• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Miscellaneous

Restored some of the gamepage generation!

In the Game Name Game spirit, I put together an off-site page with all of the javascript game generation goodness from the original version of the page, over at http://wombatrpgs.net/zs2.php.

If you missed it, Zephyr Skies 2 had a game page with a content generation system that made use of scripts, so you'd get a new game description every time. Due to security concerns, that's all gone, but now you can get the full Zephyr Skies experience! Boss generation is especially fun, here's a sample page:


Grim the Twenty-legged Mummy Destroyer
A master of illusion spells, and therefore almost impossible to track. Leaves a telling trail of corrosive drool.

Hektor the Ghostly Skeleton Messiah
Shrugs off magic-based status conditions with ease, but vulnerable to confusion. The blood of the ancient gods course through this beast's veins.

Crunch the Axe-wielding Phantom Warrior
Babbles at enemies until they succumb to boredom. Known the for valuable horns, although said horns are usually found in deceased adventurers.

Philippus the Whispering Cyclops King
Eats a steady diet of sheep liver and frog guts. The open sores on this creature's body add to its air of a diseased pile of corpses.

Steve the Six-tongued Cockatrise Summoner
Glugs down alcoholic beverages with alarming speed. This monster has a smaller mouth inside its first one.

Ashkatek the Worm-ridden Lamia Master
Has an unhealthy obsession with gunpowder and explosions. Not solidly rooted in the physical plane, and will escape to higher dimensions if threatened.

Askaxarus the Muscle Wolf Princess
Emits an ear-rending roar that will inflict the Fear status effect. Can only move in L-shapes.

Announcement

HA! We're back! You can't kill Zephyr Skies!

Zephyr Skies II: coming October 2013

Yep, you heard it here first! Zephyr Skies is back with our latest installment, the All Hallows edition! We've suffered through many obstacles to make this game... embezzlement of the project budget, life-threatening illness in the dev team, a wildly unstable economy, and THE WORST NEWS IMAGINABLE, but against all odds, our gamepage is back up and running, and we have a complete game.

That's right, even as you read this post, the ZSII download is stagnating in the RMN upload queue. So check back in a short while and you should be able to play surely the greatest game this month has ever produced.

Announcement

THE WORST NEWS IMAGINABLE

Zephyr Skies II: coming October 2013


Progress Report

Zephyr Skies II Updates and Announcements

Hello all, and welcome to Zephyr Skies: Fall into Madness

First of all, we'd like to welcome Enker to the team. He's the artist behind previous WRPGs roguelikes. He'll be illustrating the various monster1, monster2, and monster3 throughout the game, as well as the outstanding scenery he's made so far.

Next, there's a new CSS. Please refresh the page if you see the default RMN background because we've got something better now. Also check out the new characters page which we update on a regular basis. Actually we update the whole game page pretty often, so make sure to check in!


<script>
replaceOnce("Zephyr Skies II", "Zephyr Skies: " + getMember(taglines) + " - ");
replaceOnce("monster1", getMonsterPlural());
replaceOnce("monster2", getMonsterPlural());
replaceOnce("monster3", getMonsterPlural());
</script>
Pages: 1