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Undergoing a graphical overhaul

I've been thinking over the last few days that I really wanted to revamp how LoTL would look graphically, as it is too similar appearance-wise to Enelysion. So with the help of a real excellent overlay mapping script, I was able to make a few nice changes. While I wouldn't call this true parallax mapping, it nevertheless gives an appearance of lush, detailed maps.





Most the the maps are still done in the editor and they still retain the distinctive atmosphere you would expect from my level design. I'm leaving the interiors untouched though.



Older map:


While I didn't have a problem with my maps at all, I just felt this graphical revamp was quite necessary. If only for the sake of distinguishing it from my other game.