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More Flashlight and Stuff

  • TrueMG
  • 08/14/2014 07:05 PM
  • 927 views


Okay, I've managed to implement everything I've planned and also created a smaller moving-"tool". Unfortunate I couldn't create a smooth transition before the sparkles are visible, because there is a itsy-bitsy-tiny visibility-delay I can't get rid of.

But here is what I have for you (you can also see it in the video).
Flashlight:
  • Finds objects of interest and hidden items (you can't find the hidden items without flashlight. Therefore these items are optional)

  • A transition of the light if you change facing (not very well visible in the video, because of frame-loss)

  • The crosshairs are now transparent sparkles

  • Battery: Drains itself after a while

  • Battery will drain itself even faster if you switch it ON and OFF in a short period of time (I don't want "energy-cheating"). There more you wait there less is the "punishment". And after 3 seconds there is no loss at all. The battery will flash red (stronger or weaker) to give the player an indication of his action. I will not explain this to the player with words

  • With 1 bar left, the flashlight will shorten it's detection range (the graphic of this isn't finished)

Other stuff:
  • If you hold Shift, you can lock your position and change your facing


And this was it for today!

Posts

Pages: 1
...stop being so awesome. Do you even know how hard it is to get all the drool out of the keyboard again? D:

Seriously, I f-ing love stuff like this.
Pages: 1