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Progress Report

Finally! (Prologue Update)

The RTP requirement is no more.

There are still some lingering crashes and headaches with certain chipset drivers and creaky/crashy/incomplete keyboard movement support but the game's otherwise running stable and smooth.

Please report any issues you run in to with Dim's Prologue. I'd love to get that game completely finished so I can dedicate my full attention to completing the rest of the game.

As always, I welcome Lets Plays, micro and full length reviews, and plain old suggestions, comments, and/or criticisms. Hope y'all have fun. :D

Progress Report

Demo Updated

Fixed

An error in my scripting caused the same event to run twice, resulting in an infinite loop and making the last 2 minutes of the Demo unplayable (as well as preventing saves). This has been resolved.

Corrected a mistake which prevented the last two soundclips from being played.

Added

Depending on your choices and statistics, you may be hunted throughout the complex.
A useful hint regarding the nature of the complex


Changed


Players could run by an Infection causing event without recognizing it. It has now been specifically highlighted.

Expanded and polished the end of the demo sequence.
The Default difficulty safe puzzle has been made slightly easier.

Progress Report

Demo Updated

Changelog
  • Gameover events are now miniature scenes.
  • Expanded upon the Alter World in Sector A.
  • Added hint for the location of the Fuse.
  • Corrected some grammatical errors.
  • Expanded scenery and interactables on the Atoll.
  • On game over and at the demo's end, character's stats are displayed.
  • Restored the Siren's Song Bad End -- was improperly giving a simple GO screen instead of playing its mini-scene.
  • Adjusted some light values here and there.
  • Corrected some logic errors in the Hallucinations system which could result in infinite loops and infinitely gained Infection.
  • Added rudimentary VA-work for 07.

Announcement

Demo!

I've put up a Demo of the first Twenty or so minutes of Dim.
EDIT: New build live. This should resolve a couple of problems the demo had with the later end of it (missing sound files, infinite loops, etc.). Please report any other bugs y'all find.

I would love feedback, bug reports, et cetera -- whatever you'd like to make me aware of. I look forward to poring over your commentary.

Please note that though I have done my best to squash any lingering bugs in the Prologue of the game there may still exist edge cases which cause the game to stop working properly or to make it impossible to advance. Please alert me if you encounter such an issue and tell me step by step what you did to encounter that issue.

Thanks, everyone, for your time and attention. I hope you enjoy your (brief) exposure to Dim.
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