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DISCLAIMER: This game is prone to sudden, unpredictable change.

Also, please check out our FAQ if you have any questions. We're sure you do.
Check back on a regular basis, we update our game page all the time!

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dammit Kentona you just had to close all those security holes didn't you
now I have to use gifs haha

Latest Blog

Restored some of the gamepage generation!

In the Game Name Game spirit, I put together an off-site page with all of the javascript game generation goodness from the original version of the page, over at http://wombatrpgs.net/zs2.php.

If you missed it, Zephyr Skies 2 had a game page with a content generation system that made use of scripts, so you'd get a new game description every time. Due to security concerns, that's all gone, but now you can get the full Zephyr Skies experience! Boss generation is especially fun, here's a sample page:

Grim the Twenty-legged Mummy Destroyer
A master of illusion spells, and therefore almost impossible to track. Leaves a telling trail of corrosive drool.

Hektor the Ghostly Skeleton Messiah
Shrugs off magic-based status conditions with ease, but vulnerable to confusion. The blood of the ancient gods course through this beast's veins.

Crunch the Axe-wielding Phantom Warrior
Babbles at enemies until they succumb to boredom. Known the for valuable horns, although said horns are usually found in deceased adventurers.

Philippus the Whispering Cyclops King
Eats a steady diet of sheep liver and frog guts. The open sores on this creature's body add to its air of a diseased pile of corpses.

Steve the Six-tongued Cockatrise Summoner
Glugs down alcoholic beverages with alarming speed. This monster has a smaller mouth inside its first one.

Ashkatek the Worm-ridden Lamia Master
Has an unhealthy obsession with gunpowder and explosions. Not solidly rooted in the physical plane, and will escape to higher dimensions if threatened.

Askaxarus the Muscle Wolf Princess
Emits an ear-rending roar that will inflict the Fear status effect. Can only move in L-shapes.


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Oh God. Are the pieces finally set in place on this awesome sequel?
I'll be ready for you this time, even if it turns into the rocky horror picture show midway through the first cutscene. I would not be surprised <.<
the last one DEFINITELY didn't dissappoint. really eager to see what you can pull off in this one.
Thanks, glad to see no one's ZS burnt out. It won't be another gimmick game, don't worry. We have more... creative things to do.
Is there any built in way to play in Windowed mode?

Edit: Nevermind found it.
Couldn't play it, for some reason. :/
I'm a dog pirate
86.3 percent as good as the original
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