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Fearing her father's inevitable breakdown after the stresses of his job in the last few years, Emi has taken it upon herself to arrange a holiday away. Enter the small seaside village of Hearthfoam, with a friendly population and days filled of warmth. There she hopes to reconnect with her father and heal his broken heart.

However, a mysterious face from Emi's dark past has come back to haunt her and as she struggles to solve the identity of this person, the dark history of the town and it's populace is brought closer and closer to the light.

Will Emi find the cause of these events? Will she be able to reconcile herself with the darkness of her own past? And will she and her father be able to finally get the rest they so deserve?



CONTRIBUTORS (Current Sign-ups)
- Deckiller
- AlterEgo
- Gourd_Clae
- Archeia_Nessiah
- Little Wing Guy
- PepsiOtaku
- Marrend
- orochii
- BurningTyger
- Choco-ElliotWyvern
- seiromem
- jedahxii


What is this?


This is the third episode of the Map Madness series. It is a collaborative effort where people join up and make a map using the graphics specified. The maps are then made into a game that can be enjoyed by all who play.

The focus of this collaboration is Horror and Mystery. The setting this time is a town - Hearthfoam. Contributors will each have a household to create (just the inside areas) with a list of NPCs to include. Each can create a short horror story for their mini-cast and do as they like with the house as long as they keep within the general rules of the event.

If anyone is unsure of whether something will be allowed or has any questions, either PM me (Liberty) or ask in the comments below.

How do I join?

Sign up in the comments below, make your map and send it to me (Liberty) before the 10th of November. I will then 'sew' it all together into a coherent game.

When you sign up you will receive a short PM with a list of no more than four names. What you do with these characters is up to you - you can kill them off, create a mini-mystery in their house, generate a back story for one or all of them or create a picture of them through diary entries. As long as they're alluded to in your map/s somewhere, then it counts as an entry.

You will also receive a note of which switches and variables you may use - something in the line of:
Switches: 31 - 60
Variables: 21 - 40

Remember that this series is made using the RPG Maker 2003 engine.

This time around you'll get 30 switches and 20 variables to begin with. If you need more, PM me as soon as you can and I'll send you extra numbers for your use.

Rules?

- You must use <<REFMAP>> graphics to create your map. (You can edit them if necessary but use them as the base of your maps.)
- Each map must be no larger than 30x30. This makes it easier to finish them in a timely manner (though if you ask, I won't mind something a bit bigger - no larger than 50x50 unless you have very good reason. Remember, we're doing inside of houses this time. They don't need to be extreme.)
- You may have up to three maps (more if you wish, but ask me beforehand).
- Each map must have at least one exit, whether they be stairs or doorways.
- Extensions only if asked for before the 10th, and then, only of a day or two.
- Don't go too overboard in creating your mini-mystery/horror/houses. We do want these to be finished before October~
- This time around you get a house each to create - up to three floors. This means you may have a basement and first floor, two top floors, just one floor or hidden rooms. Three maps in total (unless asked before hand).
- If you require more switches or variables, ask me and I'll give an extra 20 or so.
- Do not use anything in the Database - this means no default battles, no monsters, no items, no skills or animations of any kind.
- Keep in mind this is a town. People live in the houses you're creating. As such, you can make mini stories about these characters but keep to the theme of mystery and horror.
- Please no movie files. Parallaxes and overlays are fine, but keep in mind the grid if you do decide to parallax. >.<;

Submissions?

When submitting please do the following:
- Make sure all sounds, character sets, pictures, parallaxes and chipsets used are in the folder. These include RTP sounds that you might have used.
- Zip up the whole game folder and send me a link to it. Lockers are ideal for this.
- If you created a mystery or puzzle, please add a small text document giving instructions for solving. This will help a lot when creating the actual walkthrough later on.
- All maps must be in by the 20th of October, Midnight GMT.

Questions and Queries

Can we use facesets?
I'd prefer they weren't used. If you need to differentiate people, to make it all fit well together coloured names would be preferred. If there's a specific reason to them, just ask me and I'll let you know, though. ^.^

What's with the names of these events?
They're from something my cousin wrote just before he killed himself. So, the series is a sort of homage to him in that respect. I do hope no-one minds.
The here and now of yesterday
Where end Time's saddest songs
Apon the brow of tomorrow, clear
We, thoughtless, dream along
And through the truth of never-been
Sit, watch as time flies by
For left, unspoken words I hear
And empty lyrics lie

Latest Blog

Not the best of news...

Okay, so I'll lay it straight out for everyone: We probably won't make the deadline of 31st this year.

Why? Frankly, because I've received only two houses so far and while I don't mind making lots of the filler content to boost up the map count/adventure, the fact that this is supposed to be a collaborative effort begs for more collaboration.

Now, I'm not blaming anyone. Part of it is my own fault for not pimping the game enough and getting more people involved. We have a very large event running at the moment and most people are doing that instead - thus we've a lot less people doing maps than in previous years.

It's understandable - a lot of people are building their own projects and are focussing on getting them done before the deadline. I've recieved a few PMs asking for a bit more time and that's fine: I don't mind giving it. Of course, this means that the deadline is also set back a bit more.

Thus, I have this news and an idea: We probably won't make the deadline. That's currently a given, especially if we want a game to be proud of and not a quick mish-mash of maps and stories.

Hence, I think we should push for a mid-November map deadline. I say mid-November, because my life is going to get a little complicated at the start of the month, dealing with some medical issues and I might not have much time for RMing (which is one of the reasons I really wanted to finish it before the 1st).

This gives everyone more time, I'll try to pimp up the project in the mean-time so that we get some more mappers and by the time I get back there should be enough maps to make something glorious.

I hope you guys don't mind too much. I know that this means we don't get the participation MS/badge for the Halloween event, but again, I'll ask about getting everyone something as compensation (your own special badges and maybe a little MS).

So, that's where we currently stand. Any questions? Suggestions? Thoughts?

Posts

author=Liberty
'Attendance' was probably hurt by the big prize for the Halloween competition, I guess. I'll probably do a quick 'gimme maps pls' shout at the start of January since I'll have time on my hands then and see if anyone jumps at it.

I'd really love extra maps, though, if any of you want to throw some in. ^.^


Hey yo Libs. Do I just kick this the map up onto my locker? I've had it for like weeks, but I've been on vacay and far too drunk to properly operate a computer. Kidding, but yeah if that's the way then let me know.
Sure thing! Just send me a PM with the link~ ^.^
Marrend
Guardian Angel of the Description Thread
17110
author=Liberty
Yeah, I've gotten a total of 4 maps all up so...

Wait. Four maps total that were tunred in, or for four different people turned in maps? This is a huge disparity. It would mean the difference between me submitting half the maps you've received for this, or me just being a guy that submitted two maps.
Both. Four different maps total from four different people. Well, bar the ones I have/had to make, of course. ^.^;
Marrend
Guardian Angel of the Description Thread
17110
I used the phrase "turned in" for a reason. Obviously, you don't have to submit maps to yourself, yeah? Though, four maps from four different people is still "Ouch"!

In more ways than one. Unless I'm misinterpreting things, in which case, never mind.
author=Liberty
Both. Four different maps total from four different people. Well, bar the ones I have/had to make, of course. ^.^;


You got mine, right? You should have 3 maps from me...
Yeah. I count one house as a 'map' in this case. ^.^)b
Marrend
Guardian Angel of the Description Thread
17110
Ah, that does clarify things a bit! I can see the logic behind that thinking.
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
I still have much to do for mine. I guess I'd also love to have3 opportunity to help with making the town if possible. I realized I'd like to see some slice-of-life, non-horror things with Emi, perhaps on occasions other than Halloween. After all there's lots more to someone's life than ghosts, and I'd love to see the other sides to Emi's life as well. Crushes first loves, other things. After all, in a way her power to exorcise and speak with ghosts is about life, not death- a form of healing by breaking the chains of the past. That's what i hope to see in this game- how Emi helps the people of this town pass through the bitter waters to reach the sweet.; A focus on healing. It would be a great way to honor your friend too, the on who wrote the poems; turning pain into memories of new life....
Marrend
Guardian Angel of the Description Thread
17110
Wow, I totally forgot about this!

So, uh, news? What is happening with this?
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
Like any birth, slowly proceeding.
I nearly missed this. XD
Anyway, I'm waiting on a couple of maps then it'll be full mode. As it stands, I've still only received about 6 or so, and I figure that's about all I'll be getting so I guess it'll be a more plot-heavy game this time around.

I'll let you all know more when I can start the actual process of putting together, but for now there's not much in the way of progress to report. I kinda need all the maps to string the story together completely and while I have parts planned the rest has to wait until they're all in. Which is okay by me - I'm a little sidetracked anyway at the moment.

If anyone wants to throw another map my way, feel free - I'm giving a deadline of March 7 for all maps and that'll be that. Of course, if I get those last couple of maps in before then I'll start earlier but that's the latest I'll start. I've things that need doing in June/July - medical whatsits and the like, so getting the game done before then is my aim.

So yeah - March 7 maps at latest.
I'll be able to give you my map after the Venture event, I nearly finished it in the first place, but something came up and I didn't have time. Kind of forgot about this event, but the map I did make was like 2/3 done. It's pretty small but you'll at least something extra.
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
author=Liberty
I nearly missed this. XD
Anyway, I'm waiting on a couple of maps then it'll be full mode. As it stands, I've still only received about 6 or so, and I figure that's about all I'll be getting so I guess it'll be a more plot-heavy game this time around.

I'll let you all know more when I can start the actual process of putting together, but for now there's not much in the way of progress to report. I kinda need all the maps to string the story together completely and while I have parts planned the rest has to wait until they're all in. Which is okay by me - I'm a little sidetracked anyway at the moment.

If anyone wants to throw another map my way, feel free - I'm giving a deadline of March 7 for all maps and that'll be that. Of course, if I get those last couple of maps in before then I'll start earlier but that's the latest I'll start. I've things that need doing in June/July - medical whatsits and the like, so getting the game done before then is my aim.

So yeah - March 7 maps at latest.
oh dear, tomorrow? busy busy busy. I have a play Friday evening but I'll try to provide you with something useful; I'll try to provide at least a few bits there for you to twaddle with. The beginning will likely seem nuts at first.
*Edit* OK I got a bit of something in my locker but by no means a complete house.. but still I think it may be useful. *Crosses fingers*
I missed the "deadline" for some reason in the notifications. But can we have until April/May? March-April is really a shitty time for me ;w;
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
author=Archeia_Nessiah
I missed the "deadline" for some reason in the notifications. But can we have until April/May? March-April is really a shitty time for me ;w;
I'll just take your request as an opportunity to continue improving my map, which is now going well. The revised version should be forthcoming within a week or two at most, though probably only a few days.
*Edit8 I've sent 2 versions so far- no exact terror yet, but I tried to throw in some of the plot you 're likely to need. Still plugging/diddling away, though I'd love feedback on what i have so far.
Marrend
Guardian Angel of the Description Thread
17110
I hate to keep being "that guy", but, how's this coming along? Is this still good for a June/July release?
I'm gonna push for it, yeah. I've been doing bits here and there. I'm determined to get this done before Halloween but yeah, aiming for mid-June, early-July. o7
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
cool. I hope what i gave you is useful; I'll send a bit of backstory/sprites that didn;t actually get entered in the maps . BTW 'Oblivion" is an Astor Piazolla tune..