions while playing, get stuck, or have feedback of any kind, please don't hesitate to ask. I hope you enjoy!

Announcement

A few bugs now resolved

For those 52 that have downloaded the game, in the first release there was a bug in the crafting script where it could not find the SE, so the game crashed. There was also a missing song during the mining mini-game that wasn't in the Audio folder after compressing the game data. Both of these have now been fixed in the current version. Sorry for the inconvenience.
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